254 lines
10 KiB
C++
254 lines
10 KiB
C++
#include "transformeffect.h"
|
|
|
|
#include <QWidget>
|
|
#include <QLabel>
|
|
#include <QGridLayout>
|
|
#include <QSpinBox>
|
|
#include <QCheckBox>
|
|
#include <QOpenGLFunctions>
|
|
#include <QComboBox>
|
|
#include <QMouseEvent>
|
|
|
|
#include "ui/collapsiblewidget.h"
|
|
#include "project/clip.h"
|
|
#include "project/sequence.h"
|
|
#include "project/footage.h"
|
|
#include "io/math.h"
|
|
#include "ui/labelslider.h"
|
|
#include "ui/comboboxex.h"
|
|
#include "panels/project.h"
|
|
#include "debug.h"
|
|
|
|
#include "panels/panels.h"
|
|
#include "panels/viewer.h"
|
|
#include "ui/viewerwidget.h"
|
|
|
|
#define BLEND_MODE_NORMAL 0
|
|
#define BLEND_MODE_SCREEN 1
|
|
#define BLEND_MODE_MULTIPLY 2
|
|
#define BLEND_MODE_OVERLAY 3
|
|
|
|
TransformEffect::TransformEffect(Clip* c, const EffectMeta* em) : Effect(c, em) {
|
|
enable_coords = true;
|
|
|
|
EffectRow* position_row = add_row(tr("Position"));
|
|
position_x = position_row->add_field(EFFECT_FIELD_DOUBLE, "posx"); // position X
|
|
position_y = position_row->add_field(EFFECT_FIELD_DOUBLE, "posy"); // position Y
|
|
|
|
EffectRow* scale_row = add_row(tr("Scale"));
|
|
scale_x = scale_row->add_field(EFFECT_FIELD_DOUBLE, "scalex"); // scale X (and Y is uniform scale is selected)
|
|
scale_x->set_double_minimum_value(0);
|
|
scale_x->set_double_maximum_value(3000);
|
|
scale_y = scale_row->add_field(EFFECT_FIELD_DOUBLE, "scaley"); // scale Y (disabled if uniform scale is selected)
|
|
scale_y->set_double_minimum_value(0);
|
|
scale_y->set_double_maximum_value(3000);
|
|
|
|
EffectRow* uniform_scale_row = add_row(tr("Uniform Scale"));
|
|
uniform_scale_field = uniform_scale_row->add_field(EFFECT_FIELD_BOOL, "uniformscale"); // uniform scale option
|
|
|
|
EffectRow* rotation_row = add_row(tr("Rotation"));
|
|
rotation = rotation_row->add_field(EFFECT_FIELD_DOUBLE, "rotation");
|
|
|
|
EffectRow* anchor_point_row = add_row(tr("Anchor Point"));
|
|
anchor_x_box = anchor_point_row->add_field(EFFECT_FIELD_DOUBLE, "anchorx"); // anchor point X
|
|
anchor_y_box = anchor_point_row->add_field(EFFECT_FIELD_DOUBLE, "anchory"); // anchor point Y
|
|
|
|
EffectRow* opacity_row = add_row(tr("Opacity"));
|
|
opacity = opacity_row->add_field(EFFECT_FIELD_DOUBLE, "opacity"); // opacity
|
|
opacity->set_double_minimum_value(0);
|
|
opacity->set_double_maximum_value(100);
|
|
|
|
EffectRow* blend_mode_row = add_row(tr("Blend Mode"));
|
|
blend_mode_box = blend_mode_row->add_field(EFFECT_FIELD_COMBO, "blendmode"); // blend mode
|
|
blend_mode_box->add_combo_item(tr("Normal"), BLEND_MODE_NORMAL);
|
|
blend_mode_box->add_combo_item(tr("Overlay"), BLEND_MODE_OVERLAY);
|
|
blend_mode_box->add_combo_item(tr("Screen"), BLEND_MODE_SCREEN);
|
|
blend_mode_box->add_combo_item(tr("Multiply"), BLEND_MODE_MULTIPLY);
|
|
|
|
// set up gizmos
|
|
top_left_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
|
top_left_gizmo->set_cursor(Qt::SizeFDiagCursor);
|
|
top_left_gizmo->x_field1 = scale_x;
|
|
|
|
top_center_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
|
top_center_gizmo->set_cursor(Qt::SizeVerCursor);
|
|
top_center_gizmo->y_field1 = scale_x;
|
|
|
|
top_right_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
|
top_right_gizmo->set_cursor(Qt::SizeBDiagCursor);
|
|
top_right_gizmo->x_field1 = scale_x;
|
|
|
|
bottom_left_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
|
bottom_left_gizmo->set_cursor(Qt::SizeBDiagCursor);
|
|
bottom_left_gizmo->x_field1 = scale_x;
|
|
|
|
bottom_center_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
|
bottom_center_gizmo->set_cursor(Qt::SizeVerCursor);
|
|
bottom_center_gizmo->y_field1 = scale_x;
|
|
|
|
bottom_right_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
