174 lines
4.9 KiB
C++
174 lines
4.9 KiB
C++
/***
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Oak - Non-Linear Video Editor
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Copyright (C) 2026 Oak Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef RENDERWORKERPOOL_H
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#define RENDERWORKERPOOL_H
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#include <QHash>
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#include <QMutex>
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#include <QSet>
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#include <QThread>
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#include <QVector>
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#include <QWaitCondition>
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#include <deque>
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#include <memory>
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#include "codec/frame.h"
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#include "node/project/serializer/serializer.h"
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#include "render/ipc/frameslotpool.h"
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#include "render/ipc/ipcmessage.h"
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#include "render/ipc/sharedmemoryregion.h"
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#include "render/rendermanager.h"
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class QProcess;
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namespace olive
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{
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class Project;
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class RenderWorkerPool : public QThread {
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Q_OBJECT
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public:
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explicit RenderWorkerPool(DecoderCache *decoder_cache,
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const QString &gpu_backend,
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QObject *parent = nullptr);
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~RenderWorkerPool() override;
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bool SubmitFrame(RenderTicketPtr ticket,
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const RenderManager::RenderVideoParams ¶ms);
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bool RemoveTicket(RenderTicketPtr ticket);
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void Shutdown();
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protected:
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void run() override;
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private:
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struct Job {
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Job(RenderTicketPtr t, const RenderManager::RenderVideoParams &p)
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: ticket(t)
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, params(p)
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{
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}
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RenderTicketPtr ticket;
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RenderManager::RenderVideoParams params;
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QString graph_path;
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QString node_token;
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QVector<FramePtr> input_frames;
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};
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enum class JobResult {
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kFinished,
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kRetryableFailure,
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kFatalFailure,
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kCancelled
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};
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struct ActiveJob {
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RenderTicketPtr ticket;
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qint64 process_id = 0;
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qint64 ticket_id = 0;
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};
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struct PooledWorker {
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QProcess *process = nullptr;
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QString loaded_graph_path;
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qint64 last_used_ms = 0;
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int use_count = 0;
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// Persistent shared memory for this worker. Reusing regions across frames
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// avoids the cost of creating/destroying large shm segments every render.
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ipc::SharedMemoryRegion output_region;
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ipc::FrameSlotPool output_pool;
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size_t output_slot_bytes = 0;
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QString output_shm_key;
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ipc::SharedMemoryRegion input_region;
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ipc::FrameSlotPool input_pool;
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size_t input_slot_bytes = 0;
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QString input_shm_key;
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};
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struct CachedGraph {
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QString path;
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};
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bool PrepareJob(RenderTicketPtr ticket,
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const RenderManager::RenderVideoParams ¶ms, Job *job);
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bool WriteGraphSnapshot(Project *project, QString *path);
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bool IsSupported(const RenderManager::RenderVideoParams ¶ms) const;
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void WorkerLoop(int worker_index,
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std::vector<std::unique_ptr<PooledWorker>> *local_pool);
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void ProcessJob(const Job &job, int worker_index,
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std::vector<std::unique_ptr<PooledWorker>> *local_pool);
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JobResult ProcessJobAttempt(const Job &job, int worker_index,
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int attempt_index, PooledWorker *worker);
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void FinishWithFrame(RenderTicketPtr ticket, const ipc::FrameSlotPool &pool,
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uint32_t slot);
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void CleanupGraphFile(const QString &path);
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void AddGraphPathRef(const QString &path);
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void AddGraphPathRefLocked(const QString &path);
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void ReleaseGraphPathRef(const QString &path);
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void ReleaseGraphPathRefLocked(const QString &path);
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void SetGraphPathCached(const QString &path, bool cached);
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void SetGraphPathCachedLocked(const QString &path, bool cached);
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void CancelActiveProcess(qint64 process_id);
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void SetActiveWorker(int worker_index, RenderTicketPtr ticket,
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QProcess *worker, qint64 ticket_id);
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void ClearActiveWorker(int worker_index, qint64 process_id);
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int WorkerCount() const;
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std::unique_ptr<PooledWorker>
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AcquireWorker(std::vector<std::unique_ptr<PooledWorker>> *local_pool,
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const QString &graph_path);
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void ReturnWorker(std::vector<std::unique_ptr<PooledWorker>> *local_pool,
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std::unique_ptr<PooledWorker> worker, bool keep_alive);
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void ShutdownWorker(PooledWorker *worker);
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void
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ShutdownLocalPool(std::vector<std::unique_ptr<PooledWorker>> *local_pool);
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void ClearGraphCache();
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DecoderCache *decoder_cache_;
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QString gpu_backend_;
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QMutex mutex_;
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QWaitCondition wait_;
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std::deque<Job> queue_;
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bool stopping_ = false;
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QVector<ActiveJob> active_jobs_;
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QHash<QUuid, CachedGraph> graph_cache_;
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QHash<QString, int> graph_path_ref_count_;
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QSet<QString> cached_graph_paths_;
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static constexpr uint32_t kOutputSlots = 2;
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static constexpr int kMaxAttempts = 2;
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static constexpr int kMaxWidth = 4096;
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static constexpr int kMaxHeight = 2160;
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static constexpr int kWorkerIdleTimeoutMs = 30000;
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static constexpr int kWorkerMaxUses = 100;
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};
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}
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#endif // RENDERWORKERPOOL_H
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