Files
oak-editor/ui/nodewidget.cpp
T
2019-04-08 22:16:47 +10:00

47 lines
1.1 KiB
C++

#include "nodewidget.h"
#include <QVBoxLayout>
#include <QGridLayout>
#include <QLabel>
#include <QLineEdit>
#include <QResizeEvent>
#include <QGraphicsScene>
#include "ui/nodeui.h"
NodeWidget::NodeWidget(NodeUI *parent) :
parent_(parent)
{
QVBoxLayout* layout = new QVBoxLayout(this);
QLabel* title = new QLabel("Node");
layout->addWidget(title);
QGridLayout* grid_layout = new QGridLayout();
grid_layout->addWidget(new QLabel("Option 1"), 0, 0);
grid_layout->addWidget(new QLineEdit("Value 1"), 0, 1);
grid_layout->addWidget(new QLabel("Option 2"), 1, 0);
grid_layout->addWidget(new QLineEdit("Value 2"), 1, 1);
layout->addLayout(grid_layout);
}
void NodeWidget::resizeEvent(QResizeEvent *event)
{
parent_->Resize(event->size());
}
bool NodeWidget::event(QEvent *event)
{
if ((event->type() == QEvent::MouseButtonPress
|| event->type() == QEvent::MouseButtonRelease
|| event->type() == QEvent::MouseMove
|| event->type() == QEvent::MouseButtonDblClick)
&& parent_->scene()->sendEvent(parent_, event)) {
return true;
}
return QWidget::event(event);
}