Files
oak-editor/app/render/audioparams.h
T
itsmattkc 3a7b3ffac6 implemented audio exporting
The encoder was moved to its own thread and will transcode the PCM from the
audio renderer into the chosen codec while the video frames are still
received. The implementation isn't perfect and could use some cleaning up, but
it is functional at the moment.
2019-12-23 01:45:27 +11:00

52 lines
1.2 KiB
C++

#ifndef AUDIOPARAMS_H
#define AUDIOPARAMS_H
#include <QtMath>
#include "audio/sampleformat.h"
#include "common/rational.h"
class AudioParams
{
public:
AudioParams();
AudioParams(const int& sample_rate, const uint64_t& channel_layout);
const int& sample_rate() const;
const uint64_t& channel_layout() const;
private:
int sample_rate_;
uint64_t channel_layout_;
};
class AudioRenderingParams : public AudioParams {
public:
AudioRenderingParams();
AudioRenderingParams(const int& sample_rate, const uint64_t& channel_layout, const SampleFormat& format);
AudioRenderingParams(const AudioParams& params, const SampleFormat& format);
int time_to_bytes(const rational& time) const;
int time_to_samples(const rational& time) const;
int samples_to_bytes(const int& samples) const;
int bytes_to_samples(const int &bytes) const;
int channel_count() const;
int bytes_per_sample_per_channel() const;
int bits_per_sample() const;
bool is_valid() const;
const SampleFormat& format() const;
bool operator==(const AudioRenderingParams& other) const;
bool operator!=(const AudioRenderingParams& other) const;
private:
SampleFormat format_;
};
Q_DECLARE_METATYPE(AudioRenderingParams)
#endif // AUDIOPARAMS_H