Files
oak-editor/app/node/input/media/audio/audio.h
T
itsmattkc 9aabde303e nodeview: added arrows to indicate a node can be expanded
Minor UI detail. Also slightly increases the size of node items and adds
"short names" to the video input and audio input nodes.
2020-08-21 15:15:39 +10:00

45 lines
1.1 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef AUDIOINPUT_H
#define AUDIOINPUT_H
#include "../media.h"
OLIVE_NAMESPACE_ENTER
class AudioInput : public MediaInput
{
public:
AudioInput() = default;
virtual Node* copy() const override;
virtual QString Name() const override;
virtual QString ShortName() const override;
virtual QString id() const override;
virtual QString Description() const override;
};
OLIVE_NAMESPACE_EXIT
#endif // AUDIOINPUT_H