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oak-editor/app/ui/icons/icons.h
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/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef ICONS_H
#define ICONS_H
#include <QIcon>
#include "common/define.h"
namespace olive {
namespace icon {
// Playback Icons
extern QIcon GoToStart;
extern QIcon PrevFrame;
extern QIcon Play;
extern QIcon Pause;
extern QIcon NextFrame;
extern QIcon GoToEnd;
// Project Management Toolbar Icons
extern QIcon New;
extern QIcon Open;
extern QIcon Save;
extern QIcon Undo;
extern QIcon Redo;
extern QIcon TreeView;
extern QIcon ListView;
extern QIcon IconView;
// Tool Icons
extern QIcon ToolPointer;
extern QIcon ToolEdit;
extern QIcon ToolRipple;
extern QIcon ToolRolling;
extern QIcon ToolRazor;
extern QIcon ToolSlip;
extern QIcon ToolSlide;
extern QIcon ToolHand;
extern QIcon ToolTransition;
extern QIcon ToolTrackSelect;
// Project Icons
extern QIcon Folder;
extern QIcon Sequence;
extern QIcon Video;
extern QIcon Audio;
extern QIcon Image;
// Node Icons
extern QIcon MiniMap;
// Triangle Arrows
extern QIcon TriUp;
extern QIcon TriLeft;
extern QIcon TriDown;
extern QIcon TriRight;
// Text
extern QIcon TextBold;
extern QIcon TextItalic;
extern QIcon TextUnderline;
extern QIcon TextStrikethrough;
extern QIcon TextSmallCaps;
extern QIcon TextAlignLeft;
extern QIcon TextAlignRight;
extern QIcon TextAlignCenter;
extern QIcon TextAlignJustify;
extern QIcon TextAlignTop;
extern QIcon TextAlignBottom;
extern QIcon TextAlignMiddle;
// Miscellaneous Icons
extern QIcon Snapping;
extern QIcon ZoomIn;
extern QIcon ZoomOut;
extern QIcon Record;
extern QIcon Add;
extern QIcon Error;
extern QIcon DirUp;
extern QIcon Clock;
extern QIcon Diamond;
extern QIcon Plus;
extern QIcon Minus;
extern QIcon AddEffect;
extern QIcon EyeOpened;
extern QIcon EyeClosed;
extern QIcon LockOpened;
extern QIcon LockClosed;
extern QIcon Pencil;
extern QIcon Subtitles;
/**
* @brief Create an icon object loaded from file
*
* Using `name`, this function will load icon files to create an icon object that can be used throughout the
* application.
*
* Olive's icons are stored in a very specific format. They are all sourced from SVGs, but stored as PNGs of various
* sizes. See `app/ui/icons/genicons.sh`, as this script not only generates the multiple sizes but also the QRC file
* used to compile the icons into the executable.
*
* This function is heavily tied into `genicons.sh` and will load all the different sized images (using the same
* filename formatting and QRC resource directory) that `genicons.sh` generates into one QIcon file. If you change
* either this function or `genicons.sh`, you will very likely have to change the other too.
*
* There is not much reason to call this outside of LoadAll() (which stores icons globally in memory so they don't
* have to be reloaded each time a new object needs an icon).
*
* @param theme
*
* Name of the theme (used in the URL as the folder to load PNGs from)
*
* @param name
*
* Name of the icon (will correspond to the original SVG's filename with no path or extension)
*
* @return
*
* A QIcon object containing the various icon sizes loaded from resource
*/
QIcon Create(const QString &theme, const QString& name);
/**
* @brief Methodically load all Olive icons into global variables that can be accessed throughout the application
*
* It's recommended to load any UI icons here so they're ready at startup and don't need to be re-loaded upon each
* use.
*/
void LoadAll(const QString &theme);
}
}
#endif // ICONS_H