Later classes will feature similar functionality to the TimelineView, moving them to a base class that can be easily reused seems like a good idea.
55 lines
1.4 KiB
C++
55 lines
1.4 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "timelineplayhead.h"
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#include <QPainter>
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const QColor &TimelinePlayhead::PlayheadColor() const
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{
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return playhead_color_;
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}
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const QColor &TimelinePlayhead::PlayheadHighlightColor() const
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{
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return playhead_highlight_color_;
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}
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void TimelinePlayhead::SetPlayheadColor(QColor c)
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{
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playhead_color_ = c;
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}
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void TimelinePlayhead::SetPlayheadHighlightColor(QColor c)
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{
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playhead_highlight_color_ = c;
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}
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void TimelinePlayhead::Draw(QPainter* painter, const QRectF& playhead_rect) const
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{
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painter->setPen(Qt::NoPen);
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painter->setBrush(PlayheadHighlightColor());
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painter->drawRect(playhead_rect);
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painter->setPen(PlayheadColor());
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painter->setBrush(Qt::NoBrush);
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painter->drawLine(QLineF(playhead_rect.topLeft(), playhead_rect.bottomLeft()));
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}
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