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oak-editor/app/render/backend/videorenderworker.h
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104 lines
3.1 KiB
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#ifndef VIDEORENDERWORKER_H
#define VIDEORENDERWORKER_H
#include <QCryptographicHash>
#include "colorprocessorcache.h"
#include "node/dependency.h"
#include "render/videoparams.h"
#include "renderworker.h"
#include "videorenderframecache.h"
class VideoRenderWorker : public RenderWorker {
Q_OBJECT
public:
/**
* @brief VideoRenderWorker uses hashes to recognize frames that are identical to others in the render queue
*
* This mode can modify the behavior of the worker, either to disable hash verification or only generate hashes and
* not render. These are only used in the context of exporting.
*
* These are also flags that can be or'd together, mostly for the convenience of checking which functionalities are
* disabled and enabled.
*/
enum OperatingMode {
/// Generate hashes but don't render or download anything
kHashOnly = 0x1,
/// Render but don't download or hash
kRenderOnly = 0x2,
/// Enable download (NEVER USE THIS ON ITS OWN, this is only here for checking flags, download-only mode makes no sense)
kDownloadOnly = 0x4,
/// Use hash verification and render, but don't cache any frames to disk
kHashAndRenderOnly = 0x3,
/// Render and download, but don't use hash verification
kRenderAndCacheOnly = 0x6,
/// Render and use hashes to identify exact matches (default)
kHashRenderCache = 0x7
};
VideoRenderWorker(VideoRenderFrameCache* frame_cache, DecoderCache *decoder_cache, QObject* parent = nullptr);
void SetParameters(const VideoRenderingParams& video_params);
void SetOperatingMode(const OperatingMode& mode);
signals:
void CompletedFrame(NodeDependency CurrentPath, qint64 job_time, QByteArray hash, QVariant value);
void CompletedDownload(NodeDependency CurrentPath, qint64 job_time, QByteArray hash, bool texture_existed);
void HashAlreadyBeingCached(NodeDependency CurrentPath, qint64 job_time, QByteArray hash);
void HashAlreadyExists(NodeDependency CurrentPath, qint64 job_time, QByteArray hash);
void Aborted();
protected:
virtual bool InitInternal() override;
virtual void CloseInternal() override;
const VideoRenderingParams& video_params();
virtual void ParametersChangedEvent(){}
virtual void TextureToBuffer(const QVariant& texture, QByteArray& buffer) = 0;
virtual NodeValueTable RenderInternal(const NodeDependency& CurrentPath, const qint64& job_time) override;
virtual FramePtr RetrieveFromDecoder(DecoderPtr decoder, const TimeRange& range) override;
virtual NodeValueTable RenderBlock(const TrackOutput *track, const TimeRange& range) override;
virtual void ReportUnavailableFootage(StreamPtr stream, Decoder::RetrieveState state, const rational& stream_time) override;
ColorProcessorCache* color_cache();
private:
void HashNodeRecursively(QCryptographicHash* hash, const Node *n, const rational &time);
void Download(QVariant texture, QString filename);
void ResizeDownloadBuffer();
VideoRenderingParams video_params_;
VideoRenderFrameCache* frame_cache_;
ColorProcessorCache color_cache_;
QByteArray download_buffer_;
OperatingMode operating_mode_;
private slots:
};
#endif // VIDEORENDERWORKER_H