Files
oak-editor/ui/viewerwindow.h
T

18 lines
315 B
C++

#ifndef VIEWERWINDOW_H
#define VIEWERWINDOW_H
#include <QOpenGLWindow>
class ViewerWindow : public QOpenGLWindow {
Q_OBJECT
public:
ViewerWindow(QOpenGLContext* share);
void set_texture(GLuint t, double iar);
private:
void paintGL();
GLuint texture;
double ar;
};
#endif // VIEWERWINDOW_H