452 lines
11 KiB
C++
452 lines
11 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef TIMELINEWIDGET_H
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#define TIMELINEWIDGET_H
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#include <QScrollBar>
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#include <QRubberBand>
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#include <QWidget>
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#include "core.h"
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#include "node/block/transition/transition.h"
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#include "node/output/viewer/viewer.h"
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#include "node/project/serializer/serializer.h"
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#include "timeline/timelinecommon.h"
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#include "timelineandtrackview.h"
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#include "widget/slider/rationalslider.h"
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#include "widget/timebased/timebasedwidget.h"
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#include "widget/timelinewidget/timelinewidgetselections.h"
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#include "widget/timelinewidget/tool/import.h"
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#include "widget/timelinewidget/tool/tool.h"
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namespace olive {
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/**
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* @brief Full widget for working with TimelineOutput nodes
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*
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* Encapsulates TimelineViews, TimeRulers, and scrollbars for a complete widget to manipulate Timelines
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*/
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class TimelineWidget : public TimeBasedWidget
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{
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Q_OBJECT
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public:
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TimelineWidget(QWidget* parent = nullptr);
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virtual ~TimelineWidget() override;
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void Clear();
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void SelectAll();
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void DeselectAll();
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void RippleToIn();
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void RippleToOut();
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void EditToIn();
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void EditToOut();
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void SplitAtPlayhead();
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void DeleteSelected(bool ripple = false);
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void IncreaseTrackHeight();
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void DecreaseTrackHeight();
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void InsertFootageAtPlayhead(const QVector<ViewerOutput *> &footage);
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void OverwriteFootageAtPlayhead(const QVector<ViewerOutput *> &footage);
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void ToggleLinksOnSelected();
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void AddDefaultTransitionsToSelected();
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virtual bool CopySelected(bool cut) override;
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virtual bool Paste() override;
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void PasteInsert();
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void DeleteInToOut(bool ripple);
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void ToggleSelectedEnabled();
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void SetColorLabel(int index);
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void NudgeLeft();
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void NudgeRight();
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void MoveInToPlayhead();
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void MoveOutToPlayhead();
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void ShowSpeedDurationDialogForSelectedClips();
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void RecordingCallback(const QString &filename, const TimeRange &time, const Track::Reference &track);
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void EnableRecordingOverlay(const TimelineCoordinate &coord);
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void DisableRecordingOverlay();
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void AddTentativeSubtitleTrack();
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/**
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* @brief Timelines should always be connected to sequences
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*/
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Sequence* sequence() const
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{
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return static_cast<Sequence*>(GetConnectedNode());
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}
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const QVector<Block*>& GetSelectedBlocks() const
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{
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return selected_blocks_;
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}
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QByteArray SaveSplitterState() const;
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void RestoreSplitterState(const QByteArray& state);
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static void ReplaceBlocksWithGaps(const QVector<Block *> &blocks, bool remove_from_graph, MultiUndoCommand *command, bool handle_transitions = true);
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/**
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* @brief Retrieve the QGraphicsItem at a particular scene position
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*
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* Requires a float-based scene position. If you have a screen position, use GetScenePos() first to convert it to a
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* scene position
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*/
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Block* GetItemAtScenePos(const TimelineCoordinate &coord);
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void AddSelection(const TimeRange& time, const Track::Reference& track);
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void AddSelection(Block* item);
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void RemoveSelection(const TimeRange& time, const Track::Reference& track);
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void RemoveSelection(Block* item);
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const TimelineWidgetSelections& GetSelections() const
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{
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return selections_;
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}
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void SetSelections(const TimelineWidgetSelections &s, bool process_block_changes);
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Track* GetTrackFromReference(const Track::Reference& ref) const;
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void SetViewBeamCursor(const TimelineCoordinate& coord);
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void SetViewTransitionOverlay(ClipBlock *out, ClipBlock *in);
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const QVector<TimelineViewGhostItem*>& GetGhostItems() const
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{
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return ghost_items_;
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}
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void InsertGapsAt(const rational& time, const rational& length, MultiUndoCommand *command);
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void StartRubberBandSelect(const QPoint& global_cursor_start);
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void MoveRubberBandSelect(bool enable_selecting, bool select_links);
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void EndRubberBandSelect();
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int GetTrackY(const Track::Reference& ref);
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int GetTrackHeight(const Track::Reference& ref);
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void AddGhost(TimelineViewGhostItem* ghost);
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void ClearGhosts();
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bool HasGhosts() const
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{
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return !ghost_items_.isEmpty();
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}
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bool IsBlockSelected(Block* b) const
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{
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return selected_blocks_.contains(b);
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}
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void SetBlockLinksSelected(ClipBlock *block, bool selected);
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void QueueScroll(int value);
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TimelineView* GetFirstTimelineView();
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rational GetTimebaseForTrackType(Track::Type type);
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const QRect &GetRubberBandGeometry() const;
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/**
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* @brief Track blocks that have newly been selected (this is preferred over emitting BlocksSelected directly)
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*
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* TimelineWidget keeps track of which blocks are selected internally. Calling this function will
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* add to that list and emit a signal to other widgets that said blocks have been selected.
