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oak-editor/app/shaders/blur.xml
T

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XML

<?xml version="1.0" encoding="UTF-8"?>
<effect id="org.olivevideoeditor.Olive.blur">
<!-- Effect Name -->
<name lang="en_US">Blur</name>
<!-- Effect Category -->
<category lang="en_US">Blur</category>
<!-- Effect Description -->
<description lang="en_US">
Blurs an image.
</description>
<!-- Parameter: Texture Input -->
<param id="tex_in" type="texture" iterative_input="1">
<name lang="en_US">Input</name>
</param>
<!-- Parameter: Method Input -->
<param id="method_in" type="combo">
<name lang="en_US">Method</name>
<option>
<name lang="en_US">Box</name>
<description lang="en_US">A fast blur calculated by averaging a square of pixels around each pixel. Fast, but can have a "striated" look to it.</description>
</option>
<option>
<name lang="en_US">Gaussian</name>
<description lang="en_US">A smooth blur using the gaussian function. Slower than box blur but much prettier.</description>
</option>
</param>
<!-- Parameter: Radius Input -->
<param id="radius_in" type="float">
<name lang="en_US">Radius</name>
<min>0</min>
<default>
<value>10</value>
</default>
</param>
<!-- Parameter: Horizontal Enable -->
<param id="horiz_in" type="bool">
<name lang="en_US">Horizontal</name>
<default>
<value>1</value>
</default>
</param>
<!-- Parameter: Vertical Enable -->
<param id="vert_in" type="bool">
<name lang="en_US">Vertical</name>
<default>
<value>1</value>
</default>
</param>
<!-- Parameter: Repeat Edge Pixels -->
<param id="repeat_edge_pixels_in" type="bool">
<name lang="en_US">Repeat Edge Pixels</name>
<default>
<value>0</value>
</default>
</param>
<!-- Qt Resource path to fragment shader -->
<fragment url=":/shaders/blur.frag"/>
<!-- Blur uses two iterations for horizontal and vertical since calculating 2*radius is faster than radius^2 -->
<iterations>2</iterations>
</effect>