|
bottom_right_gizmo->set_cursor(Qt::SizeFDiagCursor);
|
|
bottom_right_gizmo->x_field1 = scale_x;
|
|
|
|
left_center_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
|
left_center_gizmo->set_cursor(Qt::SizeHorCursor);
|
|
left_center_gizmo->x_field1 = scale_x;
|
|
|
|
right_center_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
|
right_center_gizmo->set_cursor(Qt::SizeHorCursor);
|
|
right_center_gizmo->x_field1 = scale_x;
|
|
|
|
anchor_gizmo = add_gizmo(GIZMO_TYPE_TARGET);
|
|
anchor_gizmo->set_cursor(Qt::SizeAllCursor);
|
|
anchor_gizmo->x_field1 = anchor_x_box;
|
|
anchor_gizmo->y_field1 = anchor_y_box;
|
|
anchor_gizmo->x_field2 = position_x;
|
|
anchor_gizmo->y_field2 = position_y;
|
|
|
|
rotate_gizmo = add_gizmo(GIZMO_TYPE_DOT);
|
|
rotate_gizmo->color = Qt::green;
|
|
rotate_gizmo->set_cursor(Qt::SizeAllCursor);
|
|
rotate_gizmo->x_field1 = rotation;
|
|
|
|
rect_gizmo = add_gizmo(GIZMO_TYPE_POLY);
|
|
rect_gizmo->x_field1 = position_x;
|
|
rect_gizmo->y_field1 = position_y;
|
|
|
|
connect(uniform_scale_field, SIGNAL(toggled(bool)), this, SLOT(toggle_uniform_scale(bool)));
|
|
|
|
// set defaults
|
|
uniform_scale_field->set_bool_value(true);
|
|
blend_mode_box->set_combo_index(0);
|
|
set = false;
|
|
refresh();
|
|
}
|
|
|
|
void adjust_field(EffectField* field, double old_offset, double new_offset) {
|
|
if (field->keyframes.size() > 0) {
|
|
for (int i=0;i<field->keyframes.size();i++) {
|
|
field->keyframes[i].data = field->keyframes.at(i).data.toDouble() - old_offset + new_offset;
|
|
}
|
|
} else {
|
|
field->set_current_data(field->get_current_data().toDouble() - old_offset + new_offset);
|
|
}
|
|
}
|
|
|
|
void TransformEffect::refresh() {
|
|
if (parent_clip != NULL && parent_clip->sequence != NULL) {
|
|
double new_default_pos_x = parent_clip->sequence->width/2;
|
|
double new_default_pos_y = parent_clip->sequence->height/2;
|
|
|
|
/*if (set) {
|
|
adjust_field(position_x, default_pos_x, new_default_pos_x);
|
|
adjust_field(position_y, default_pos_y, new_default_pos_y);
|
|
}*/
|
|
|
|
double default_pos_x = new_default_pos_x;
|
|
double default_pos_y = new_default_pos_y;
|
|
|
|
position_x->set_double_default_value(default_pos_x);
|
|
position_y->set_double_default_value(default_pos_y);
|
|
scale_x->set_double_default_value(100);
|
|
scale_y->set_double_default_value(100);
|
|
|
|
anchor_x_box->set_double_default_value(0);
|
|
anchor_y_box->set_double_default_value(0);
|
|
opacity->set_double_default_value(100);
|
|
|
|
double x_percent_multipler = 200.0 / parent_clip->sequence->width;
|
|
double y_percent_multipler = 200.0 / parent_clip->sequence->height;
|
|
top_left_gizmo->x_field_multi1 = -x_percent_multipler;
|
|
top_left_gizmo->y_field_multi1 = -y_percent_multipler;
|
|
top_center_gizmo->y_field_multi1 = -y_percent_multipler;
|
|
top_right_gizmo->x_field_multi1 = x_percent_multipler;
|
|
top_right_gizmo->y_field_multi1 = -y_percent_multipler;
|
|
bottom_left_gizmo->x_field_multi1 = -x_percent_multipler;
|
|
bottom_left_gizmo->y_field_multi1 = y_percent_multipler;
|
|
bottom_center_gizmo->y_field_multi1 = y_percent_multipler;
|
|
bottom_right_gizmo->x_field_multi1 = x_percent_multipler;
|
|
bottom_right_gizmo->y_field_multi1 = y_percent_multipler;
|
|
left_center_gizmo->x_field_multi1 = -x_percent_multipler;
|
|
right_center_gizmo->x_field_multi1 = x_percent_multipler;
|
|
rotate_gizmo->x_field_multi1 = x_percent_multipler;
|
|
|
|
set = true;
|
|
}
|
|
}
|
|
|
|
void TransformEffect::toggle_uniform_scale(bool enabled) {
|
|
scale_y->set_enabled(!enabled);
|
|
|
|
top_center_gizmo->y_field1 = enabled ? scale_x : scale_y;
|
|
bottom_center_gizmo->y_field1 = enabled ? scale_x : scale_y;
|
|
top_left_gizmo->y_field1 = enabled ? NULL : scale_y;
|
|
