Files
oak-editor/effects/internal/solideffect.h
T

20 lines
375 B
C++

#ifndef SOLIDEFFECT_H
#define SOLIDEFFECT_H
#include "../effect.h"
class QOpenGLTexture;
#include <QImage>
class SolidEffect : public Effect {
Q_OBJECT
public:
SolidEffect(Clip* c, const EffectMeta *em);
EffectField* solid_type;
EffectField* solid_color_field;
EffectField* opacity_field;
void redraw(double timecode);
};
#endif // SOLIDEFFECT_H