OCIO config was set on a per-project basis, but we were using a singleton for the ColorManager that would break if more than one project was ever open. Now the ColorManager belongs to the Project and is always accessed through the Project.
75 lines
1.7 KiB
C++
75 lines
1.7 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef PROJECT_H
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#define PROJECT_H
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#include <QObject>
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#include <memory>
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#include "render/colormanager.h"
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#include "project/item/folder/folder.h"
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/**
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* @brief A project instance containing all the data pertaining to the user's project
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*
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* A project instance uses a parent-child hierarchy of Item objects. Projects will usually contain the following:
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*
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* * Footage
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* * Sequences
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* * Folders
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* * Project Settings
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* * Window Layout
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*/
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class Project : public QObject
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{
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Q_OBJECT
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public:
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Project();
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Folder* root();
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const QString& name();
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void set_name(const QString& s);
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const QString& ocio_config();
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void set_ocio_config(const QString& ocio_config);
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const QString& default_input_colorspace();
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void set_default_input_colorspace(const QString& colorspace);
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ColorManager* color_manager();
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private:
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Folder root_;
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QString name_;
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QString ocio_config_;
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QString default_input_colorspace_;
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ColorManager color_manager_;
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};
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using ProjectPtr = std::shared_ptr<Project>;
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#endif // PROJECT_H
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