A huge optimization that ensures only the parts of a node graph that have changed get pushed to the renderer. For thread-safety, the node graph is copied elsewhere so that users can make changes asynchronously and the graph can update when its threads are ready. Up until now, if an input value changed, every node's values would be re-copied, or worse, if a connection was changed, the entire graph would be recopied. This has been negligible in testing since we've been largely testing with small graphs, but for massive projects, it's important that this be as optimized as possible.
518 lines
16 KiB
C++
518 lines
16 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "keyframeviewbase.h"
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#include <QMouseEvent>
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#include <QVBoxLayout>
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#include "dialog/keyframeproperties/keyframeproperties.h"
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#include "keyframeviewundo.h"
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#include "node/node.h"
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#include "widget/menu/menu.h"
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#include "widget/menu/menushared.h"
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#include "widget/nodeparamview/nodeparamviewundo.h"
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OLIVE_NAMESPACE_ENTER
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KeyframeViewBase::KeyframeViewBase(QWidget *parent) :
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TimelineViewBase(parent),
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dragging_bezier_point_(nullptr),
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y_axis_enabled_(false),
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y_scale_(1.0),
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currently_autoselecting_(false)
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{
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SetDefaultDragMode(RubberBandDrag);
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setContextMenuPolicy(Qt::CustomContextMenu);
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connect(this, &KeyframeViewBase::customContextMenuRequested, this, &KeyframeViewBase::ShowContextMenu);
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connect(scene(), &QGraphicsScene::selectionChanged, this, &KeyframeViewBase::AutoSelectKeyTimeNeighbors);
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}
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void KeyframeViewBase::Clear()
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{
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QMap<NodeKeyframe*, KeyframeViewItem*>::iterator iterator;
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for (iterator=item_map_.begin();iterator!=item_map_.end();iterator++) {
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delete iterator.value();
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}
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item_map_.clear();
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}
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const double &KeyframeViewBase::GetYScale() const
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{
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return y_scale_;
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}
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void KeyframeViewBase::SetYScale(const double &y_scale)
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{
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y_scale_ = y_scale;
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if (y_axis_enabled_) {
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VerticalScaleChangedEvent(y_scale_);
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viewport()->update();
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}
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}
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void KeyframeViewBase::RemoveKeyframe(NodeKeyframePtr key)
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{
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KeyframeAboutToBeRemoved(key.get());
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delete item_map_.take(key.get());
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}
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KeyframeViewItem *KeyframeViewBase::AddKeyframeInternal(NodeKeyframePtr key)
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{
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KeyframeViewItem* item = new KeyframeViewItem(key);
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item->SetTimeTarget(GetTimeTarget());
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item->SetScale(GetScale());
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item_map_.insert(key.get(), item);
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scene()->addItem(item);
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return item;
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}
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void KeyframeViewBase::mousePressEvent(QMouseEvent *event)
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{
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if (HandPress(event) || PlayheadPress(event)) {
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return;
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}
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active_tool_ = Core::instance()->tool();
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if (event->button() == Qt::LeftButton) {
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QGraphicsView::mousePressEvent(event);
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if (active_tool_ == Tool::kPointer) {
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QGraphicsItem* item_under_cursor = itemAt(event->pos());
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if (item_under_cursor) {
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drag_start_ = event->pos();
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// Determine what type of item is under the cursor
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dragging_bezier_point_ = dynamic_cast<BezierControlPointItem*>(item_under_cursor);
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if (dragging_bezier_point_) {
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dragging_bezier_point_start_ = dragging_bezier_point_->GetCorrespondingKeyframeHandle();
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dragging_bezier_point_opposing_start_ = dragging_bezier_point_->key()->bezier_control(NodeKeyframe::get_opposing_bezier_type(dragging_bezier_point_->mode()));
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} else {
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QList<QGraphicsItem*> selected_items = scene()->selectedItems();
