Files
oak-editor/app/widget/timelinewidget/timelinewidget.h
T
itsmattkc 2b24fae26f implemented vertical "zooming" in the TimelineWidget and CurveView
This comes in the form of changing the vertical scale in the CurveView and
adjusting all track heights in the Timeline.
2019-12-31 00:23:28 +11:00

431 lines
12 KiB
C++

#ifndef TIMELINEWIDGET_H
#define TIMELINEWIDGET_H
#include <QScrollBar>
#include <QRubberBand>
#include <QWidget>
#include "core.h"
#include "timelineandtrackview.h"
#include "widget/slider/timeslider.h"
#include "widget/timelinewidget/timelinescaledobject.h"
#include "widget/timeruler/timeruler.h"
/**
* @brief Full widget for working with TimelineOutput nodes
*
* Encapsulates TimelineViews, TimeRulers, and scrollbars for a complete widget to manipulate Timelines
*/
class TimelineWidget : public QWidget, public TimelineScaledObject
{
Q_OBJECT
public:
TimelineWidget(QWidget* parent = nullptr);
void Clear();
void SetTime(int64_t timestamp);
void ConnectTimelineNode(TimelineOutput* node);
void DisconnectTimelineNode();
void ZoomIn();
void ZoomOut();
void SelectAll();
void DeselectAll();
void RippleToIn();
void RippleToOut();
void EditToIn();
void EditToOut();
void GoToPrevCut();
void GoToNextCut();
void SplitAtPlayhead();
void DeleteSelected();
void IncreaseTrackHeight();
void DecreaseTrackHeight();
QList<TimelineViewBlockItem*> GetSelectedBlocks();
public slots:
void SetTimebase(const rational& timebase);
protected:
virtual void resizeEvent(QResizeEvent *event) override;
signals:
void TimeChanged(const int64_t& time);
private:
class Tool
{
public:
Tool(TimelineWidget* parent);
virtual ~Tool();
virtual void MousePress(TimelineViewMouseEvent *){}
virtual void MouseMove(TimelineViewMouseEvent *){}
virtual void MouseRelease(TimelineViewMouseEvent *){}
virtual void MouseDoubleClick(TimelineViewMouseEvent *){}
virtual void DragEnter(TimelineViewMouseEvent *){}
virtual void DragMove(TimelineViewMouseEvent *){}
virtual void DragLeave(QDragLeaveEvent *){}
virtual void DragDrop(TimelineViewMouseEvent *){}
TimelineWidget* parent();
static Timeline::MovementMode FlipTrimMode(const Timeline::MovementMode& trim_mode);
protected:
/**
* @brief Retrieve the QGraphicsItem at a particular scene position
*
* Requires a float-based scene position. If you have a screen position, use GetScenePos() first to convert it to a
* scene position
*/
TimelineViewBlockItem* GetItemAtScenePos(const TimelineCoordinate &coord);
/**
* @brief Validates Ghosts that are moving horizontally (time-based)
*
* Validation is the process of ensuring that whatever movements the user is making are "valid" and "legal". This
* function's validation ensures that no Ghost's in point ends up in a negative timecode.
*/
rational ValidateFrameMovement(rational movement, const QVector<TimelineViewGhostItem*> ghosts);
/**
* @brief Validates Ghosts that are moving vertically (track-based)
*
* This function's validation ensures that no Ghost's track ends up in a negative (non-existent) track.
*/
int ValidateTrackMovement(int movement, const QVector<TimelineViewGhostItem*> ghosts);
enum SnapPoints {
kSnapToClips = 0x1,
kSnapToPlayhead = 0x2,
kSnapAll = 0xFF
};
/**
* @brief Snaps point `start_point` that is moving by `movement` to currently existing clips
*/
bool SnapPoint(QList<rational> start_times, rational *movement, int snap_points = kSnapAll);
QList<rational> snap_points_;
bool dragging_;
TimelineCoordinate drag_start_;
private:
TimelineWidget* parent_;
};
class PointerTool : public Tool
{
public:
PointerTool(TimelineWidget* parent);
virtual void MousePress(TimelineViewMouseEvent *event) override;
virtual void MouseMove(TimelineViewMouseEvent *event) override;
virtual void MouseRelease(TimelineViewMouseEvent *event) override;
protected:
void SetMovementAllowed(bool allowed);
void SetTrackMovementAllowed(bool allowed);
void SetTrimmingAllowed(bool allowed);
virtual void MouseReleaseInternal(TimelineViewMouseEvent *event);
virtual rational FrameValidateInternal(rational time_movement, const QVector<TimelineViewGhostItem *> &ghosts);
virtual void InitiateGhosts(TimelineViewBlockItem* clicked_item,
Timeline::MovementMode trim_mode,
bool allow_gap_trimming);
TimelineViewGhostItem* AddGhostFromBlock(Block *block, const TrackReference& track, Timeline::MovementMode mode);
TimelineViewGhostItem* AddGhostFromNull(const rational& in, const rational& out, const TrackReference& track, Timeline::MovementMode mode);
/**
* @brief Validates Ghosts that are getting their in points trimmed
*
* Assumes ghost->data() is a Block. Ensures no Ghost's in point becomes a negative timecode. Also ensures no
* Ghost's length becomes 0 or negative.
