Files
oak-editor/tests/gtest/render_misc_test.cpp
T
Mike-Solar b98c5bd0c0 tests: coverage round 6 (sequence, generators, renderer misc, multicam/serializer)
- sequence_test: Sequence/TrackList track wiring, length propagation,
  context/cache indexing, signals
- node_generator_test: MatrixGenerator transform math, Shape/Solid/
  Noise/Polygon shader jobs, TextGeneratorV3 formatting
- render_misc_test: DynamicRenderer paths, Renderer texture/shader
  caches via stub renderer, color-management blit plumbing,
  PreviewAutoCacher scheduling
- multicam_serializer_test: MultiCamNode sources/angles/grids,
  FootageDescription round trips, ProjectSerializer file and version
  handling
2026-07-17 05:57:30 +08:00

714 lines
22 KiB
C++

#include <gtest/gtest.h>
#include <QCoreApplication>
#include <QSignalSpy>
#include <QVariant>
#include <QVector2D>
#include "codec/conformmanager.h"
#include "config/config.h"
#include "node/color/colormanager/colormanager.h"
#include "node/output/viewer/viewer.h"
#include "node/project.h"
#include "render/backend/dynamicrenderer.h"
#include "render/colorprocessor.h"
#include "render/diskmanager.h"
#include "render/job/colortransformjob.h"
#include "render/job/shaderjob.h"
#include "render/previewautocacher.h"
#include "render/renderer.h"
#include "render/rendermanager.h"
#include "render/texture.h"
#include "render/videoparams.h"
namespace
{
// CPU-only olive::Renderer implementation that records every call so the
// renderer-core code paths (texture cache, shader cache, color management
// fallback) can be verified without a GL/Vulkan backend.
class StubRenderer : public olive::Renderer {
public:
StubRenderer()
: create_texture_count(0)
, destroy_texture_count(0)
, create_shader_count(0)
, destroy_shader_count(0)
, upload_count(0)
, download_count(0)
, flush_count(0)
, blit_count(0)
, destroy_internal_count(0)
, next_handle(0)
, fail_create_texture(false)
, fail_create_shader(false)
, last_create_width(0)
, last_create_height(0)
, last_create_depth(0)
, last_create_channel_count(0)
, last_create_data(nullptr)
, last_create_linesize(0)
, last_upload_linesize(0)
, last_download_linesize(0)
, last_blit_destination(nullptr)
, last_blit_clear(false)
{
}
bool Init() override
{
return true;
}
void PostDestroy() override
{
}
void PostInit() override
{
}
void ClearDestination(olive::Texture *texture, double r, double g, double b,
double a) override
{
}
QVariant CreateNativeShader(olive::ShaderCode code) override
{
create_shader_count++;
if (fail_create_shader) {
return QVariant();
}
return QVariant(QStringLiteral("shader%1").arg(create_shader_count));
}
void DestroyNativeShader(QVariant shader) override
{
destroy_shader_count++;
}
void UploadToTexture(const QVariant &handle, const olive::VideoParams &params,
const void *data, int linesize) override
{
upload_count++;
last_upload_handle = handle;
last_upload_linesize = linesize;
}
void DownloadFromTexture(const QVariant &handle,
const olive::VideoParams &params, void *data,
int linesize) override
{
download_count++;
last_download_handle = handle;
last_download_linesize = linesize;
}
void Flush() override
{
flush_count++;
}
olive::Color GetPixelFromTexture(olive::Texture *texture,
const QPointF &pt) override
{
return olive::Color();
}
int create_texture_count;
int destroy_texture_count;
int create_shader_count;
int destroy_shader_count;
int upload_count;
int download_count;
int flush_count;
int blit_count;
int destroy_internal_count;
int next_handle;
bool fail_create_texture;
bool fail_create_shader;
int last_create_width;
int last_create_height;
int last_create_depth;
int last_create_channel_count;
const void *last_create_data;
int last_create_linesize;
QVariant last_upload_handle;
int last_upload_linesize;
QVariant last_download_handle;
int last_download_linesize;
QVariant last_blit_shader;
olive::Texture *last_blit_destination;
olive::VideoParams last_blit_params;
bool last_blit_clear;
protected:
void Blit(QVariant shader, olive::AcceleratedJob &job,
olive::Texture *destination,
olive::VideoParams destination_params,
bool clear_destination) override
{
blit_count++;
last_blit_shader = shader;
last_blit_destination = destination;
last_blit_params = destination_params;
last_blit_clear = clear_destination;
}
QVariant CreateNativeTexture(int width, int height, int depth,
olive::PixelFormat format, int channel_count,
const void *data, int linesize) override
{
create_texture_count++;
last_create_width = width;
last_create_height = height;
last_create_depth = depth;
last_create_channel_count = channel_count;
last_create_data = data;
last_create_linesize = linesize;
if (fail_create_texture) {
return QVariant();
}
return QVariant(++next_handle);
}
void DestroyNativeTexture(QVariant texture) override
{
destroy_texture_count++;
}
void DestroyInternal() override
{
destroy_internal_count++;
}
};
olive::ColorProcessorPtr CreateIdentityProcessor()
{
olive::ColorManager::SetUpDefaultConfig();
OCIO::MatrixTransformRcPtr transform = OCIO::MatrixTransform::Create();
transform->setDirection(OCIO::TRANSFORM_DIR_FORWARD);
return olive::ColorProcessor::Create(
olive::ColorManager::GetDefaultConfig()->getProcessor(transform));
}
} // namespace
// Verifies the DynamicRenderer constructor stores the requested backend name
// lowercased and that IsOpenGL()/IsVulkan() reflect it before any Load().
TEST(DynamicRenderer, ConstructorNormalizesBackendName)
{
olive::DynamicRenderer gl(QStringLiteral("OpenGL"));
EXPECT_EQ(gl.backend_name(), QStringLiteral("opengl"));
EXPECT_TRUE(gl.IsOpenGL());
EXPECT_FALSE(gl.IsVulkan());
olive::DynamicRenderer vk(QStringLiteral("VULKAN"));
EXPECT_EQ(vk.backend_name(), QStringLiteral("vulkan"));
EXPECT_TRUE(vk.IsVulkan());
EXPECT_FALSE(vk.IsOpenGL());
}
// Documents that an unrecognized backend name is kept verbatim (even though
// LibraryFilename() silently maps it to the OpenGL library basename), so the
// IsOpenGL()/IsVulkan() predicates both report false for it.
TEST(DynamicRenderer, UnknownBackendNameIsReportedVerbatim)
{
olive::DynamicRenderer renderer(QStringLiteral("Metal"));
EXPECT_EQ(renderer.backend_name(), QStringLiteral("metal"));
EXPECT_FALSE(renderer.IsOpenGL());
EXPECT_FALSE(renderer.IsVulkan());
}
// Before Load() succeeds there is no backend handle, so the metadata and
// context accessors must return safe defaults instead of dereferencing null
// function pointers.
TEST(DynamicRenderer, AccessorsBeforeLoadReturnDefaults)
{
olive::DynamicRenderer renderer(QStringLiteral("opengl"));
EXPECT_EQ(renderer.OpenGLContext(), nullptr);
OakRenderBackendInfo info = {};
EXPECT_FALSE(renderer.GetBackendInfo(&info));
EXPECT_FALSE(renderer.GetBackendInfo(nullptr));
}
// Lifecycle entry points must tolerate being called without a loaded backend:
// each one guards on the null handle/function table and does nothing.
TEST(DynamicRenderer, PreLoadLifecycleCallsAreSafeNoOps)
{
olive::DynamicRenderer renderer(QStringLiteral("opengl"));
renderer.PostInit();
renderer.PostDestroy();
renderer.AttachOutputTexture(nullptr);
renderer.DetachOutputTexture();
renderer.Destroy();
// Destruction after an explicit Destroy() must also be safe.
}
// Once a backend is loaded, Load() must short-circuit on the existing handle
// instead of reloading the library a second time.
TEST(DynamicRenderer, SecondLoadReturnsImmediately)
{
#ifndef OAK_ENABLE_DYNAMIC_RENDER_BACKEND
GTEST_SKIP() << "Dynamic render backend is not enabled in this build";
#else
olive::DynamicRenderer renderer(QStringLiteral("opengl"));
if (!renderer.Load()) {
GTEST_SKIP()
<< "opengl backend library could not be loaded in this environment";
}
EXPECT_TRUE(renderer.Load());
EXPECT_TRUE(renderer.IsOpenGL());
EXPECT_EQ(renderer.backend_name(), QStringLiteral("opengl"));
#endif
}
// Renderer::CreateTexture must wrap the native handle produced by
// CreateNativeTexture into a live Texture that mirrors the requested params.