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selected_keys_.resize(selected_items.size());
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for (int i=0;i<selected_items.size();i++) {
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KeyframeViewItem* key = static_cast<KeyframeViewItem*>(selected_items.at(i));
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selected_keys_.replace(i, {key,
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key->x(),
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GetAdjustedTime(key->key()->parent()->parentNode(), GetTimeTarget(), key->key()->time(), NodeParam::kOutput),
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key->key()->value().toDouble()});
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}
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}
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}
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}
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}
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}
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void KeyframeViewBase::mouseMoveEvent(QMouseEvent *event)
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{
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if (HandMove(event) || PlayheadMove(event)) {
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return;
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}
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if (event->buttons() & Qt::LeftButton) {
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QGraphicsView::mouseMoveEvent(event);
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if (active_tool_ == Tool::kPointer) {
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// Calculate cursor difference and scale it
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QPointF mouse_diff_scaled = GetScaledCursorPos(event->pos() - drag_start_);
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if (dragging_bezier_point_) {
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ProcessBezierDrag(mouse_diff_scaled,
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!(event->modifiers() & Qt::ControlModifier),
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false);
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} else if (!selected_keys_.isEmpty()) {
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foreach (const KeyframeItemAndTime& keypair, selected_keys_) {
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NodeInput* input_parent = keypair.key->key()->parent();
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input_parent->blockSignals(true);
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rational node_time = GetAdjustedTime(GetTimeTarget(),
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keypair.key->key()->parent()->parentNode(),
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CalculateNewTimeFromScreen(keypair.time, mouse_diff_scaled.x()),
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NodeParam::kInput);
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keypair.key->key()->set_time(node_time);
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if (y_axis_enabled_) {
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keypair.key->key()->set_value(keypair.value - mouse_diff_scaled.y());
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}
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// We emit a custom value changed signal while the keyframe is being dragged so only the currently viewed
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// frame gets rendered in this time
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input_parent->blockSignals(false);
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input_parent->parentNode()->InvalidateVisible(input_parent, input_parent);
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}
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}
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}
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}
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}
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void KeyframeViewBase::mouseReleaseEvent(QMouseEvent *event)
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{
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if (HandRelease(event) || PlayheadRelease(event)) {
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return;
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}
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if (event->button() == Qt::LeftButton) {
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QGraphicsView::mouseReleaseEvent(event);
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if (active_tool_ == Tool::kPointer) {
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QPoint mouse_diff = event->pos() - drag_start_;
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QPointF mouse_diff_scaled = GetScaledCursorPos(mouse_diff);
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if (!mouse_diff.isNull()) {
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if (dragging_bezier_point_) {
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ProcessBezierDrag(mouse_diff_scaled,
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!(event->modifiers() & Qt::ControlModifier),
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true);
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dragging_bezier_point_ = nullptr;
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} else if (!selected_keys_.isEmpty()) {
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QUndoCommand* command = new QUndoCommand();
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foreach (const KeyframeItemAndTime& keypair, selected_keys_) {
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KeyframeViewItem* item = keypair.key;
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keypair.key->key()->parent()->blockSignals(true);
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// Calculate the new time for this keyframe
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rational node_time = GetAdjustedTime(GetTimeTarget(),
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keypair.key->key()->parent()->parentNode(),
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CalculateNewTimeFromScreen(keypair.time, mouse_diff_scaled.x()),
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NodeParam::kInput);
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// Commit movement
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// Since we overrode the cache signalling while dragging, we simulate here precisely the change that
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// occurred by first setting the keyframe to its original position, and then letting the input handle
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// the signalling once the undo command is pushed.