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*
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* @param selected_blocks
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*
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* The list of blocks to add to the internal selection list and signal.
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*
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* @param filter
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*
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* TRUE to automatically filter blocks that are already selected from the list. In most cases,
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* this is preferable and should only be set to FALSE if the list is guaranteed not to contain
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* already selected blocks (and therefore filtering can be skipped to save time).
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*/
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void SignalSelectedBlocks(QVector<Block *> selected_blocks, bool filter = true);
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/**
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* @brief Track blocks that have been newly deselected
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*/
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void SignalDeselectedBlocks(const QVector<Block *> &deselected_blocks);
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/**
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* @brief Convenience function to deselect all blocks and signal them
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*/
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void SignalDeselectedAllBlocks();
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void Refresh()
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{
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UpdateViewports();
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}
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MultiUndoCommand *TakeSubtitleSectionCommand()
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{
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// Copy pointer
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MultiUndoCommand *c = subtitle_show_command_;
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// Set to null
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subtitle_show_command_ = nullptr;
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subtitle_tentative_track_ = nullptr;
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// Return command
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return c;
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}
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class SetSelectionsCommand : public UndoCommand {
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public:
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SetSelectionsCommand(TimelineWidget* timeline, const TimelineWidgetSelections& now, const TimelineWidgetSelections& old, bool process_block_changes = true) :
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timeline_(timeline),
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old_(old),
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now_(now),
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process_block_changes_(process_block_changes)
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{
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}
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virtual Project* GetRelevantProject() const override {return nullptr;}
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protected:
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virtual void redo() override
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{
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timeline_->SetSelections(now_, process_block_changes_);
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}
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virtual void undo() override
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{
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timeline_->SetSelections(old_, process_block_changes_);
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}
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private:
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TimelineWidget* timeline_;
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TimelineWidgetSelections old_;
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TimelineWidgetSelections now_;
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bool process_block_changes_;
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};
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public slots:
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void ClearTentativeSubtitleTrack();
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void RenameSelectedBlocks();
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signals:
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void BlockSelectionChanged(const QVector<Block*>& selected_blocks);
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void RequestCaptureStart(const TimeRange &time, const Track::Reference &track);
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void RevealViewerInFootageViewer(ViewerOutput *r, const TimeRange &range);
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void RevealViewerInProject(ViewerOutput *r);
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protected:
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virtual void resizeEvent(QResizeEvent *event) override;
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virtual void TimebaseChangedEvent(const rational &) override;
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virtual void TimeChangedEvent(const rational &time) override;
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virtual void ScaleChangedEvent(const double &) override;
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virtual void ConnectNodeEvent(ViewerOutput* n) override;
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virtual void DisconnectNodeEvent(ViewerOutput* n) override;
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virtual const QVector<Block*> *GetSnapBlocks() const override { return &added_blocks_; }
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private:
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QVector<Timeline::EditToInfo> GetEditToInfo(const rational &playhead_time, Timeline::MovementMode mode);
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void RippleTo(Timeline::MovementMode mode);
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void EditTo(Timeline::MovementMode mode);
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void UpdateViewports(const Track::Type& type = Track::kNone);
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QVector<Block*> GetBlocksInGlobalRect(const QPoint &p1, const QPoint &p2);
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bool PasteInternal(bool insert);
