Files
oak-editor/app/render/backend/videorenderworker.h
T
itsmattkc e8fddc2d5b improved renderer reliability
The renderer backend can now distinguish between jobs. Previously if two jobs
of the same frame were started (which is legal if the user made a change while
frames were still being rendered), an earlier job in some situations could
finish AFTER a later job, and the backend would have no way of distinguishing
between them. This meant a frame could be erroneously set to an old value
rather than the newest. This commit introduces job identification so that old
jobs are automatically discarded.
2020-01-02 03:21:38 +11:00

65 lines
1.8 KiB
C++

#ifndef VIDEORENDERWORKER_H
#define VIDEORENDERWORKER_H
#include <QCryptographicHash>
#include "colorprocessorcache.h"
#include "node/dependency.h"
#include "render/videoparams.h"
#include "renderworker.h"
#include "videorenderframecache.h"
class VideoRenderWorker : public RenderWorker {
Q_OBJECT
public:
VideoRenderWorker(VideoRenderFrameCache* frame_cache, QObject* parent = nullptr);
void SetParameters(const VideoRenderingParams& video_params);
signals:
void CompletedFrame(NodeDependency path, qint64 job_time, QByteArray hash, QVariant value);
void CompletedDownload(NodeDependency path, qint64 job_time, QByteArray hash);
void HashAlreadyBeingCached(NodeDependency path, qint64 job_time, QByteArray hash);
void HashAlreadyExists(NodeDependency path, qint64 job_time, QByteArray hash);
protected:
virtual bool InitInternal() override;
virtual void CloseInternal() override;
const VideoRenderingParams& video_params();
virtual void ParametersChangedEvent(){}
virtual void TextureToBuffer(const QVariant& texture, QByteArray& buffer) = 0;
virtual NodeValueTable RenderInternal(const NodeDependency& path, const qint64& job_time) override;
virtual FramePtr RetrieveFromDecoder(DecoderPtr decoder, const TimeRange& range) override;
virtual NodeValueTable RenderBlock(const TrackOutput *track, const TimeRange& range) override;
ColorProcessorCache* color_cache();
private:
void HashNodeRecursively(QCryptographicHash* hash, const Node *n, const rational &time);
void Download(NodeDependency dep, QByteArray hash, QVariant texture, QString filename);
VideoRenderingParams video_params_;
VideoRenderFrameCache* frame_cache_;
ColorProcessorCache color_cache_;
QByteArray download_buffer_;
private slots:
};
#endif // VIDEORENDERWORKER_H