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oak-editor/app/project/item/item.cpp
T

144 lines
2.2 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "item.h"
Item::Item() :
parent_(nullptr)
{
}
Item::~Item()
{
}
void Item::add_child(ItemPtr c)
{
if (c->parent_ == this) {
return;
}
if (c->parent_ != nullptr) {
c->parent_->remove_child(c.get());
}
children_.append(c);
c->parent_ = this;
}
void Item::remove_child(Item *c)
{
if (c->parent_ != this) {
return;
}
// Remove all instances of this child in the list
for (int i=0;i<children_.size();i++) {
if (children_.at(i).get() == c) {
children_.removeAt(i);
i--;
}
}
c->parent_ = nullptr;
}
int Item::child_count() const
{
return children_.size();
}
Item *Item::child(int i) const
{
return children_.at(i).get();
}
ItemPtr Item::shared_ptr_from_raw(Item *item)
{
for (int i=0;i<children_.size();i++) {
if (children_.at(i).get() == item) {
return children_.at(i);
}
}
return nullptr;
}
const QString &Item::name() const
{
return name_;
}
void Item::set_name(const QString &n)
{
name_ = n;
}
const QString &Item::tooltip() const
{
return tooltip_;
}
void Item::set_tooltip(const QString &t)
{
tooltip_ = t;
}
const QIcon &Item::icon()
{
return icon_;
}
void Item::set_icon(const QIcon &icon)
{
icon_ = icon;
}
Item *Item::parent() const
{
return parent_;
}
const Item *Item::root() const
{
const Item* item = this;
while (item->parent() != nullptr) {
item = item->parent();
}
return item;
}
bool Item::CanHaveChildren() const
{
return false;
}
void Item::Lock()
{
mutex_.lock();
}
void Item::Unlock()
{
mutex_.unlock();
}