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item->key()->set_time(keypair.time);
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new NodeParamSetKeyframeTimeCommand(item->key(),
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node_time,
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keypair.time,
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command);
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// Commit value if we're setting a value
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if (y_axis_enabled_) {
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item->key()->set_value(keypair.value);
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new NodeParamSetKeyframeValueCommand(item->key(),
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keypair.value - mouse_diff_scaled.y(),
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keypair.value,
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command);
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}
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keypair.key->key()->parent()->blockSignals(false);
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}
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Core::instance()->undo_stack()->push(command);
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}
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}
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selected_keys_.clear();
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}
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}
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}
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void KeyframeViewBase::ScaleChangedEvent(const double &scale)
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{
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TimelineViewBase::ScaleChangedEvent(scale);
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QMap<NodeKeyframe*, KeyframeViewItem*>::const_iterator iterator;
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for (iterator=item_map_.begin();iterator!=item_map_.end();iterator++) {
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iterator.value()->SetScale(scale);
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}
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}
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void KeyframeViewBase::VerticalScaleChangedEvent(double)
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{
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}
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const QMap<NodeKeyframe *, KeyframeViewItem *> &KeyframeViewBase::item_map() const
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{
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return item_map_;
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}
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void KeyframeViewBase::KeyframeAboutToBeRemoved(NodeKeyframe *)
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{
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}
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void KeyframeViewBase::TimeTargetChangedEvent(Node *target)
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{
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QMap<NodeKeyframe*, KeyframeViewItem*>::const_iterator i;
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for (i=item_map_.begin();i!=item_map_.end();i++) {
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i.value()->SetTimeTarget(target);
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}
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}
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void KeyframeViewBase::SetYAxisEnabled(bool e)
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{
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y_axis_enabled_ = e;
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}
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rational KeyframeViewBase::CalculateNewTimeFromScreen(const rational &old_time, double cursor_diff)
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{
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return rational::fromDouble(old_time.toDouble() + cursor_diff);
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}
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QPointF KeyframeViewBase::GenerateBezierControlPosition(const NodeKeyframe::BezierType mode, const QPointF &start_point, const QPointF &scaled_cursor_diff)
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{
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QPointF new_bezier_pos = start_point;
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new_bezier_pos += scaled_cursor_diff;
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// LIMIT bezier handles from overlapping each other
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if (mode == NodeKeyframe::kInHandle) {
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if (new_bezier_pos.x() > 0) {
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new_bezier_pos.setX(0);
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}
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} else {
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if (new_bezier_pos.x() < 0) {
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new_bezier_pos.setX(0);
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}
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}
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return new_bezier_pos;
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}
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void KeyframeViewBase::ProcessBezierDrag(QPointF mouse_diff_scaled, bool include_opposing, bool undoable)
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{
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// Flip the mouse Y because bezier control points are drawn bottom to top, not top to bottom
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mouse_diff_scaled.setY(-mouse_diff_scaled.y());
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QPointF new_bezier_pos = GenerateBezierControlPosition(dragging_bezier_point_->mode(),
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dragging_bezier_point_start_,
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mouse_diff_scaled);
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// If the user is NOT holding control, we set the other handle to the exact negative of this handle
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QPointF new_opposing_pos;
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NodeKeyframe::BezierType opposing_type = NodeKeyframe::get_opposing_bezier_type(dragging_bezier_point_->mode());
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if (include_opposing) {
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new_opposing_pos = GenerateBezierControlPosition(opposing_type,
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dragging_bezier_point_opposing_start_,
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-mouse_diff_scaled);
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} else {
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new_opposing_pos = dragging_bezier_point_opposing_start_;
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}
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NodeInput* input_parent = dragging_bezier_point_->key()->parent();
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if (undoable) {
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QUndoCommand* command = new QUndoCommand();
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// Similar to the code in MouseRelease, we manipulated the signalling earlier and need to set the keys back to their
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// original position to allow the input to signal correctly when the undo command is pushed.