*/
rational ValidateInTrimming(rational movement, const QVector<TimelineViewGhostItem*> ghosts, bool prevent_overwriting);
/**
* @brief Validates Ghosts that are getting their out points trimmed
*
* Assumes ghost->data() is a Block. Ensures no Ghost's in point becomes a negative timecode. Also ensures no
* Ghost's length becomes 0 or negative.
*/
rational ValidateOutTrimming(rational movement, const QVector<TimelineViewGhostItem*> ghosts, bool prevent_overwriting);
virtual void ProcessDrag(const TimelineCoordinate &mouse_pos);
private:
void InitiateDrag(const TimelineCoordinate &mouse_pos);
void AddGhostInternal(TimelineViewGhostItem* ghost, Timeline::MovementMode mode);
bool IsClipTrimmable(TimelineViewBlockItem* clip,
const QList<TimelineViewBlockItem*>& items,
const Timeline::MovementMode& mode);
TrackReference track_start_;
bool movement_allowed_;
bool trimming_allowed_;
bool track_movement_allowed_;
bool rubberband_selecting_;
TrackType drag_track_type_;
};
class ImportTool : public Tool
{
public:
ImportTool(TimelineWidget* parent);
virtual void DragEnter(TimelineViewMouseEvent *event) override;
virtual void DragMove(TimelineViewMouseEvent *event) override;
virtual void DragLeave(QDragLeaveEvent *event) override;
virtual void DragDrop(TimelineViewMouseEvent *event) override;
private:
int import_pre_buffer_;
};
class RazorTool : public Tool
{
public:
RazorTool(TimelineWidget* parent);
virtual void MousePress(TimelineViewMouseEvent *event) override;
virtual void MouseMove(TimelineViewMouseEvent *event) override;
virtual void MouseRelease(TimelineViewMouseEvent *event) override;
private:
QVector<TrackReference> split_tracks_;
};
class RippleTool : public PointerTool
{
public:
RippleTool(TimelineWidget* parent);
protected:
virtual void MouseReleaseInternal(TimelineViewMouseEvent *event) override;
virtual rational FrameValidateInternal(rational time_movement, const QVector<TimelineViewGhostItem*>& ghosts) override;
virtual void InitiateGhosts(TimelineViewBlockItem* clicked_item,
Timeline::MovementMode trim_mode,
bool allow_gap_trimming) override;
};
class RollingTool : public PointerTool
{
public:
RollingTool(TimelineWidget* parent);
protected:
virtual void MouseReleaseInternal(TimelineViewMouseEvent *event) override;
virtual rational FrameValidateInternal(rational time_movement, const QVector<TimelineViewGhostItem*>& ghosts) override;
virtual void InitiateGhosts(TimelineViewBlockItem* clicked_item,
Timeline::MovementMode trim_mode,
bool allow_gap_trimming) override;
};
class SlideTool : public PointerTool
{
public:
SlideTool(TimelineWidget* parent);
protected:
virtual void MouseReleaseInternal(TimelineViewMouseEvent *event) override;
virtual rational FrameValidateInternal(rational time_movement, const QVector<TimelineViewGhostItem*>& ghosts) override;
virtual void InitiateGhosts(TimelineViewBlockItem* clicked_item,
Timeline::MovementMode trim_mode,
bool allow_gap_trimming) override;
};
class SlipTool : public PointerTool
{
public:
SlipTool(TimelineWidget* parent);
protected:
virtual void ProcessDrag(const TimelineCoordinate &mouse_pos) override;
virtual void MouseReleaseInternal(TimelineViewMouseEvent *event) override;
};
class HandTool : public Tool
{
public:
HandTool(TimelineWidget* parent);
virtual void MousePress(TimelineViewMouseEvent *event) override;
virtual void MouseMove(TimelineViewMouseEvent *event) override;
virtual void MouseRelease(TimelineViewMouseEvent *event) override;
private:
QPoint screen_drag_start_;
QPoint scrollbar_start_;
};
