- oaknode: dynamic node factory registration, PluginNode value model pushing PluginJobPayload, traverser texture passthrough for texture inputs, type-stamped RefBox::get_checked. - oakrender: PluginExecutor dependency-inversion slot; eval resolves and executes plugin jobs, purple frame on failure. - oakplugin: node_factory with full OFX param -> node input translation (15 types, color semantics heuristic, combo ordering, secret/ui_group/ui_page, clip inputs), plugin instance registry, render executor + duplicator installation, progress reporter and active-viewer provider injection points, U8/U16/F16 input conversion with NaN scrubbing, in-place output frame writeback fix. - gl_bridge.rs documents the wgpu<->GL interop spike: Metal-first on macOS rules out wgpu-hal GL interop; offscreen GL context deferred. End-to-end tests cover registration, param translation, CPU render pixel assertions, identity passthrough and NaN fallback.
186 lines
6.1 KiB
Rust
186 lines
6.1 KiB
Rust
// Oak Video Editor - Non-Linear Video Editor
|
|
// Copyright (C) 2026 Oak Team
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
//! The node type registry (C++ `NodeFactory` / `node/factory`):
|
|
//! type id -> constructor, plus menu metadata.
|
|
//!
|
|
//! Two entry kinds: the static built-in table installed by
|
|
//! [`crate::nodes::register_all`] (compile-time [`NodeMeta`]), and
|
|
//! runtime entries appended after plugin discovery
|
|
//! ([`DynamicNodeMeta`] — the C++ `NodeFactory::register_plugin_nodes`
|
|
//! appends one library entry per discovered OFX plugin; those have no
|
|
//! compile-time ids, so their metadata is owned and their constructor
|
|
//! is a closure capturing the plugin identifier).
|
|
|
|
use std::sync::{Mutex, OnceLock};
|
|
|
|
use crate::node::{Category, NodeBehavior, NodeCore};
|
|
|
|
/// Constructor for a node type: behavior + default core inputs.
|
|
pub type NodeConstructor = fn() -> (NodeCore, Box<dyn NodeBehavior>);
|
|
|
|
/// Constructor for a runtime-registered node type (captures per-plugin
|
|
/// state; each call builds a fresh node with a fresh backing instance,
|
|
/// matching the C++ `NodeFactory::create` `n->copy()` semantics for
|
|
/// plugin library entries).
|
|
pub type DynNodeConstructor =
|
|
std::sync::Arc<dyn Fn() -> (NodeCore, Box<dyn NodeBehavior>) + Send + Sync>;
|
|
|
|
/// Static metadata for the node menu (C++ factory listing).
|
|
#[derive(Clone)]
|
|
pub struct NodeMeta {
|
|
/// Type id (matches [`NodeBehavior::type_id`]).
|
|
pub type_id: &'static str,
|
|
/// Display name.
|
|
pub name: &'static str,
|
|
/// Categories.
|
|
pub categories: &'static [Category],
|
|
/// Constructor.
|
|
pub create: NodeConstructor,
|
|
}
|
|
|
|
/// Runtime-registered node type metadata (the C++ factory's plugin
|
|
/// entries). Owned strings: plugin identifiers and labels are only
|
|
/// known at scan time.
|
|
#[derive(Clone)]
|
|
pub struct DynamicNodeMeta {
|
|
/// Type id (the OFX plugin identifier).
|
|
pub type_id: String,
|
|
/// Display name (the plugin descriptor's label).
|
|
pub name: String,
|
|
/// Categories.
|
|
pub categories: Vec<Category>,
|
|
/// Sub-category (the OFX context display name, e.g. "Filter").
|
|
pub sub_category: String,
|
|
/// Description (the plugin descriptor's description).
|
|
pub description: String,
|
|
/// Constructor.
|
|
pub create: DynNodeConstructor,
|
|
}
|
|
|
|
/// The registry (built at crate init by `nodes::register_all`; plugin
|
|
/// entries are appended at runtime via [`Factory::register_dynamic`]).
|
|
pub struct Factory {
|
|
entries: Vec<NodeMeta>,
|
|
dynamic: Mutex<Vec<DynamicNodeMeta>>,
|
|
}
|
|
|
|
impl Factory {
|
|
/// Global registry. Registration (`nodes::register_all`) runs on
|
|
/// first access, so the menu order is deterministic without an
|
|
/// explicit init call.
