Files
oak-editor/app/widget/slider/floatslider.h
T
itsmattkc cde668b590 implemented percentage and decibel view modes for slider
A slider can now hold a float value and display it in the UI converted to
either a percentage or a decibel (still returning a linear float value
programmatically for the rest of the code).
2019-12-18 02:09:53 +11:00

68 lines
1.5 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef FLOATSLIDER_H
#define FLOATSLIDER_H
#include "sliderbase.h"
class FloatSlider : public SliderBase
{
Q_OBJECT
public:
FloatSlider(QWidget* parent = nullptr);
enum DisplayType {
kNormal,
kDecibel,
kPercentage
};
double GetValue();
void SetValue(const double& d);
void SetMinimum(const double& d);
void SetMaximum(const double& d);
void SetDecimalPlaces(int i);
void SetDisplayType(const DisplayType& type);
protected:
virtual QString ValueToString(const QVariant& v) override;
virtual QVariant StringToValue(const QString& s, bool* ok) override;
virtual double AdjustDragDistanceInternal(const double& start, const double& drag) override;
signals:
void ValueChanged(double);
private slots:
void ConvertValue(QVariant v);
private:
DisplayType display_type_;
};
#endif // FLOATSLIDER_H