class ZoomTool : public Tool
{
public:
ZoomTool(TimelineWidget* parent);
virtual void MousePress(TimelineViewMouseEvent *event) override;
virtual void MouseMove(TimelineViewMouseEvent *event) override;
virtual void MouseRelease(TimelineViewMouseEvent *event) override;
};
class AddTool : public Tool
{
public:
AddTool(TimelineWidget* parent);
virtual void MousePress(TimelineViewMouseEvent *event) override;
virtual void MouseMove(TimelineViewMouseEvent *event) override;
virtual void MouseRelease(TimelineViewMouseEvent *event) override;
protected:
void MouseMoveInternal(const rational& cursor_frame, bool outwards);
TimelineViewGhostItem* ghost_;
rational drag_start_point_;
};
class TransitionTool : public AddTool
{
public:
TransitionTool(TimelineWidget* parent);
virtual void MousePress(TimelineViewMouseEvent *event) override;
virtual void MouseMove(TimelineViewMouseEvent *event) override;
virtual void MouseRelease(TimelineViewMouseEvent *event) override;
protected:
private:
bool dual_transition_;
};
void DeleteSelectedInternal(const QList<Block*> blocks, bool remove_from_graph, QUndoCommand* command);
void SetBlockLinksSelected(Block *block, bool selected);
QPoint drag_origin_;
void StartRubberBandSelect(bool select_links);
void MoveRubberBandSelect(bool select_links);
void EndRubberBandSelect(bool select_links);
QRubberBand rubberband_;
QList<QGraphicsItem*> rubberband_now_selected_;
void StartHandDrag();
void MoveHandDrag();
void EndHandDrag();
TimelineView* hand_drag_view_;
QPoint hand_drag_view_origin_;
Tool* GetActiveTool();
QVector< std::shared_ptr<Tool> > tools_;
std::shared_ptr<ImportTool> import_tool_;
Tool* active_tool_;
void ClearGhosts();
bool HasGhosts();
QVector<TimelineViewGhostItem*> ghost_items_;
QMap<Block*, TimelineViewBlockItem*> block_items_;
void RippleEditTo(Timeline::MovementMode mode, bool insert_gaps);
void SetTimeAndSignal(const int64_t& t);
TrackOutput* GetTrackFromReference(const TrackReference& ref);
QList<TimelineAndTrackView*> views_;
TimeRuler* ruler_;
TimelineOutput* timeline_node_;
int64_t playhead_;
QScrollBar* horizontal_scroll_;
TimeSlider* timecode_label_;
int GetTrackY(const TrackReference& ref);
int GetTrackHeight(const TrackReference& ref);
void CenterOn(qreal scene_pos);
void AddGhost(TimelineViewGhostItem* ghost);
private slots:
void SetScale(double scale);
void UpdateInternalTime(const int64_t& timestamp);
void UpdateTimelineLength(const rational& length);
void ViewMousePressed(TimelineViewMouseEvent* event);
void ViewMouseMoved(TimelineViewMouseEvent* event);
void ViewMouseReleased(TimelineViewMouseEvent* event);
void ViewMouseDoubleClicked(TimelineViewMouseEvent* event);
void ViewDragEntered(TimelineViewMouseEvent* event);
void ViewDragMoved(TimelineViewMouseEvent* event);
void ViewDragLeft(QDragLeaveEvent* event);
void ViewDragDropped(TimelineViewMouseEvent* event);
void AddBlock(Block* block, TrackReference track);
void RemoveBlock(Block* block);
void AddTrack(TrackOutput* track, TrackType type);
void RemoveTrack(TrackOutput* track);
/**
* @brief Slot for when a Block node changes its parameters and the graphics need to update
*
* This slot does a static_cast on sender() to Block*, meaning all objects triggering this slot must be Blocks or
* derivatives.
*/
void BlockChanged();
void UpdateHorizontalSplitters();
void UpdateTimecodeWidthFromSplitters(QSplitter *s);
void TrackHeightChanged(TrackType type, int index, int height);
void ShowContextMenu();
void ShowSpeedDurationDialog();
};
#endif // TIMELINEWIDGET_H