Files
oak-editor/app/node/project/serializer/serializer.h
T
itsmattkc 576ea8e81f refactored copy/paste code for new serializers
Vastly improves code quality and reusability
2022-01-12 16:34:40 -08:00

163 lines
3.7 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef PROJECTSERIALIZER_H
#define PROJECTSERIALIZER_H
#include <QIODevice>
#include "common/define.h"
#include "node/project/project.h"
namespace olive {
/**
* @brief An abstract base class for serializing/deserializing project data
*
* The goal of this is to further abstract serialized project data from their
* in-memory representations.
*/
class ProjectSerializer
{
public:
ProjectSerializer() = default;
virtual ~ProjectSerializer(){}
DISABLE_COPY_MOVE(ProjectSerializer)
enum ResultCode {
kSuccess,
kProjectTooOld,
kProjectTooNew,
kUnknownVersion,
kFileError,
kXmlError,
kOverwriteError
};
using SerializedProperties = QHash<Node*, QMap<QString, QString> >;
class LoadData
{
public:
LoadData() = default;
SerializedProperties properties;
};
class Result
{
public:
Result(const ResultCode &code) :
code_(code)
{}
bool operator==(const ResultCode &code) { return code_ == code; }
bool operator!=(const ResultCode &code) { return code_ != code; }
const ResultCode &code() const { return code_; }
const QString &GetDetails() const { return details_; }
void SetDetails(const QString &s) { details_ = s; }
const LoadData &GetLoadData() const { return load_data_; }
void SetLoadData(const LoadData &p) { load_data_ = p; }
private:
ResultCode code_;
QString details_;
LoadData load_data_;
};
class SaveData
{
public:
SaveData(Project *project, const QString &filename, const QVector<Node*> &only = QVector<Node*>(), const SerializedProperties &p = SerializedProperties())
{
project_ = project;
filename_ = filename;
only_serialize_nodes_ = only;
properties_ = p;
}
Project *GetProject() const
{
return project_;
}
const QString &GetFilename() const
{
return filename_;
}
const QVector<Node*> &GetOnlySerializeNodes() const { return only_serialize_nodes_; }
void SetOnlySerializeNodes(const QVector<Node*> &only) { only_serialize_nodes_ = only; }
const SerializedProperties &GetProperties() const { return properties_; }
void SetProperties(const SerializedProperties &p) { properties_ = p; }
private:
Project *project_;
QString filename_;
QVector<Node*> only_serialize_nodes_;
SerializedProperties properties_;
};
static void Initialize();
static void Destroy();
static Result Load(Project *project, const QString &filename);
static Result Load(Project *project, QXmlStreamReader *read_device);
static Result Save(const SaveData &data);
static Result Save(QXmlStreamWriter *write_device, const SaveData &data);
protected:
virtual LoadData Load(Project *project, QXmlStreamReader *reader, void *reserved) const = 0;
virtual void Save(QXmlStreamWriter *writer, const SaveData &data, void *reserved) const {}
virtual uint Version() const = 0;
bool IsCancelled() const;
private:
static QVector<ProjectSerializer*> instances_;
};
}
#endif // PROJECTSERIALIZER_H