Files
oak-editor/app/render/backend/osl/oslbackend.h
T

26 lines
438 B
C++

#ifndef OSLBACKEND_H
#define OSLBACKEND_H
#include "../videorenderbackend.h"
class OSLBackend : public VideoRenderBackend
{
Q_OBJECT
public:
OSLBackend(QObject* parent = nullptr);
virtual ~OSLBackend() override;
protected:
virtual bool InitInternal() override;
virtual bool CompileInternal() override;
virtual void DecompileInternal() override;
virtual void ParamsChangedEvent() override;
};
#endif // OSLBACKEND_H