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oak-editor/app/widget/timelinewidget/undo/timelineundogeneral.cpp
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2021-08-01 13:37:32 -07:00

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/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "timelineundogeneral.h"
#include "node/block/clip/clip.h"
#include "node/block/transition/transition.h"
#include "node/math/math/math.h"
#include "node/math/merge/merge.h"
#include "timelineundocommon.h"
namespace olive {
//
// BlockResizeCommand
//
void BlockResizeCommand::redo()
{
old_length_ = block_->length();
block_->set_length_and_media_out(new_length_);
}
void BlockResizeCommand::undo()
{
block_->set_length_and_media_out(old_length_);
}
//
// BlockResizeWithMediaInCommand
//
void BlockResizeWithMediaInCommand::redo()
{
old_length_ = block_->length();
block_->set_length_and_media_in(new_length_);
}
void BlockResizeWithMediaInCommand::undo()
{
block_->set_length_and_media_in(old_length_);
}
//
// BlockSetMediaInCommand
//
void BlockSetMediaInCommand::redo()
{
old_media_in_ = block_->media_in();
block_->set_media_in(new_media_in_);
}
void BlockSetMediaInCommand::undo()
{
block_->set_media_in(old_media_in_);
}
//
// TimelineAddTrackCommand
//
TimelineAddTrackCommand::TimelineAddTrackCommand(TrackList *timeline, bool automerge_tracks)
{
timeline_ = timeline;
position_command_ = nullptr;
track_ = new Track();
track_->setParent(&memory_manager_);
if (timeline->GetTrackCount() > 0 && automerge_tracks) {
if (timeline_->type() == Track::kVideo) {
merge_ = new MergeNode();
base_ = NodeInput(merge_, MergeNode::kBaseIn);
blend_ = NodeInput(merge_, MergeNode::kBlendIn);
} else if (timeline_->type() == Track::kAudio) {
merge_ = new MathNode();
base_ = NodeInput(merge_, MathNode::kParamAIn);
blend_ = NodeInput(merge_, MathNode::kParamBIn);
} else {
merge_ = nullptr;
}
} else {
merge_ = nullptr;
}
if (merge_) {
merge_->setParent(&memory_manager_);
}
}
void TimelineAddTrackCommand::redo()
{
// Add track
track_->setParent(timeline_->GetParentGraph());
timeline_->ArrayAppend();
Node::ConnectEdge(track_, timeline_->track_input(timeline_->ArraySize() - 1));
// Add merge if applicable
Track* last_track = nullptr;
if (merge_) {
merge_->setParent(timeline_->GetParentGraph());
last_track = timeline_->GetTrackAt(timeline_->GetTrackCount()-2);
// Whatever this track used to be connected to, connect the merge instead
const Node::OutputConnections edges = last_track->output_connections();
for (const Node::OutputConnection& ic : edges) {
const NodeInput& i = ic.second;
// Ignore the track input, but funnel everything else through our merge
if (i.node() != timeline_->parent() || i.input() != timeline_->track_input()) {
Node::DisconnectEdge(last_track, i);
Node::ConnectEdge(merge_, i);
}
}
// Connect this as the "blend" track
Node::ConnectEdge(track_, blend_);
Node::ConnectEdge(last_track, base_);
} else if (timeline_->GetTrackCount() == 1) {
// If this was the first track we added,
QString relevant_input;
if (timeline_->type() == Track::kVideo) {
relevant_input = ViewerOutput::kTextureInput;
} else if (timeline_->type() == Track::kAudio) {
relevant_input = ViewerOutput::kSamplesInput;
}
if (!relevant_input.isEmpty() && !timeline_->parent()->IsInputConnected(relevant_input)) {
direct_ = NodeInput(timeline_->parent(), relevant_input);
Node::ConnectEdge(track_, direct_);
} else {
direct_ = NodeInput();
}
}
// Position track in context
if (!position_command_) {
int track_count = timeline_->parent()->GetTracks().size();