|
|
pub fn global() -> &'static Factory {
|
|
GLOBAL.get_or_init(|| {
|
|
crate::nodes::register_all();
|
|
let entries = ENTRIES
|
|
.get()
|
|
.expect("nodes::register_all installs the entry table")
|
|
.clone();
|
|
Factory {
|
|
entries,
|
|
dynamic: Mutex::new(Vec::new()),
|
|
}
|
|
})
|
|
}
|
|
|
|
/// Look up by type id.
|
|
pub fn find(&self, type_id: &str) -> Option<&NodeMeta> {
|
|
self.entries.iter().find(|e| e.type_id == type_id)
|
|
}
|
|
|
|
/// All entries (menu order = registration order, C++ parity).
|
|
pub fn entries(&self) -> &[NodeMeta] {
|
|
&self.entries
|
|
}
|
|
|
|
fn dynamic(&self) -> std::sync::MutexGuard<'_, Vec<DynamicNodeMeta>> {
|
|
self.dynamic.lock().unwrap_or_else(|e| e.into_inner())
|
|
}
|
|
|
|
/// Append a runtime-discovered node type (C++
|
|
/// `NodeFactory::register_plugin_nodes` library append). Returns
|
|
/// false when the type id is already registered (static or dynamic
|
|
/// — the C++ `existing_ids` skip).
|
|
pub fn register_dynamic(&self, meta: DynamicNodeMeta) -> bool {
|
|
if self.find(&meta.type_id).is_some() {
|
|
return false;
|
|
}
|
|
let mut dyns = self.dynamic();
|
|
if dyns.iter().any(|m| m.type_id == meta.type_id) {
|
|
return false;
|
|
}
|
|
dyns.push(meta);
|
|
true
|
|
}
|
|
|
|
/// The runtime entries (clone of the current list; registration
|
|
/// order).
|
|
pub fn dynamic_entries(&self) -> Vec<DynamicNodeMeta> {
|
|
self.dynamic().clone()
|
|
}
|
|
|
|
/// Look up a runtime entry by type id.
|
|
pub fn find_dynamic(&self, type_id: &str) -> Option<DynamicNodeMeta> {
|
|
self.dynamic().iter().find(|m| m.type_id == type_id).cloned()
|
|
}
|
|
|
|
/// Look up either entry kind and construct a node (static first,
|
|
/// then dynamic — C++ `NodeFactory::create` walks one combined
|
|
/// library).
|
|
pub fn create_any(&self, type_id: &str) -> Option<(NodeCore, Box<dyn NodeBehavior>)> {
|
|
if let Some(meta) = self.find(type_id) {
|
|
return Some((meta.create)());
|
|
}
|
|
self.find_dynamic(type_id).map(|m| (m.create)())
|
|
}
|
|
|
|
/// Combined entry count (static + dynamic).
|
|
pub fn total_count(&self) -> usize {
|
|
self.entries.len() + self.dynamic().len()
|
|
}
|
|
|
|
/// Type id at a combined index (static entries first, then dynamic
|
|
/// in registration order).
|
|
pub fn type_id_at(&self, index: usize) -> Option<String> {
|
|
if index < self.entries.len() {
|
|
return Some(self.entries[index].type_id.to_string());
|
|
}
|
|
self.dynamic()
|
|
.get(index - self.entries.len())
|
|
.map(|m| m.type_id.clone())
|
|
}
|
|
|
|
/// Display name for a type id (either entry kind).
|
|
pub fn name_of(&self, type_id: &str) -> Option<String> {
|
|
if let Some(meta) = self.find(type_id) {
|
|
return Some(meta.name.to_string());
|
|
}
|
|
self.find_dynamic(type_id).map(|m| m.name)
|
|
}
|
|
}
|
|
|
|
/// Entries installed by [`crate::nodes::register_all`].
|
|
static ENTRIES: OnceLock<Vec<NodeMeta>> = OnceLock::new();
|
|
|
|
/// The lazily built global [`Factory`].
|
|
static GLOBAL: OnceLock<Factory> = OnceLock::new();
|
|
|
|
/// Install the registered node entries (called by
|
|
/// [`crate::nodes::register_all`]; a no-op if already installed).
|
|
pub(crate) fn install_entries(entries: Vec<NodeMeta>) {
|
|
let _ = ENTRIES.set(entries);
|
|
}
|