204 lines
6.2 KiB
C++
204 lines
6.2 KiB
C++
#include "videorenderworker.h"
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#include "common/define.h"
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#include "node/node.h"
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#include "project/project.h"
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#include "render/pixelservice.h"
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VideoRenderWorker::VideoRenderWorker(VideoRenderFrameCache *frame_cache, QObject *parent) :
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RenderWorker(parent),
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frame_cache_(frame_cache)
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{
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}
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const VideoRenderingParams &VideoRenderWorker::video_params()
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{
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return video_params_;
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}
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NodeValueTable VideoRenderWorker::RenderInternal(const NodeDependency& path, const qint64 &job_time)
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{
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// Get hash of node graph
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// We use SHA-1 for speed (benchmarks show it's the fastest hash available to us)
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QCryptographicHash hasher(QCryptographicHash::Sha1);
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HashNodeRecursively(&hasher, path.node(), path.in());
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QByteArray hash = hasher.result();
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NodeValueTable value;
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if (frame_cache_->HasHash(hash)) {
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// We've already cached this hash, no need to continue
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emit HashAlreadyExists(path, job_time, hash);
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} else if (frame_cache_->TryCache(path.in(), hash)) {
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// This hash is available for us to cache, start traversing graph
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value = ProcessNode(path);
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// Find texture in hash
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QVariant texture = value.Get(NodeParam::kTexture);
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// Signal that we have a frame in memory that could be shown right now
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emit CompletedFrame(path, job_time, hash, texture);
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// If we actually have a texture, download it into the disk cache
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if (!texture.isNull()) {
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Download(path, hash, texture, frame_cache_->CachePathName(hash));
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}
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frame_cache_->RemoveHashFromCurrentlyCaching(hash);
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// Signal that this job is complete
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emit CompletedDownload(path, job_time, hash);
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} else {
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// Another thread must be caching this already, nothing to be done
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emit HashAlreadyBeingCached(path, job_time, hash);
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}
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return value;
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}
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FramePtr VideoRenderWorker::RetrieveFromDecoder(DecoderPtr decoder, const TimeRange &range)
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{
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return decoder->RetrieveVideo(range.in());
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}
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void VideoRenderWorker::HashNodeRecursively(QCryptographicHash *hash, const Node* n, const rational& time)
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{
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// Resolve BlockList
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if (n->IsTrack()) {
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n = static_cast<const TrackOutput*>(n)->BlockAtTime(time);
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if (!n) {
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return;
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}
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}
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// Add this Node's ID
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hash->addData(n->id().toUtf8());
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foreach (NodeParam* param, n->parameters()) {
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// For each input, try to hash its value
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if (param->type() == NodeParam::kInput) {
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NodeInput* input = static_cast<NodeInput*>(param);
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if (n->IsBlock()) {
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const Block* b = static_cast<const Block*>(n);
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// Ignore some Block attributes when hashing
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if (input == b->media_in_input()
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|| input == b->speed_input()
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|| input == b->length_input()) {
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continue;
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}
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}
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// Get time adjustment
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// For a single frame, we only care about one of the times
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rational input_time = n->InputTimeAdjustment(input, TimeRange(time, time)).in();
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if (input->IsConnected()) {
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// Traverse down this edge
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HashNodeRecursively(hash, input->get_connected_node(), input_time);
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} else {
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// Grab the value at this time
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QVariant value = input->get_value_at_time(input_time);
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hash->addData(NodeParam::ValueToBytes(input->data_type(), value));
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}
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// We have one exception for FOOTAGE types, since we resolve the footage into a frame in the renderer
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if (input->data_type() == NodeParam::kFootage) {
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StreamPtr stream = ResolveStreamFromInput(input);
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DecoderPtr decoder = ResolveDecoderFromInput(stream);
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if (decoder != nullptr) {
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// Add footage details to hash
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// Footage filename
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hash->addData(stream->footage()->filename().toUtf8());
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// Footage last modified date
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hash->addData(stream->footage()->timestamp().toString().toUtf8());
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// Footage stream
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hash->addData(QString::number(stream->index()).toUtf8());
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if (stream->type() == Stream::kImage || stream->type() == Stream::kVideo) {
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ImageStreamPtr video_stream = std::static_pointer_cast<ImageStream>(stream);
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// Footage timestamp
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hash->addData(QString::number(decoder->GetTimestampFromTime(input_time)).toUtf8());
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// Current color config and space
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hash->addData(video_stream->footage()->project()->ocio_config().toUtf8());
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hash->addData(video_stream->colorspace().toUtf8());
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// Alpha associated setting
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hash->addData(QString::number(video_stream->premultiplied_alpha()).toUtf8());
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}
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}
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}
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}
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}
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}
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void VideoRenderWorker::SetParameters(const VideoRenderingParams &video_params)
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{
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video_params_ = video_params;
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ParametersChangedEvent();
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}
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bool VideoRenderWorker::InitInternal()
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{
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download_buffer_.resize(PixelService::GetBufferSize(video_params().format(), video_params().effective_width(), video_params().effective_height()));
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return true;
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}
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void VideoRenderWorker::CloseInternal()
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{
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download_buffer_.clear();
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}
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void VideoRenderWorker::Download(NodeDependency dep, QByteArray hash, QVariant texture, QString filename)
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{
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PixelFormat::Info format_info = PixelService::GetPixelFormatInfo(video_params().format());
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// Set up OIIO::ImageSpec for compressing cached images on disk
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OIIO::ImageSpec spec(video_params().effective_width(), video_params().effective_height(), kRGBAChannels, format_info.oiio_desc);
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spec.attribute("compression", "dwaa:200");
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TextureToBuffer(texture, download_buffer_);
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std::string working_fn_std = filename.toStdString();
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std::unique_ptr<OIIO::ImageOutput> out = OIIO::ImageOutput::create(working_fn_std);
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if (out) {
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out->open(working_fn_std, spec);
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out->write_image(format_info.oiio_desc, download_buffer_.data());
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out->close();
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} else {
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qWarning() << "Failed to open output file:" << filename;
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}
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}
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NodeValueTable VideoRenderWorker::RenderBlock(const TrackOutput *track, const TimeRange &range)
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{
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// A frame can only have one active block so we just validate the in point of the range
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Block* active_block = track->BlockAtTime(range.in());
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NodeValueTable table;
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if (active_block) {
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table = ProcessNode(NodeDependency(active_block,
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range));
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}
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return table;
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}
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ColorProcessorCache *VideoRenderWorker::color_cache()
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{
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return &color_cache_;
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}
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