position_command_ = new MultiUndoCommand();
// Position either the merge or the track as an "element"
Node *node_to_position = merge_ ? merge_ : track_;
double node_index = track_count - 1;
if (merge_) {
node_index -= 1;
position_command_->add_child(new NodeRemovePositionFromContextCommand(last_track, timeline_->parent()));
}
position_command_->add_child(new NodeSetPositionAsChildCommand(node_to_position, timeline_->parent(), timeline_->parent(), node_index, track_count, true));
// If we positioned a merge, position the tracks as children of the merge
if (merge_) {
// `last_track` should be non-null if `merge_` is non-null
position_command_->add_child(new NodeSetPositionAsChildCommand(last_track, merge_, timeline_->parent(), 0, 2, true));
position_command_->add_child(new NodeSetPositionAsChildCommand(track_, merge_, timeline_->parent(), 1, 2, true));
}
}
position_command_->redo_now();
}
void TimelineAddTrackCommand::undo()
{
position_command_->undo_now();
// Remove merge if applicable
if (merge_) {
// Assume whatever this merge is connected to USED to be connected to the last track
Track* last_track = timeline_->GetTrackAt(timeline_->GetTrackCount()-2);
Node::DisconnectEdge(track_, blend_);
Node::DisconnectEdge(last_track, base_);
// Make copy of edges since the node's internal array will change as we disconnect things
const Node::OutputConnections edges = merge_->output_connections();
for (const Node::OutputConnection& ic : edges) {
const NodeInput& i = ic.second;
Node::DisconnectEdge(merge_, i);
Node::ConnectEdge(last_track, i);
}
merge_->setParent(&memory_manager_);
} else if (direct_.IsValid()) {
Node::DisconnectEdge(track_, direct_);
}
// Remove track
Node::DisconnectEdge(track_, timeline_->track_input(timeline_->ArraySize() - 1));
timeline_->ArrayRemoveLast();
track_->setParent(&memory_manager_);
}
//
// TransitionRemoveCommand
//
void TransitionRemoveCommand::redo()
{
track_ = block_->track();
out_block_ = block_->connected_out_block();
in_block_ = block_->connected_in_block();
Q_ASSERT(out_block_ || in_block_);
track_->BeginOperation();
TimeRange invalidate_range(block_->in(), block_->out());
if (in_block_) {
in_block_->set_length_and_media_in(in_block_->length() + block_->in_offset());
}
if (out_block_) {
out_block_->set_length_and_media_out(out_block_->length() + block_->out_offset());
}
if (in_block_) {
Node::DisconnectEdge(in_block_, NodeInput(block_, TransitionBlock::kInBlockInput));
}
if (out_block_) {
Node::DisconnectEdge(out_block_, NodeInput(block_, TransitionBlock::kOutBlockInput));
}
track_->RippleRemoveBlock(block_);
track_->EndOperation();
track_->Node::InvalidateCache(invalidate_range, Track::kBlockInput);
if (remove_from_graph_) {
if (!remove_command_) {
remove_command_ = CreateRemoveCommand(block_);
}
remove_command_->redo_now();
}
}
void TransitionRemoveCommand::undo()
{
if (remove_from_graph_) {
remove_command_->undo_now();
}
track_->BeginOperation();
if (in_block_) {
track_->InsertBlockBefore(block_, in_block_);
} else {
track_->InsertBlockAfter(block_, out_block_);
}
if (in_block_) {
Node::ConnectEdge(in_block_, NodeInput(block_, TransitionBlock::kInBlockInput));
}
if (out_block_) {
Node::ConnectEdge(out_block_, NodeInput(block_, TransitionBlock::kOutBlockInput));
}
// These if statements must be separated because in_offset and out_offset report different things
// if only one block is connected vs two. So we have to connect the blocks first before we have
// an accurate return value from these offset functions.
