Files
oak-editor/io/loadthread.h
T

44 lines
848 B
C++

#ifndef LOADTHREAD_H
#define LOADTHREAD_H
#include <QThread>
#include <QDir>
#include <QXmlStreamReader>
class Media;
class Footage;
class Clip;
class Sequence;
class LoadDialog;
class LoadThread : public QThread
{
Q_OBJECT
public:
LoadThread(LoadDialog* l, bool a);
void run();
signals:
void success();
private slots:
void success_func();
private:
LoadDialog* ld;
bool autorecovery;
bool load_worker(QFile& f, QXmlStreamReader& stream, int type);
Sequence* open_seq;
QVector<Media*> loaded_media_items;
QDir proj_dir;
QDir internal_proj_dir;
QString internal_proj_url;
bool show_err;
QString error_str;
QVector<Media*> loaded_folders;
QVector<Clip*> loaded_clips;
QVector<Media*> loaded_sequences;
Media* find_loaded_folder_by_id(int id);
};
#endif // LOADTHREAD_H