Files
oak-editor/app/node/output/track/track.h
T
itsmattkc de74adeb5e nodes: improved changed signal processing
Improves stability and cache reliability.

Earlier iterations were prone to skipping necessary signals (usually
leading to some sort of assert fail), particularly when track
optimizations were used. Those optimizations have been moved to the
viewer node so there's a higher degree of control over which signals
get optimized and in which ways.
2020-07-16 00:32:00 +10:00

292 lines
7.7 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef TRACKOUTPUT_H
#define TRACKOUTPUT_H
#include "audio/audiovisualwaveform.h"
#include "node/block/block.h"
#include "timeline/timelinecommon.h"
OLIVE_NAMESPACE_ENTER
/**
* @brief A time traversal Node for sorting through one channel/track of Blocks
*/
class TrackOutput : public Node
{
Q_OBJECT
public:
TrackOutput();
const Timeline::TrackType& track_type() const;
void set_track_type(const Timeline::TrackType& track_type);
virtual Node* copy() const override;
virtual QString Name() const override;
virtual QString id() const override;
virtual QList<CategoryID> Category() const override;
virtual QString Description() const override;
QString GetTrackName();
const int& GetTrackHeight() const;
void SetTrackHeight(const int& height);
virtual void Retranslate() override;
const int& Index();
void SetIndex(const int& index);
/**
* @brief Returns the block that starts BEFORE (not AT) and ends AFTER (not AT) a time
*
* Catches the first block that matches `block.in < time && block.out > time` or nullptr if any
* block starts/ends precisely at that time or the time exceeds the track length.
*/
Block* BlockContainingTime(const rational& time) const;
/**
* @brief Returns the block that starts BEFORE a given time and ends either AFTER or AT that time
*
* @return Catches the first block that matches `block.out >= time` or nullptr if this time
* exceeds the track length.
*/
Block* NearestBlockBefore(const rational& time) const;
/**
* @brief Returns the block that starts BEFORE or AT a given time.
*
* @return Catches the first block that matches `block.out > time` or nullptr if this time
* exceeds the track length.
*/
Block* NearestBlockBeforeOrAt(const rational& time) const;
/**
* @brief Returns the block that starts either AT a given time or the soonest block AFTER
*
* @return Catches the first block that matches `block.in >= time` or nullptr if this time
* exceeds the track length.
*/
Block* NearestBlockAfterOrAt(const rational& time) const;
/**
* @brief Returns the block that starts AFTER the given time (but never AT the given time)
*
* @return Catches the first block that matches `block.in > time` or nullptr if this time
* exceeds the track length.
*/
Block* NearestBlockAfter(const rational& time) const;
/**
* @brief Returns the block that should be rendered/visible at a given time
*
* Use this for any video rendering or determining which block will actually be active at any
* time.
*
* @return Catches the first block that matches `block.in <= time && block.out > time`. Returns
* nullptr if the time exceeds the track length, the block active at this time is disabled, or
* if IsMuted() is true.
*/
Block* BlockAtTime(const rational& time) const;
/**
* @brief Returns a list of blocks that should be rendered/visible during a given time range
*
* Use this for audio rendering to determine all blocks that will be active throughout a range
* of time.
*
* @return Similar to BlockAtTime() but will match several blocks where
* `block.in < range.out && block.out > range.in`. Returns an empty list if IsMuted() or if
* `range.in >= track.length`. Blocks that are not enabled will be omitted from the returned list.
*/
QList<Block*> BlocksAtTimeRange(const TimeRange& range) const;
const QList<Block *> &Blocks() const;
virtual void InvalidateCache(const TimeRange& range, NodeInput* from, NodeInput *source) override;
/**
* @brief Adds Block `block` at the very beginning of the Sequence before all other clips
*/
void PrependBlock(Block* block);
/**
* @brief Inserts Block `block` at a specific index (0 is the start of the timeline)
*
* If the index == 0, this function does the same as PrependBlock(). If the index >= the current number of blocks,
* this function is the same as AppendBlock().
*/
void InsertBlockAtIndex(Block* block, int index);
/**
* @brief Inserts Block after another Block
*
* Equivalent to calling InsertBlockBetweenBlocks(block, before, before->next())
*/
void InsertBlockAfter(Block* block, Block* before);
/**
* @brief Inserts Block before another Block
*/
void InsertBlockBefore(Block* block, Block* after);
/**
* @brief Adds Block `block` at the very end of the Sequence after all other clips
*/
void AppendBlock(Block* block);
/**
* @brief Removes a Block pushing all subsequent Blocks earlier to take up the space
*/
void RippleRemoveBlock(Block* block);
/**
* @brief Replaces Block `old` with Block `replace`
*
* Both blocks must have equal lengths.
*/
void ReplaceBlock(Block* old, Block* replace);
static TrackOutput* TrackFromBlock(const Block *block);
const rational& track_length() const;
virtual bool IsTrack() const override;
static int GetTrackHeightIncrement();
static int GetDefaultTrackHeight();
static int GetTrackHeightMinimum();
static QString GetDefaultTrackName(Timeline::TrackType type, int index);
bool IsMuted() const;
bool IsLocked() const;
NodeInputArray* block_input() const;
virtual void Hash(QCryptographicHash& hash, const rational &time) const override;
AudioVisualWaveform& waveform()
{
return waveform_;
}
QMutex* waveform_lock()
{
return &waveform_lock_;
}
public slots:
void SetTrackName(const QString& name);
void SetMuted(bool e);
void SetLocked(bool e);
signals:
/**
* @brief Signal emitted when a Block is added to this Track
*/
void BlockAdded(Block* block);
/**
* @brief Signal emitted when a Block is removed from this Track
*/
void BlockRemoved(Block* block);
/**
* @brief Signal emitted when the length of the track has changed
*/
void TrackLengthChanged();
/**
* @brief Signal emitted when the height of the track has changed
*/
void TrackHeightChanged(int height);
/**
* @brief Signal emitted when the muted setting changes
*/
void MutedChanged(bool e);
/**
* @brief Signal emitted when the index has changed
*/
void IndexChanged(int i);
/**
* @brief Signal emitted when preview (waveform) has changed and UI should be updated
*/
void PreviewChanged();
protected:
virtual void LoadInternal(QXmlStreamReader* reader, XMLNodeData& xml_node_data) override;
virtual void SaveInternal(QXmlStreamWriter* writer) const override;
private:
void UpdateInOutFrom(int index);
int GetInputIndexFromCacheIndex(int cache_index);
int GetInputIndexFromCacheIndex(Block* block);
void SetLengthInternal(const rational& r, bool invalidate = true);
QList<Block*> block_cache_;
NodeInputArray* block_input_;
NodeInput* muted_input_;
Timeline::TrackType track_type_;
rational track_length_;
int track_height_;
QString track_name_;
int index_;
bool locked_;
AudioVisualWaveform waveform_;
QMutex waveform_lock_;
private slots:
void BlockConnected(NodeEdgePtr edge);
void BlockDisconnected(NodeEdgePtr edge);
void BlockLengthChanged();
void MutedInputValueChanged();
};
OLIVE_NAMESPACE_EXIT
#endif // TRACKOUTPUT_H