top_right_gizmo->y_field1 = enabled ? NULL : scale_y;
|
|
bottom_left_gizmo->y_field1 = enabled ? NULL : scale_y;
|
|
bottom_right_gizmo->y_field1 = enabled ? NULL : scale_y;
|
|
}
|
|
|
|
void TransformEffect::process_coords(double timecode, GLTextureCoords& coords, int data) {
|
|
// position
|
|
glTranslatef(position_x->get_double_value(timecode)-(parent_clip->sequence->width/2), position_y->get_double_value(timecode)-(parent_clip->sequence->height/2), 0);
|
|
|
|
// anchor point
|
|
int anchor_x_offset = (anchor_x_box->get_double_value(timecode));
|
|
int anchor_y_offset = (anchor_y_box->get_double_value(timecode));
|
|
coords.vertexTopLeftX -= anchor_x_offset;
|
|
coords.vertexTopRightX -= anchor_x_offset;
|
|
coords.vertexBottomLeftX -= anchor_x_offset;
|
|
coords.vertexBottomRightX -= anchor_x_offset;
|
|
coords.vertexTopLeftY -= anchor_y_offset;
|
|
coords.vertexTopRightY -= anchor_y_offset;
|
|
coords.vertexBottomLeftY -= anchor_y_offset;
|
|
coords.vertexBottomRightY -= anchor_y_offset;
|
|
|
|
// rotation
|
|
glRotatef(rotation->get_double_value(timecode), 0, 0, 1);
|
|
|
|
// scale
|
|
float sx = scale_x->get_double_value(timecode)*0.01;
|
|
float sy = (uniform_scale_field->get_bool_value(timecode)) ? sx : scale_y->get_double_value(timecode)*0.01;
|
|
glScalef(sx, sy, 1);
|
|
|
|
// blend mode
|
|
switch (blend_mode_box->get_combo_data(timecode).toInt()) {
|
|
case BLEND_MODE_NORMAL:
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
|
break;
|
|
case BLEND_MODE_OVERLAY:
|
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
|
|
break;
|
|
case BLEND_MODE_SCREEN:
|
|
glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR);
|
|
break;
|
|
case BLEND_MODE_MULTIPLY:
|
|
glBlendFunc(GL_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA);
|
|
break;
|
|
default:
|
|
qCritical() << "Invalid blend mode. This is a bug - please contact developers";
|
|
}
|
|
|
|
// opacity
|
|
float color[4];
|
|
glGetFloatv(GL_CURRENT_COLOR, color);
|
|
glColor4f(1.0, 1.0, 1.0, color[3]*(opacity->get_double_value(timecode)*0.01));
|
|
}
|
|
|
|
void TransformEffect::gizmo_draw(double timecode, GLTextureCoords& coords) {
|
|
top_left_gizmo->world_pos[0] = QPoint(coords.vertexTopLeftX, coords.vertexTopLeftY);
|
|
top_center_gizmo->world_pos[0] = QPoint(lerp(coords.vertexTopLeftX, coords.vertexTopRightX, 0.5), lerp(coords.vertexTopLeftY, coords.vertexTopRightY, 0.5));
|
|
top_right_gizmo->world_pos[0] = QPoint(coords.vertexTopRightX, coords.vertexTopRightY);
|
|
right_center_gizmo->world_pos[0] = QPoint(lerp(coords.vertexTopRightX, coords.vertexBottomRightX, 0.5), lerp(coords.vertexTopRightY, coords.vertexBottomRightY, 0.5));
|
|
bottom_right_gizmo->world_pos[0] = QPoint(coords.vertexBottomRightX, coords.vertexBottomRightY);
|
|
bottom_center_gizmo->world_pos[0] = QPoint(lerp(coords.vertexBottomRightX, coords.vertexBottomLeftX, 0.5), lerp(coords.vertexBottomRightY, coords.vertexBottomLeftY, 0.5));
|
|
bottom_left_gizmo->world_pos[0] = QPoint(coords.vertexBottomLeftX, coords.vertexBottomLeftY);
|
|
left_center_gizmo->world_pos[0] = QPoint(lerp(coords.vertexBottomLeftX, coords.vertexTopLeftX, 0.5), lerp(coords.vertexBottomLeftY, coords.vertexTopLeftY, 0.5));
|
|
|
|
rotate_gizmo->world_pos[0] = QPoint(lerp(top_center_gizmo->world_pos[0].x(), bottom_center_gizmo->world_pos[0].x(), -0.1), lerp(top_center_gizmo->world_pos[0].y(), bottom_center_gizmo->world_pos[0].y(), -0.1));
|
|
|
|
rect_gizmo->world_pos[0] = QPoint(coords.vertexTopLeftX, coords.vertexTopLeftY);
|
|
rect_gizmo->world_pos[1] = QPoint(coords.vertexTopRightX, coords.vertexTopRightY);
|
|
rect_gizmo->world_pos[2] = QPoint(coords.vertexBottomRightX, coords.vertexBottomRightY);
|
|
rect_gizmo->world_pos[3] = QPoint(coords.vertexBottomLeftX, coords.vertexBottomLeftY);
|
|
}
|