TEST(RendererTextureCache, CreateTextureWrapsNativeHandle)
{
StubRenderer renderer;
const olive::VideoParams params(64, 32, olive::PixelFormat::U8,
olive::VideoParams::kRGBAChannelCount);
olive::TexturePtr texture = renderer.CreateTexture(params);
ASSERT_NE(texture, nullptr);
EXPECT_FALSE(texture->IsDummy());
EXPECT_EQ(texture->id(), QVariant(1));
EXPECT_EQ(texture->width(), 64);
EXPECT_EQ(texture->height(), 32);
EXPECT_EQ(texture->format(), olive::PixelFormat::U8);
EXPECT_EQ(texture->channel_count(),
int(olive::VideoParams::kRGBAChannelCount));
EXPECT_EQ(renderer.create_texture_count, 1);
renderer.Destroy();
}
// A null native handle (backend allocation failure) must propagate as a null
// TexturePtr rather than a dummy texture.
TEST(RendererTextureCache, FailedNativeTextureCreateReturnsNull)
{
StubRenderer renderer;
renderer.fail_create_texture = true;
const olive::VideoParams params(64, 64, olive::PixelFormat::U8,
olive::VideoParams::kRGBAChannelCount);
EXPECT_EQ(renderer.CreateTexture(params), nullptr);
EXPECT_EQ(renderer.create_texture_count, 1);
}
// Destroying a texture returns its native handle to the cache; a matching
// CreateTexture must reuse it without calling into the backend again, and
// flush so pending backend work is visible to the recycled texture.
TEST(RendererTextureCache, DestroyedTextureIsReusedFromCache)
{
StubRenderer renderer;
const olive::VideoParams params(64, 64, olive::PixelFormat::U8,
olive::VideoParams::kRGBAChannelCount);
{
olive::TexturePtr texture = renderer.CreateTexture(params);
ASSERT_NE(texture, nullptr);
EXPECT_EQ(texture->id(), QVariant(1));
}
EXPECT_EQ(renderer.create_texture_count, 1);
olive::TexturePtr reused = renderer.CreateTexture(params);
ASSERT_NE(reused, nullptr);
EXPECT_EQ(reused->id(), QVariant(1));
EXPECT_EQ(renderer.create_texture_count, 1);
EXPECT_EQ(renderer.flush_count, 1);
// A different size must miss the cache and allocate natively again.
const olive::VideoParams other(32, 32, olive::PixelFormat::U8,
olive::VideoParams::kRGBAChannelCount);
olive::TexturePtr fresh = renderer.CreateTexture(other);
ASSERT_NE(fresh, nullptr);
EXPECT_EQ(fresh->id(), QVariant(2));
EXPECT_EQ(renderer.create_texture_count, 2);
reused.reset();
fresh.reset();
renderer.Destroy();
EXPECT_EQ(renderer.destroy_texture_count, 2);
}
// When pixel data is supplied for a cache hit, the renderer must upload it
// into the recycled native handle rather than reallocating.
TEST(RendererTextureCache, CachedTextureReusedWithDataTriggersUpload)
{
StubRenderer renderer;
const olive::VideoParams params(16, 16, olive::PixelFormat::U8,
olive::VideoParams::kRGBAChannelCount);
{
olive::TexturePtr texture = renderer.CreateTexture(params);
ASSERT_NE(texture, nullptr);
}
char data[16 * 16 * 4] = {};
olive::TexturePtr texture =
renderer.CreateTexture(params, data, 16 * 4);
ASSERT_NE(texture, nullptr);
EXPECT_EQ(renderer.create_texture_count, 1);
EXPECT_EQ(renderer.upload_count, 1);
EXPECT_EQ(renderer.last_upload_handle, QVariant(1));
EXPECT_EQ(renderer.last_upload_linesize, 16 * 4);
texture.reset();
renderer.Destroy();
}
// On a cache miss with initial data, the data pointer and linesize must be
// forwarded to CreateNativeTexture untouched.