if (in_block_) {
in_block_->set_length_and_media_in(in_block_->length() - block_->in_offset());
}
if (out_block_) {
out_block_->set_length_and_media_out(out_block_->length() - block_->out_offset());
}
track_->EndOperation();
track_->Node::InvalidateCache(TimeRange(block_->in(), block_->out()), Track::kBlockInput);
}
//
// TrackListInsertGaps
//
void TrackListInsertGaps::prepare()
{
// Determine if all tracks will be affected, which will allow us to make some optimizations
all_tracks_unlocked_ = true;
foreach (Track* track, track_list_->GetTracks()) {
if (track->IsLocked()) {
all_tracks_unlocked_ = false;
continue;
}
working_tracks_.append(track);
}
QVector<Block*> blocks_to_split;
QVector<Block*> blocks_to_append_gap_to;
QVector<Track*> tracks_to_append_gap_to;
foreach (Track* track, working_tracks_) {
foreach (Block* b, track->Blocks()) {
if (dynamic_cast<GapBlock*>(b) && b->in() <= point_ && b->out() >= point_) {
// Found a gap at the location
gaps_to_extend_.append(b);
break;
} else if (dynamic_cast<ClipBlock*>(b) && b->out() >= point_) {
bool append_gap = true;
if (b->in() == point_) {
// The only reason we should be here is if this block is at the start of the track,
// in which case no split needs to occur
b = nullptr;
} else if (b->out() > point_) {
// Block must be split as well as having a gap appended to it
blocks_to_split.append(b);
} else if (!b->next()) {
// At the end of a track, no gap needs to be added at all
append_gap = false;
}
if (append_gap) {
tracks_to_append_gap_to.append(track);
blocks_to_append_gap_to.append(b);
}
break;
}
}
}
if (!blocks_to_split.isEmpty()) {
split_command_ = new BlockSplitPreservingLinksCommand(blocks_to_split, {point_});
}
for (int i=0; i<blocks_to_append_gap_to.size(); i++) {
GapBlock* gap = new GapBlock();
gap->set_length_and_media_out(length_);
gap->setParent(&memory_manager_);
gaps_added_.append({gap, blocks_to_append_gap_to.at(i), tracks_to_append_gap_to.at(i)});
}
}
void TrackListInsertGaps::redo()
{
if (all_tracks_unlocked_) {
// Optimize by shifting over since we have a constant amount of time being inserted
if (track_list_->type() == Track::kVideo) {
track_list_->parent()->ShiftVideoCache(point_, point_ + length_);
} else if (track_list_->type() == Track::kAudio) {
track_list_->parent()->ShiftAudioCache(point_, point_ + length_);
}
}
foreach (Track* track, working_tracks_) {
track->BeginOperation();
}
foreach (Block* gap, gaps_to_extend_) {
gap->set_length_and_media_out(gap->length() + length_);
}
if (split_command_) {
split_command_->redo();
}
foreach (auto add_gap, gaps_added_) {
add_gap.gap->setParent(add_gap.track->parent());
add_gap.track->InsertBlockAfter(add_gap.gap, add_gap.before);
}
foreach (Track* track, working_tracks_) {
track->EndOperation();
}
if (!all_tracks_unlocked_) {
foreach (Track* track, working_tracks_) {
track->Node::InvalidateCache(TimeRange(point_, RATIONAL_MAX), Track::kBlockInput);
}
}
}
void TrackListInsertGaps::undo()
{
if (all_tracks_unlocked_) {
// Optimize by shifting over since we have a constant amount of time being inserted
if (track_list_->type() == Track::kVideo) {
track_list_->parent()->ShiftVideoCache(point_ + length_, point_);
} else if (track_list_->type() == Track::kAudio) {
track_list_->parent()->ShiftAudioCache(point_ + length_, point_);
}
}
foreach (Track* track, working_tracks_) {
track->BeginOperation();
}
// Remove added gaps
foreach (auto add_gap, gaps_added_) {
add_gap.gap->track()->RippleRemoveBlock(add_gap.gap);
add_gap.gap->setParent(&memory_manager_);
}
// Un-split blocks
if (split_command_) {
split_command_->undo();
}
// Restore original length of gaps
foreach (Block* gap, gaps_to_extend_) {
gap->set_length_and_media_out(gap->length() - length_);
}
foreach (Track* track, working_tracks_) {
track->EndOperation();
}
if (!all_tracks_unlocked_) {
foreach (Track* track, working_tracks_) {
track->Node::InvalidateCache(TimeRange(point_, RATIONAL_MAX), Track::kBlockInput);
}
}
}
//
// TrackReplaceBlockWithGapCommand
//
void TrackReplaceBlockWithGapCommand::redo()
{
// Determine if this block is connected to any transitions that should also be removed by this operation
if (handle_transitions_ && transition_remove_commands_.isEmpty()) {
CreateRemoveTransitionCommandIfNecessary(false);
CreateRemoveTransitionCommandIfNecessary(true);
}
for (auto it=transition_remove_commands_.cbegin(); it!=transition_remove_commands_.cend(); it++) {
(*it)->redo_now();
}
if (block_->next()) {
track_->BeginOperation();
// Invalidate the range inhabited by this block
