Files
oak-editor/app/audio/packedprocessor.h
T
itsmattkc 845b4a7559 use ffmpeg for sample packing
FFmpeg has a much more optimized algorithm than we do so may as well use it.
2021-09-25 13:22:13 -07:00

61 lines
1.2 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef PACKEDPROCESSOR_H
#define PACKEDPROCESSOR_H
extern "C" {
#include <libswresample/swresample.h>
}
#include "codec/samplebuffer.h"
#include "render/audioparams.h"
namespace olive {
class PackedProcessor
{
public:
PackedProcessor();
~PackedProcessor();
DISABLE_COPY_MOVE(PackedProcessor)
bool Open(const AudioParams &params);
QByteArray Convert(SampleBufferPtr planar);
void Close();
bool IsOpen() const
{
return swr_ctx_;
}
private:
SwrContext *swr_ctx_;
};
}
#endif // PACKEDPROCESSOR_H