TEST(RendererTextureCache, CreateWithDataForwardsToNativeCreate)
{
StubRenderer renderer;
const olive::VideoParams params(8, 8, olive::PixelFormat::U8,
olive::VideoParams::kRGBAChannelCount);
char data[8 * 8 * 4] = {};
olive::TexturePtr texture = renderer.CreateTexture(params, data, 8 * 4);
ASSERT_NE(texture, nullptr);
EXPECT_EQ(renderer.create_texture_count, 1);
EXPECT_EQ(renderer.last_create_data, static_cast<const void *>(data));
EXPECT_EQ(renderer.last_create_linesize, 8 * 4);
EXPECT_EQ(renderer.last_create_width, 8);
EXPECT_EQ(renderer.last_create_height, 8);
EXPECT_EQ(renderer.last_create_channel_count,
int(olive::VideoParams::kRGBAChannelCount));
EXPECT_EQ(renderer.upload_count, 0);
texture.reset();
renderer.Destroy();
}
// GetDefaultShader() must compile the built-in shader once and cache it;
// Destroy() releases it exactly once through DestroyNativeShader.
TEST(RendererShaderCache, DefaultShaderCreatedOnceAndReleasedOnDestroy)
{
StubRenderer renderer;
const QVariant first = renderer.GetDefaultShader();
const QVariant second = renderer.GetDefaultShader();
EXPECT_FALSE(first.isNull());
EXPECT_EQ(first, second);
EXPECT_EQ(renderer.create_shader_count, 1);
renderer.Destroy();
EXPECT_EQ(renderer.destroy_shader_count, 1);
EXPECT_EQ(renderer.destroy_internal_count, 1);
// A repeated Destroy() must not release the shader a second time.
renderer.Destroy();
EXPECT_EQ(renderer.destroy_shader_count, 1);
EXPECT_EQ(renderer.destroy_internal_count, 2);
}
// Texture::Upload/Download must forward the native id, params, and linesize
// to the owning renderer while it is alive.
TEST(TextureIo, UploadDownloadForwardToRenderer)
{
StubRenderer renderer;
const olive::VideoParams params(16, 16, olive::PixelFormat::U8,
olive::VideoParams::kRGBAChannelCount);
olive::TexturePtr texture = renderer.CreateTexture(params);
ASSERT_NE(texture, nullptr);
char data[16 * 16 * 4] = {};
texture->Upload(data, 16 * 4);
EXPECT_EQ(renderer.upload_count, 1);
EXPECT_EQ(renderer.last_upload_handle, texture->id());
EXPECT_EQ(renderer.last_upload_linesize, 16 * 4);
texture->Download(data, 16 * 4);
EXPECT_EQ(renderer.download_count, 1);
EXPECT_EQ(renderer.last_download_handle, texture->id());
EXPECT_EQ(renderer.last_download_linesize, 16 * 4);
texture.reset();
renderer.Destroy();
}
// A dummy texture (no backend renderer) must expose its params, report
// IsDummy(), and make Upload/Download harmless no-ops.
TEST(TextureDummy, AccessorsAndNoOpIo)
{
const olive::VideoParams params(128, 64, olive::PixelFormat::F16,
olive::VideoParams::kRGBAChannelCount);
olive::Texture texture(params);
EXPECT_TRUE(texture.IsDummy());
EXPECT_EQ(texture.renderer(), nullptr);
EXPECT_TRUE(texture.id().isNull());
EXPECT_EQ(texture.width(), 128);
EXPECT_EQ(texture.height(), 64);
EXPECT_EQ(texture.virtual_resolution(), QVector2D(128, 64));
EXPECT_EQ(texture.format(), olive::PixelFormat::F16);
EXPECT_EQ(texture.channel_count(),
int(olive::VideoParams::kRGBAChannelCount));
EXPECT_EQ(texture.divider(), 1);
EXPECT_EQ(texture.pixel_aspect_ratio(), olive::rational(1));
EXPECT_FALSE(texture.IsJob());
EXPECT_EQ(texture.job(), nullptr);
EXPECT_EQ(int(olive::Texture::kDefaultInterpolation),
int(olive::Texture::kMipmappedLinear));
char data[4] = {};
texture.Upload(data, 4);
texture.Download(data, 4);
}
// Textures can carry a CPU-side AcceleratedJob instead of a native handle;
// the job must be owned and retrievable through job().