TimeRange invalidate_range(block_->in(), block_->out());
// Block has a next, which means it's NOT at the end of the sequence and thus requires a gap
rational new_gap_length = block_->length();
Block* previous = block_->previous();
Block* next = block_->next();
bool previous_is_a_gap = dynamic_cast<GapBlock*>(previous);
bool next_is_a_gap = dynamic_cast<GapBlock*>(next);
if (previous_is_a_gap && next_is_a_gap) {
// Clip is preceded and followed by a gap, so we'll merge the two
existing_gap_ = static_cast<GapBlock*>(previous);
existing_merged_gap_ = static_cast<GapBlock*>(next);
new_gap_length += existing_merged_gap_->length();
track_->RippleRemoveBlock(existing_merged_gap_);
existing_merged_gap_->setParent(&memory_manager_);
} else if (previous_is_a_gap) {
// Extend this gap to fill space left by block
existing_gap_ = static_cast<GapBlock*>(previous);
} else if (next_is_a_gap) {
// Extend this gap to fill space left by block
existing_gap_ = static_cast<GapBlock*>(next);
}
if (existing_gap_) {
// Extend an existing gap
new_gap_length += existing_gap_->length();
existing_gap_->set_length_and_media_out(new_gap_length);
track_->RippleRemoveBlock(block_);
existing_gap_precedes_ = (existing_gap_ == previous);
} else {
// No gap exists to fill this space, create a new one and swap it in
if (!our_gap_) {
our_gap_ = new GapBlock();
our_gap_->set_length_and_media_out(new_gap_length);
}
our_gap_->setParent(track_->parent());
track_->ReplaceBlock(block_, our_gap_);
if (!position_command_) {
position_command_ = new NodeSetPositionAsChildCommand(our_gap_, track_, track_, our_gap_->index(), track_->Blocks().size(), true);
}
position_command_->redo_now();
}
track_->EndOperation();
track_->Node::InvalidateCache(invalidate_range, Track::kBlockInput);
} else {
// Block is at the end of the track, simply remove it
Block* preceding = block_->previous();
track_->RippleRemoveBlock(block_);
// Determine if it's preceded by a gap, and remove that gap if so
if (dynamic_cast<GapBlock*>(preceding)) {
track_->RippleRemoveBlock(preceding);
preceding->setParent(&memory_manager_);
existing_merged_gap_ = static_cast<GapBlock*>(preceding);
}
}
}
void TrackReplaceBlockWithGapCommand::undo()
{
if (our_gap_ || existing_gap_) {
track_->BeginOperation();
if (our_gap_) {
// We made this gap, simply swap our gap back
track_->ReplaceBlock(our_gap_, block_);
our_gap_->setParent(&memory_manager_);
position_command_->undo_now();
} else {
// If we're here, assume that we extended an existing gap
rational original_gap_length = existing_gap_->length() - block_->length();
// If we merged two gaps together, restore the second one now
if (existing_merged_gap_) {
original_gap_length -= existing_merged_gap_->length();
existing_merged_gap_->setParent(track_->parent());
track_->InsertBlockAfter(existing_merged_gap_, existing_gap_);
existing_merged_gap_ = nullptr;
}
// Restore original block
if (existing_gap_precedes_) {
track_->InsertBlockAfter(block_, existing_gap_);
} else {
track_->InsertBlockBefore(block_, existing_gap_);
}
// Restore gap's original length
existing_gap_->set_length_and_media_out(original_gap_length);
existing_gap_ = nullptr;
}
track_->EndOperation();
track_->Node::InvalidateCache(TimeRange(block_->in(), block_->out()), Track::kBlockInput);
} else {
// Our gap and existing gap were both null, our block must have been at the end and thus
// required no gap extension/replacement
// However, we may have removed an unnecessary gap that preceded it
if (existing_merged_gap_) {
existing_merged_gap_->setParent(track_->parent());
track_->AppendBlock(existing_merged_gap_);
existing_merged_gap_ = nullptr;
}
// Restore block
track_->AppendBlock(block_);
}
for (auto it=transition_remove_commands_.crbegin(); it!=transition_remove_commands_.crend(); it++) {
(*it)->undo_now();
}
}
void TrackReplaceBlockWithGapCommand::CreateRemoveTransitionCommandIfNecessary(bool next)
{
Block* relevant_block;
if (next) {
relevant_block = block_->next();
} else {
relevant_block = block_->previous();
}
TransitionBlock* transition_cast_test = dynamic_cast<TransitionBlock*>(relevant_block);
if (transition_cast_test) {
if ((next && transition_cast_test->connected_out_block() == block_ && !transition_cast_test->connected_in_block())
|| (!next && transition_cast_test->connected_in_block() == block_ && !transition_cast_test->connected_out_block())) {
TransitionRemoveCommand* command = new TransitionRemoveCommand(transition_cast_test, true);
transition_remove_commands_.append(command);
}
}
}
}