Files
oak-editor/app/project/project.h
T
itsmattkc a0b6bb842d ColorManager is now specific to the Project
OCIO config was set on a per-project basis, but we were using a singleton for
the ColorManager that would break if more than one project was ever open.
Now the ColorManager belongs to the Project and is always accessed through the
Project.
2019-12-17 15:18:07 +11:00

75 lines
1.7 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef PROJECT_H
#define PROJECT_H
#include <QObject>
#include <memory>
#include "render/colormanager.h"
#include "project/item/folder/folder.h"
/**
* @brief A project instance containing all the data pertaining to the user's project
*
* A project instance uses a parent-child hierarchy of Item objects. Projects will usually contain the following:
*
* * Footage
* * Sequences
* * Folders
* * Project Settings
* * Window Layout
*/
class Project : public QObject
{
Q_OBJECT
public:
Project();
Folder* root();
const QString& name();
void set_name(const QString& s);
const QString& ocio_config();
void set_ocio_config(const QString& ocio_config);
const QString& default_input_colorspace();
void set_default_input_colorspace(const QString& colorspace);
ColorManager* color_manager();
private:
Folder root_;
QString name_;
QString ocio_config_;
QString default_input_colorspace_;
ColorManager color_manager_;
};
using ProjectPtr = std::shared_ptr<Project>;
#endif // PROJECT_H