Files
oak-editor/app/render/backend/exporter.h
T
itsmattkc 3a7b3ffac6 implemented audio exporting
The encoder was moved to its own thread and will transcode the PCM from the
audio renderer into the chosen codec while the video frames are still
received. The implementation isn't perfect and could use some cleaning up, but
it is functional at the moment.
2019-12-23 01:45:27 +11:00

90 lines
1.7 KiB
C++

#ifndef EXPORTER_H
#define EXPORTER_H
#include <QMatrix4x4>
#include <QString>
#include <QObject>
#include "codec/encoder.h"
#include "node/output/viewer/viewer.h"
#include "render/backend/audiorenderbackend.h"
#include "render/backend/videorenderbackend.h"
#include "render/colorprocessor.h"
class Exporter : public QObject
{
Q_OBJECT
public:
Exporter(ViewerOutput* viewer,
const VideoRenderingParams& video_params,
const AudioRenderingParams& audio_params,
const QMatrix4x4& transform,
ColorProcessorPtr color_processor,
Encoder* encoder,
QObject* parent = nullptr);
bool GetExportStatus() const;
const QString& GetExportError() const;
public slots:
void StartExporting();
signals:
void ProgressChanged(int);
void ExportEnded();
protected:
virtual bool Initialize() = 0;
virtual void Cleanup() = 0;
virtual FramePtr TextureToFrame(const QVariant &texture) = 0;
void SetExportMessage(const QString& s);
// Renderers
VideoRenderBackend* video_backend_;
AudioRenderBackend* audio_backend_;
// Viewer node
ViewerOutput* viewer_node_;
// Export parameters
VideoRenderingParams video_params_;
AudioRenderingParams audio_params_;
// Export transform
QMatrix4x4 transform_;
private:
void ExportSucceeded();
void ExportFailed();
ColorProcessorPtr color_processor_;
Encoder* encoder_;
bool export_status_;
QString export_msg_;
rational waiting_for_frame_;
QHash<rational, QVariant> cached_frames_;
private slots:
void FrameRendered(const rational& time, QVariant value);
void AudioRendered();
void EncoderOpenedSuccessfully();
void EncoderOpenFailed();
void EncoderClosed();
};
#endif // EXPORTER_H