Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
372 lines
5.9 KiB
C++
372 lines
5.9 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_NODEPARAM_H
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#define OAK_NODEPARAM_H
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#include <QString>
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#include "value.h"
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namespace olive
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{
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class Node;
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class NodeKeyframe;
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enum InputFlag : uint64_t {
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/// By default, inputs are keyframable, connectable, and NOT arrays
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k_input_flag_normal = 0x0,
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k_input_flag_array = 0x1,
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k_input_flag_not_keyframable = 0x2,
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k_input_flag_not_connectable = 0x4,
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k_input_flag_hidden = 0x8,
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k_input_flag_ignore_invalidations = 0x10,
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k_input_flag_static = k_input_flag_not_keyframable | k_input_flag_not_connectable
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};
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class InputFlags {
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public:
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explicit InputFlags()
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{
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f_ = k_input_flag_normal;
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}
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explicit InputFlags(uint64_t flags)
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{
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f_ = flags;
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}
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InputFlags operator|(const InputFlags &f) const
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{
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InputFlags i = *this;
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i |= f;
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return i;
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}
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InputFlags operator|(const InputFlag &f) const
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{
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InputFlags i = *this;
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i |= f;
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return i;
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}
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InputFlags operator|(const uint64_t &f) const
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{
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InputFlags i = *this;
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i |= f;
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return i;
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}
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InputFlags &operator|=(const InputFlags &f)
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{
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f_ |= f.f_;
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return *this;
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}
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InputFlags &operator|=(const InputFlag &f)
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{
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f_ |= f;
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return *this;
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}
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InputFlags &operator|=(const uint64_t &f)
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{
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f_ |= f;
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return *this;
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}
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InputFlags operator&(const InputFlags &f) const
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{
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InputFlags i = *this;
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i &= f;
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return i;
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}
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InputFlags operator&(const InputFlag &f) const
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{
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InputFlags i = *this;
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i &= f;
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return i;
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}
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InputFlags operator&(const uint64_t &f) const
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{
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InputFlags i = *this;
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i &= f;
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return i;
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}
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InputFlags &operator&=(const InputFlags &f)
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{
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f_ &= f.f_;
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return *this;
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}
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InputFlags &operator&=(const InputFlag &f)
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{
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f_ &= f;
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return *this;
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}
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InputFlags &operator&=(const uint64_t &f)
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{
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f_ &= f;
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return *this;
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}
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InputFlags operator~() const
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{
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InputFlags i = *this;
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i.f_ = ~i.f_;
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return i;
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}
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inline operator bool() const
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{
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return f_;
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}
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inline const uint64_t &value() const
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{
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return f_;
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}
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private:
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uint64_t f_;
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};
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struct NodeInputPair {
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bool operator==(const NodeInputPair &rhs) const
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{
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return node == rhs.node && input == rhs.input;
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}
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Node *node;
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QString input;
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};
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/**
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* @brief Defines a Node input
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*/
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class NodeInput {
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public:
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NodeInput()
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{
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node_ = nullptr;
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element_ = -1;
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}
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NodeInput(Node *n, const QString &i, int e = -1)
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{
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node_ = n;
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input_ = i;
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element_ = e;
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}
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bool operator==(const NodeInput &rhs) const
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{
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return node_ == rhs.node_ && input_ == rhs.input_ &&
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element_ == rhs.element_;
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}
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bool operator!=(const NodeInput &rhs) const
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{
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return !(*this == rhs);
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}
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bool operator<(const NodeInput &rhs) const
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{
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if (node_ != rhs.node_) {
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return node_ < rhs.node_;
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}
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if (input_ != rhs.input_) {
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return input_ < rhs.input_;
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}
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return element_ < rhs.element_;
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}
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Node *node() const
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{
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return node_;
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}
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NodeInputPair input_pair() const
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{
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return { node_, input_ };
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}
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const QString &input() const
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{
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return input_;
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}
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const int &element() const
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{
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return element_;
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}
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void set_node(Node *node)
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{
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node_ = node;
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}
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void set_input(const QString &input)
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{
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input_ = input;
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}
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void set_element(int e)
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{
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element_ = e;
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}
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QString name() const;
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bool is_valid() const
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{
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return node_ && !input_.isEmpty() && element_ >= -1;
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}
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bool is_hidden() const;
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bool is_connected() const;
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bool is_keyframing() const;
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bool is_array() const;
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InputFlags get_flags() const;
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QString get_input_name() const;
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Node *get_connected_output() const;
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NodeValue::Type get_data_type() const;
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QVariant get_default_value() const;
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QStringList get_combo_box_strings() const;
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QVariant get_property(const QString &key) const;
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QHash<QString, QVariant> get_properties() const;
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QVariant get_value_at_time(const Rational &time) const;
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NodeKeyframe *get_keyframe_at_time_on_track(const Rational &time,
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int track) const;
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QVariant get_split_default_value_for_track(int track) const;
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int get_array_size() const;
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void reset()
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{
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*this = NodeInput();
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}
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private:
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Node *node_;
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QString input_;
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int element_;
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};
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struct InputElementPair {
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QString input;
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int element;
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bool operator<(const InputElementPair &rhs) const
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{
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if (input != rhs.input) {
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return input < rhs.input;
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}
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return element < rhs.element;
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}
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bool operator==(const InputElementPair &rhs) const
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{
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return input == rhs.input && element == rhs.element;
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}
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bool operator!=(const InputElementPair &rhs) const
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{
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return !(*this == rhs);
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}
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};
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class NodeKeyframeTrackReference {
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public:
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NodeKeyframeTrackReference()
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{
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track_ = -1;
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}
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NodeKeyframeTrackReference(const NodeInput &input, int track = 0)
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{
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input_ = input;
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track_ = track;
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}
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bool operator==(const NodeKeyframeTrackReference &rhs) const
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{
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return input_ == rhs.input_ && track_ == rhs.track_;
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}
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const NodeInput &input() const
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{
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return input_;
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}
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int track() const
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{
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return track_;
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}
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bool is_valid() const
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{
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return input_.is_valid() && track_ >= 0;
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}
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void reset()
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{
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*this = NodeKeyframeTrackReference();
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}
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private:
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NodeInput input_;
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int track_;
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};
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uint qHash(const NodeInputPair &i);
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uint qHash(const NodeInput &i);
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uint qHash(const NodeKeyframeTrackReference &i);
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}
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Q_DECLARE_METATYPE(olive::NodeInput)
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Q_DECLARE_METATYPE(olive::NodeKeyframeTrackReference)
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#endif // OAK_NODEPARAM_H
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