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input_parent->blockSignals(true);
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dragging_bezier_point_->key()->set_bezier_control(dragging_bezier_point_->mode(),
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dragging_bezier_point_start_);
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new KeyframeSetBezierControlPoint(dragging_bezier_point_->key(),
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dragging_bezier_point_->mode(),
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new_bezier_pos,
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dragging_bezier_point_start_,
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command);
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if (include_opposing) {
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dragging_bezier_point_->key()->set_bezier_control(opposing_type,
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dragging_bezier_point_opposing_start_);
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new KeyframeSetBezierControlPoint(dragging_bezier_point_->key(),
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opposing_type,
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new_opposing_pos,
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dragging_bezier_point_opposing_start_,
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command);
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}
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input_parent->blockSignals(false);
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Core::instance()->undo_stack()->push(command);
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} else {
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input_parent->blockSignals(true);
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dragging_bezier_point_->key()->set_bezier_control(dragging_bezier_point_->mode(),
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new_bezier_pos);
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dragging_bezier_point_->key()->set_bezier_control(opposing_type,
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new_opposing_pos);
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input_parent->blockSignals(false);
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input_parent->parentNode()->InvalidateVisible(input_parent, input_parent);
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}
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}
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QPointF KeyframeViewBase::GetScaledCursorPos(const QPoint &cursor_pos)
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{
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return QPointF(static_cast<double>(cursor_pos.x()) / GetScale(),
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static_cast<double>(cursor_pos.y()) / y_scale_);
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}
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void KeyframeViewBase::ShowContextMenu()
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{
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Menu m;
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MenuShared::instance()->AddItemsForEditMenu(&m);
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QAction* linear_key_action = nullptr;
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QAction* bezier_key_action = nullptr;
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QAction* hold_key_action = nullptr;
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QList<QGraphicsItem*> items = scene()->selectedItems();
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if (!items.isEmpty()) {
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bool all_keys_are_same_type = true;
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NodeKeyframe::Type type = static_cast<KeyframeViewItem*>(items.first())->key()->type();
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for (int i=1;i<items.size();i++) {
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KeyframeViewItem* key_item = static_cast<KeyframeViewItem*>(items.at(i));
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KeyframeViewItem* prev_item = static_cast<KeyframeViewItem*>(items.at(i-1));
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if (key_item->key()->type() != prev_item->key()->type()) {
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all_keys_are_same_type = false;
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break;
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}
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}
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m.addSeparator();
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linear_key_action = m.addAction(tr("Linear"));
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bezier_key_action = m.addAction(tr("Bezier"));
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hold_key_action = m.addAction(tr("Hold"));
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if (all_keys_are_same_type) {
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switch (type) {
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case NodeKeyframe::kLinear:
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linear_key_action->setChecked(true);
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break;
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case NodeKeyframe::kBezier:
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bezier_key_action->setChecked(true);
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break;
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case NodeKeyframe::kHold:
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hold_key_action->setChecked(true);
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break;
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}
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}
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m.addSeparator();
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QAction* properties_action = m.addAction(tr("P&roperties"));
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connect(properties_action, &QAction::triggered, this, &KeyframeViewBase::ShowKeyframePropertiesDialog);
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}
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QAction* selected = m.exec(QCursor::pos());
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// Process keyframe type changes
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if (!items.isEmpty()) {
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if (selected == linear_key_action
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|| selected == bezier_key_action
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|| selected == hold_key_action) {
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NodeKeyframe::Type new_type;
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if (selected == hold_key_action) {
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new_type = NodeKeyframe::kHold;
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} else if (selected == bezier_key_action) {
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new_type = NodeKeyframe::kBezier;
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} else {
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new_type = NodeKeyframe::kLinear;
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}
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QUndoCommand* command = new QUndoCommand();
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foreach (QGraphicsItem* item, items) {
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new KeyframeSetTypeCommand(static_cast<KeyframeViewItem*>(item)->key(),
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new_type,
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command);
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}
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Core::instance()->undo_stack()->pushIfHasChildren(command);
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}
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}
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}
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void KeyframeViewBase::ShowKeyframePropertiesDialog()
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{
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QList<QGraphicsItem*> items = scene()->selectedItems();
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QList<NodeKeyframePtr> keys;
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foreach (QGraphicsItem* item, items) {
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keys.append(static_cast<KeyframeViewItem*>(item)->key());
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}
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if (!keys.isEmpty()) {
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KeyframePropertiesDialog kd(keys, timebase(), this);
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kd.exec();
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}
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}
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void KeyframeViewBase::AutoSelectKeyTimeNeighbors()
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{
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if (currently_autoselecting_ || y_axis_enabled_) {
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return;
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}
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// Prevents infinite loop
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currently_autoselecting_ = true;
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QList<QGraphicsItem*> selected_items = scene()->selectedItems();
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foreach (QGraphicsItem* g, selected_items) {
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KeyframeViewItem* key_item = static_cast<KeyframeViewItem*>(g);
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rational key_time = key_item->key()->time();
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QList<NodeKeyframePtr> keys = key_item->key()->parent()->get_keyframe_at_time(key_time);
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foreach (NodeKeyframePtr k, keys) {
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if (k == key_item->key()) {
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continue;
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}
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// Ensure this key is not already selected
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KeyframeViewItem* item = item_map_.value(k.get());
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item->setSelected(true);
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}
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}
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currently_autoselecting_ = false;
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}
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OLIVE_NAMESPACE_EXIT
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