TEST(TextureJob, JobTextureExposesJob)
{
const olive::VideoParams params(32, 32, olive::PixelFormat::U8,
olive::VideoParams::kRGBAChannelCount);
olive::TexturePtr texture =
olive::Texture::Job(params, olive::ShaderJob());
ASSERT_NE(texture, nullptr);
EXPECT_TRUE(texture->IsDummy());
EXPECT_TRUE(texture->IsJob());
ASSERT_NE(texture->job(), nullptr);
EXPECT_EQ(texture->params().width(), 32);
}
// When the color-management shader cannot be compiled, BlitColorManaged must
// fall back to a plain textured blit with the default shader instead of
// failing silently or crashing.
TEST(RendererColorManagement, FallsBackToDefaultShaderWhenCompilationFails)
{
StubRenderer renderer;
renderer.fail_create_shader = true;
olive::ColorProcessorPtr processor = CreateIdentityProcessor();
ASSERT_TRUE(processor);
olive::ColorTransformJob job;
job.SetColorProcessor(processor);
const olive::VideoParams params(64, 64, olive::PixelFormat::U8,
olive::VideoParams::kRGBAChannelCount);
renderer.BlitColorManaged(job, params);
// One blit to the null destination overload, with the (failed) default
// shader handle and the job's clear-destination flag preserved.
EXPECT_EQ(renderer.blit_count, 1);
EXPECT_EQ(renderer.last_blit_destination, nullptr);
EXPECT_TRUE(renderer.last_blit_shader.isNull());
EXPECT_TRUE(renderer.last_blit_clear);
EXPECT_EQ(renderer.last_blit_params.width(), 64);
renderer.Destroy();
}
// GetColorContext must cache the compiled color pipeline per processor id:
// repeating the same job reuses the context, while an override id forces a
// second compilation.
TEST(RendererColorManagement, CachesColorContextPerProcessorId)
{
StubRenderer renderer;
olive::ColorProcessorPtr processor = CreateIdentityProcessor();
ASSERT_TRUE(processor);
olive::ColorTransformJob job;
job.SetColorProcessor(processor);
const olive::VideoParams params(64, 64, olive::PixelFormat::U8,
olive::VideoParams::kRGBAChannelCount);
renderer.BlitColorManaged(job, params);
EXPECT_EQ(renderer.blit_count, 1);
EXPECT_EQ(renderer.create_shader_count, 1);
EXPECT_FALSE(renderer.last_blit_shader.isNull());
// Same processor id: color context cache hit, no new shader compilation.
renderer.BlitColorManaged(job, params);
EXPECT_EQ(renderer.blit_count, 2);
EXPECT_EQ(renderer.create_shader_count, 1);
// A distinct override id bypasses the cached context and compiles again.
olive::ColorTransformJob other_job;
other_job.SetColorProcessor(processor);
other_job.SetOverrideID(QStringLiteral("other-context"));
renderer.BlitColorManaged(other_job, params);
EXPECT_EQ(renderer.blit_count, 3);
EXPECT_EQ(renderer.create_shader_count, 2);
renderer.Destroy();
}
// The destination overload of BlitColorManaged must forward the destination
// texture and its params to the backend blit.
TEST(RendererColorManagement, BlitToDestinationForwardsTexture)
{
StubRenderer renderer;
olive::ColorProcessorPtr processor = CreateIdentityProcessor();
ASSERT_TRUE(processor);
olive::ColorTransformJob job;
job.SetColorProcessor(processor);
const olive::VideoParams params(32, 16, olive::PixelFormat::U8,
olive::VideoParams::kRGBAChannelCount);
olive::TexturePtr destination = renderer.CreateTexture(params);
ASSERT_NE(destination, nullptr);
renderer.BlitColorManaged(job, destination.get());
EXPECT_EQ(renderer.blit_count, 1);
EXPECT_EQ(renderer.last_blit_destination, destination.get());
EXPECT_EQ(renderer.last_blit_params.width(), 32);
EXPECT_EQ(renderer.last_blit_params.height(), 16);
destination.reset();
renderer.Destroy();
}
class RenderMiscAutoCacherTest : public ::testing::Test {
protected:
void SetUp() override
{
olive::ColorManager::SetUpDefaultConfig();
// Use the dummy render backend so PreviewAutoCacher can be exercised
// without initializing OpenGL/Vulkan in the unit-test process.
