Files
oak-editor/app/widget/nodeview/nodeviewundo.cpp
T
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00

234 lines
5.4 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "nodeviewundo.h"
#include "project/item/sequence/sequence.h"
namespace olive {
NodeEdgeAddCommand::NodeEdgeAddCommand(NodeOutput *output, NodeInput *input, QUndoCommand *parent) :
UndoCommand(parent),
output_(output),
input_(input),
old_edge_(nullptr),
done_(false)
{
}
void NodeEdgeAddCommand::redo_internal()
{
if (done_) {
return;
}
old_edge_ = NodeParam::DisconnectForNewOutput(input_);
NodeParam::ConnectEdge(output_, input_);
done_ = true;
}
void NodeEdgeAddCommand::undo_internal()
{
if (!done_) {
return;
}
NodeParam::DisconnectEdge(output_, input_);
if (old_edge_ != nullptr) {
NodeParam::ConnectEdge(old_edge_->output(), old_edge_->input());
}
done_ = false;
}
Project *NodeEdgeAddCommand::GetRelevantProject() const
{
return static_cast<Sequence*>(output_->parentNode()->parent())->project();
}
NodeEdgeRemoveCommand::NodeEdgeRemoveCommand(NodeOutput *output, NodeInput *input, QUndoCommand *parent) :
UndoCommand(parent),
output_(output),
input_(input),
done_(false)
{
}
NodeEdgeRemoveCommand::NodeEdgeRemoveCommand(NodeEdgePtr edge, QUndoCommand *parent) :
UndoCommand(parent),
output_(edge->output()),
input_(edge->input()),
done_(false)
{
}
void NodeEdgeRemoveCommand::redo_internal()
{
if (done_) {
return;
}
NodeParam::DisconnectEdge(output_, input_);
done_ = true;
}
void NodeEdgeRemoveCommand::undo_internal()
{
if (!done_) {
return;
}
NodeParam::ConnectEdge(output_, input_);
done_ = false;
}
Project *NodeEdgeRemoveCommand::GetRelevantProject() const
{
return static_cast<Sequence*>(output_->parentNode()->parent())->project();
}
NodeAddCommand::NodeAddCommand(NodeGraph *graph, Node *node, QUndoCommand *parent) :
UndoCommand(parent),
graph_(graph),
node_(node)
{
// Ensures that when this command is destroyed, if redo() is never called again, the node will be destroyed too
node_->setParent(&memory_manager_);
}
void NodeAddCommand::redo_internal()
{
graph_->AddNode(node_);
}
void NodeAddCommand::undo_internal()
{
graph_->TakeNode(node_, &memory_manager_);
}
Project *NodeAddCommand::GetRelevantProject() const
{
return static_cast<Sequence*>(graph_)->project();
}
NodeRemoveCommand::NodeRemoveCommand(NodeGraph *graph, const QVector<Node *> &nodes, QUndoCommand *parent) :
UndoCommand(parent),
graph_(graph),
nodes_(nodes)
{
}
void NodeRemoveCommand::redo_internal()
{
// Cache edges for undoing
foreach (Node* n, nodes_) {
foreach (NodeParam* param, n->parameters()) {
foreach (NodeEdgePtr edge, param->edges()) {
// Ensures the same edge isn't added twice (prevents double connecting when undoing)
if (!edges_.contains(edge)) {
edges_.append(edge);
}
}
}
}
// Take nodes from graph (TakeNode() will automatically disconnect edges)
foreach (Node* n, nodes_) {
// If the node is a block, unlink any linked blocks before removing
if (n->IsBlock()) {
Block *b = static_cast<Block *>(n);
if (b->HasLinks()) {
BlockUnlinkAllCommand *unlink_command = new BlockUnlinkAllCommand(b);
unlink_command->redo();
block_unlink_commands_.append(unlink_command);
}
}
graph_->TakeNode(n, &memory_manager_);
}
}
void NodeRemoveCommand::undo_internal()
{
// Re-add nodes to graph
foreach (Node* n, nodes_) {
graph_->AddNode(n);
}
// Relink any blocks that were unlinked
foreach(BlockUnlinkAllCommand* command, block_unlink_commands_) {
command->undo();
delete command;
}
// Re-connect edges
foreach (NodeEdgePtr edge, edges_) {
NodeParam::ConnectEdge(edge->output(), edge->input());
}
edges_.clear();
block_unlink_commands_.clear();
}
Project *NodeRemoveCommand::GetRelevantProject() const
{
return static_cast<Sequence*>(graph_)->project();
}
NodeRemoveWithExclusiveDeps::NodeRemoveWithExclusiveDeps(NodeGraph *graph, Node *node, QUndoCommand *parent) :
UndoCommand(parent)
{
QVector<Node*> node_and_its_deps;
node_and_its_deps.append(node);
node_and_its_deps.append(node->GetExclusiveDependencies());
remove_command_ = new NodeRemoveCommand(graph, node_and_its_deps, this);
}
Project *NodeRemoveWithExclusiveDeps::GetRelevantProject() const
{
return remove_command_->GetRelevantProject();
}
NodeCopyInputsCommand::NodeCopyInputsCommand(Node *src, Node *dest, bool include_connections, QUndoCommand *parent) :
QUndoCommand(parent),
src_(src),
dest_(dest),
include_connections_(include_connections)
{
}
NodeCopyInputsCommand::NodeCopyInputsCommand(Node *src, Node *dest, QUndoCommand *parent) :
QUndoCommand(parent),
src_(src),
dest_(dest),
include_connections_(true)
{
}
void NodeCopyInputsCommand::redo()
{
Node::CopyInputs(src_, dest_, include_connections_);
}
}