Files
oak-editor/app/widget/slider/floatslider.cpp
T
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00

188 lines
4.0 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "floatslider.h"
#include <QAudio>
namespace olive {
FloatSlider::FloatSlider(QWidget *parent) :
SliderBase(kFloat, parent),
display_type_(kNormal),
decimal_places_(1),
autotrim_decimal_places_(false)
{
connect(this, SIGNAL(ValueChanged(QVariant)), this, SLOT(ConvertValue(QVariant)));
}
double FloatSlider::GetValue()
{
return Value().toDouble();
}
void FloatSlider::SetValue(const double &d)
{
SliderBase::SetValue(d);
}
void FloatSlider::SetMinimum(const double &d)
{
SetMinimumInternal(d);
}
void FloatSlider::SetMaximum(const double &d)
{
SetMaximumInternal(d);
}
void FloatSlider::SetDecimalPlaces(int i)
{
decimal_places_ = i;
ForceLabelUpdate();
}
void FloatSlider::SetDisplayType(const FloatSlider::DisplayType &type)
{
display_type_ = type;
switch (display_type_) {
case kNormal:
ClearFormat();
break;
case kDecibel:
SetFormat(tr("%1 dB"));
break;
case kPercentage:
SetFormat(tr("%1%"));
break;
}
}
void FloatSlider::SetAutoTrimDecimalPlaces(bool e)
{
autotrim_decimal_places_ = e;
ForceLabelUpdate();
}
QString FloatSlider::ValueToString(const QVariant &v)
{
double val = v.toDouble();
switch (display_type_) {
case kNormal:
// Do nothing, skip to the return string at the end
break;
case kDecibel:
// Convert to decibels and return dB formatted string
val = QAudio::convertVolume(val, QAudio::LinearVolumeScale, QAudio::DecibelVolumeScale);
break;
case kPercentage:
// Multiply value by 100 for user-friendly percentage
val *= 100.0;
break;
}
QString s = QString::number(val, 'f', decimal_places_);
if (autotrim_decimal_places_) {
while (s.endsWith('0')
&& s.at(s.size() - 2).isDigit()) {
s = s.left(s.size() - 1);
}
}
return s;
}
QVariant FloatSlider::StringToValue(const QString &s, bool *ok)
{
switch (display_type_) {
case kNormal:
// Do nothing, skip to the return string at the end
break;
case kDecibel:
{
bool valid;
// See if we can get a decimal number out of this
qreal decibels = s.toDouble(&valid);
if (ok) *ok = valid;
if (valid) {
// Convert from decibel scale to linear decimal
return QAudio::convertVolume(decibels, QAudio::DecibelVolumeScale, QAudio::LinearVolumeScale);
}
break;
}
case kPercentage:
{
bool valid;
// Try to get double value
double val = s.toDouble(&valid);
if (ok) *ok = valid;
// If we could get it, convert back to a 0.0 - 1.0 value and return
if (valid) {
return val * 0.01;
}
break;
}
}
// Just try to convert the string to a double
return s.toDouble(ok);
}
double FloatSlider::AdjustDragDistanceInternal(const double &start, const double &drag)
{
switch (display_type_) {
case kNormal:
// No change here
break;
case kDecibel:
{
qreal current_db = QAudio::convertVolume(start, QAudio::LinearVolumeScale, QAudio::DecibelVolumeScale);
current_db += drag;
qreal adjusted_linear = QAudio::convertVolume(current_db, QAudio::DecibelVolumeScale, QAudio::LinearVolumeScale);
return adjusted_linear;
}
case kPercentage:
return SliderBase::AdjustDragDistanceInternal(start, drag * 0.01);
}
return SliderBase::AdjustDragDistanceInternal(start, drag);
}
void FloatSlider::ConvertValue(QVariant v)
{
emit ValueChanged(v.toDouble());
}
}