olive::Config::Current()[QStringLiteral("GraphicsBackend")] =
QStringLiteral("dummy");
olive::DiskManager::CreateInstance();
olive::ConformManager::CreateInstance();
olive::RenderManager::CreateInstance();
project_ = std::make_unique<olive::Project>();
project_->Initialize();
}
void TearDown() override
{
project_.reset();
olive::RenderManager::DestroyInstance();
olive::ConformManager::DestroyInstance();
olive::DiskManager::DestroyInstance();
}
std::unique_ptr<olive::Project> project_;
};
// Requesting a new single frame must cancel the previously queued (not yet
// dispatched) single-frame ticket: the old ticket finishes without a result
// and the new one becomes the pending render.
TEST_F(RenderMiscAutoCacherTest, GetSingleFrameCancelsPreviouslyQueuedTicket)
{
auto *viewer = new olive::ViewerOutput();
viewer->setParent(project_.get());
olive::PreviewAutoCacher cacher;
olive::RenderTicketPtr first =
cacher.GetSingleFrame(viewer, olive::rational(0));
olive::RenderTicketPtr second =
cacher.GetSingleFrame(viewer, olive::rational(1));
ASSERT_NE(first, nullptr);
ASSERT_NE(second, nullptr);
EXPECT_NE(first, second);
EXPECT_EQ(first->GetFinishCount(), 1);
EXPECT_FALSE(first->IsRunning());
EXPECT_FALSE(first->HasResult());
EXPECT_TRUE(second->IsRunning());
}
// SetProject() early-outs when the same project (or null twice) is passed;
// neither call may disturb the copied graph or leak tasks.
TEST_F(RenderMiscAutoCacherTest, SetSameProjectTwiceIsNoOp)
{
olive::PreviewAutoCacher cacher;
cacher.SetProject(project_.get());
cacher.SetProject(project_.get());
cacher.SetProject(nullptr);
cacher.SetProject(nullptr);
EXPECT_FALSE(cacher.IsRenderingCustomRange());
}
// ForceCacheRange queues the requested frames through TryRender; with the
// dummy backend each ticket finishes without a result, and the cacher must
// still emit StopCacheProxyTasks when the range iterator is exhausted.
TEST_F(RenderMiscAutoCacherTest,
ForceCacheRangeSchedulesVideoJobAndSignalsCompletion)
{
auto *viewer = new olive::ViewerOutput();
viewer->setParent(project_.get());
viewer->SetVideoParams(
olive::VideoParams(64, 64, olive::rational(1, 25),
olive::PixelFormat::U8,
olive::VideoParams::kRGBAChannelCount));
olive::PreviewAutoCacher cacher;
cacher.SetProject(project_.get());
QSignalSpy stop_spy(&cacher, &olive::PreviewAutoCacher::StopCacheProxyTasks);
cacher.ForceCacheRange(
viewer, olive::TimeRange(olive::rational(0), olive::rational(1, 25)));
EXPECT_GE(stop_spy.count(), 1);
EXPECT_FALSE(cacher.IsRenderingCustomRange());
// Deliver the queued RenderTicketWatcher::Finished emissions so the
// completed watchers are reaped before teardown.
QCoreApplication::processEvents();
cacher.SetProject(nullptr);
}
// A conform-ready notification with no conform-blocked audio ranges must be a
// harmless no-op.
TEST_F(RenderMiscAutoCacherTest, ConformReadyWithoutPendingConformsIsNoOp)
{
olive::PreviewAutoCacher cacher;
cacher.SetProject(project_.get());
emit olive::ConformManager::instance()->ConformReady();
cacher.SetProject(nullptr);
}
// Cancelling cache-proxy tasks must drop pending video jobs without touching
// the (empty) running task list.
TEST_F(RenderMiscAutoCacherTest, CacheProxyTaskCancelledClearsPendingJobs)
{
auto *viewer = new olive::ViewerOutput();
viewer->setParent(project_.get());
olive::PreviewAutoCacher cacher;
// No project is set, so the forced range sits in the pending queue.
cacher.ForceCacheRange(
viewer, olive::TimeRange(olive::rational(0), olive::rational(1)));
EXPECT_TRUE(QMetaObject::invokeMethod(&cacher, "CacheProxyTaskCancelled",
Qt::DirectConnection));
cacher.SetProject(nullptr);
}