This website requires JavaScript.
Explore
Help
Sign In
oak-team
/
oak-editor
Watch
1
Star
0
Fork
0
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
Files
2b1640ac04ebb543728fe8d0582e4ef294d48a01
oak-editor
/
app
/
widget
/
scope
/
waveform
T
History
itsmattkc
2b1640ac04
frame/texture: use dividers when allocating buffers
...
Allows render pipeline to know the "real" and "simulated" resolution of a divided buffer.
2020-05-04 01:08:46 +10:00
..
CMakeLists.txt
scope: implemented waveform scope
2020-04-20 22:58:29 +10:00
waveform.cpp
frame/texture: use dividers when allocating buffers
2020-05-04 01:08:46 +10:00
waveform.h
waveformscope: convert buffers to DVL before drawing the waveform
2020-04-29 00:36:55 +10:00