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oak-editor/app/render/rendermanager.h
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef RENDERBACKEND_H
#define RENDERBACKEND_H
#include <QtConcurrent/QtConcurrent>
#include "config/config.h"
#include "colorprocessorcache.h"
#include "dialog/rendercancel/rendercancel.h"
#include "node/graph.h"
#include "node/output/viewer/viewer.h"
#include "node/traverser.h"
#include "render/renderer.h"
#include "rendercache.h"
#include "threading/threadpool.h"
namespace olive {
class RenderManager : public ThreadPool
{
Q_OBJECT
public:
enum Backend {
/// Graphics acceleration provided by OpenGL
kOpenGL,
/// No graphics rendering - used to test core threading logic
kDummy
};
static void CreateInstance()
{
instance_ = new RenderManager();
}
static void DestroyInstance()
{
delete instance_;
instance_ = nullptr;
}
static RenderManager* instance()
{
return instance_;
}
enum ReturnType {
kTexture,
kFrame
};
/**
* @brief Asynchronously generate a frame at a given time
*
* The ticket from this function will return a FramePtr - the rendered frame in reference color
* space.
*
* This function is thread-safe.
*/
RenderTicketPtr RenderFrame(Node *node, const VideoParams &vparam, const AudioParams &param, ColorManager* color_manager,
const rational& time, RenderMode::Mode mode,
FrameHashCache* cache = nullptr, RenderTicketPriority priority = RenderTicketPriority::kNormal, ReturnType return_type = kFrame);
RenderTicketPtr RenderFrame(Node *node, ColorManager* color_manager,
const rational& time, RenderMode::Mode mode,
const VideoParams& video_params, const AudioParams& audio_params,
const QSize& force_size,
const QMatrix4x4& force_matrix, VideoParams::Format force_format,
ColorProcessorPtr force_color_output,
FrameHashCache* cache = nullptr, RenderTicketPriority priority = RenderTicketPriority::kNormal, ReturnType return_type = kFrame);
/**
* @brief Asynchronously generate a chunk of audio
*
* The ticket from this function will return a SampleBufferPtr - the rendered audio.
*
* This function is thread-safe.
*/
RenderTicketPtr RenderAudio(Node *viewer, const TimeRange& r, const AudioParams& params, RenderMode::Mode mode, bool generate_waveforms, RenderTicketPriority priority = RenderTicketPriority::kNormal);
virtual void RunTicket(RenderTicketPtr ticket) const override;
enum TicketType {
kTypeVideo,
kTypeAudio
};
Backend backend() const
{
return backend_;
}
static int GetNumberOfIdealConcurrentJobs()
{
return QThread::idealThreadCount();
}
public slots:
void SetAggressiveGarbageCollection(bool enabled);
signals:
private:
RenderManager(QObject* parent = nullptr);
virtual ~RenderManager() override;
static RenderManager* instance_;
Renderer* context_;
Backend backend_;
DecoderCache* decoder_cache_;
ShaderCache* shader_cache_;
static constexpr auto kDecoderMaximumInactivityAggressive = 1000;
static constexpr auto kDecoderMaximumInactivity = 5000;
int aggressive_gc_;
QTimer *decoder_clear_timer_;
private slots:
void ClearOldDecoders();
};
}
Q_DECLARE_METATYPE(olive::RenderManager::TicketType)
#endif // RENDERBACKEND_H