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TimelineAndTrackView *AddTimelineAndTrackView(Qt::Alignment alignment);
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QHash<Node*, Node*> GenerateExistingPasteMap(const ProjectSerializer::Result &r);
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QPoint drag_origin_;
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QRubberBand rubberband_;
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TimelineWidgetSelections rubberband_old_selections_;
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QVector<Block*> rubberband_now_selected_;
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TimelineWidgetSelections selections_;
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TimelineTool* GetActiveTool();
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QVector<TimelineTool*> tools_;
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ImportTool* import_tool_;
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TimelineTool* active_tool_;
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QVector<TimelineViewGhostItem*> ghost_items_;
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QVector<TimelineAndTrackView*> views_;
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RationalSlider* timecode_label_;
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QVector<Block*> selected_blocks_;
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QVector<Block*> added_blocks_;
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int deferred_scroll_value_;
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bool use_audio_time_units_;
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QSplitter* view_splitter_;
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MultiUndoCommand *subtitle_show_command_;
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Track *subtitle_tentative_track_;
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QTimer *signal_block_change_timer_;
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class SetSplitterSizesCommand : public UndoCommand
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{
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public:
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SetSplitterSizesCommand(QSplitter *splitter, const QList<int> &sizes) :
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splitter_(splitter),
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new_sizes_(sizes)
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{}
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virtual Project* GetRelevantProject() const override
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{
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return nullptr;
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}
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protected:
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virtual void redo() override;
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virtual void undo() override;
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private:
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QSplitter *splitter_;
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QList<int> new_sizes_;
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QList<int> old_sizes_;
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};
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void CenterOn(qreal scene_pos);
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void UpdateViewTimebases();
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void NudgeInternal(rational amount);
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void MoveToPlayheadInternal(bool out);
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private slots:
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void ViewMousePressed(TimelineViewMouseEvent* event);
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void ViewMouseMoved(TimelineViewMouseEvent* event);
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void ViewMouseReleased(TimelineViewMouseEvent* event);
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void ViewMouseDoubleClicked(TimelineViewMouseEvent* event);
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void ViewDragEntered(TimelineViewMouseEvent* event);
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void ViewDragMoved(TimelineViewMouseEvent* event);
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void ViewDragLeft(QDragLeaveEvent* event);
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void ViewDragDropped(TimelineViewMouseEvent* event);
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void AddBlock(Block* block);
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void RemoveBlock(Block *blocks);
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void AddTrack(Track* track);
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void RemoveTrack(Track* track);
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void TrackUpdated();
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void BlockUpdated();
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void UpdateHorizontalSplitters();
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void UpdateTimecodeWidthFromSplitters(QSplitter *s);
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void ShowContextMenu();
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void DeferredScrollAction();
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void ShowSequenceDialog();
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void SetUseAudioTimeUnits(bool use);
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void SetViewTime(const rational &time);
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void ToolChanged();
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void AddableObjectChanged();
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void SetViewWaveformsEnabled(bool e);
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void SetViewThumbnailsEnabled(QAction *action);
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void FrameRateChanged();
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void SampleRateChanged();
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void TrackIndexChanged(int old, int now);
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void SignalBlockSelectionChange();
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void RevealInFootageViewer();
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void RevealInProject();
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void TrackAboutToBeDeleted(Track *track);
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void SetSelectedClipsAutocaching(bool e);
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void CacheClips();
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void CacheClipsInOut();
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void CacheDiscard();
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};
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}
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#endif // TIMELINEWIDGET_H
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