Files
oak-editor/app/node/keying/despill/despill.cpp
T
Mike-Solar 2aa921b215 fix: bug-fix sweep across node, audio, render, plugin subsystems
Node core:
- MathNode/TrigonometryNode combo strings realigned with Operation enums
- mathbase scalar/vector operand pick no longer uses bitwise type checks
- NodeSetPositionAndDependenciesRecursively moves dependencies again
- RemoveAllKeyframes undo actually restores keyframes
- NodeGroup GetInputName null-deref guard, passthrough ids use input id
- NodeValueTable::Has is an exact type match; tag fallback only for
  empty tags; kStrCombo/kPushButton get data type names
- delete_all_keyframes no longer loops forever on unparented keyframes;
  keyframe-load failures propagate; rational interpolation falls back to
  double; OpacityEffect no longer leaks its internal MathNode

Audio/footage:
- AudioVisualWaveform: GetSummaryFromTime underflow OOB read, TrimIn
  prepend length bookkeeping, OverwriteSums source channel indexing
- PanNode inserts the pan value into the sample job (keyframed pan
  works); OutputParamsChanged is emitted on device change; PortAudio
  device indices are validated before Pa_GetDeviceInfo
- Footage: AdjustTimeByLoopMode no longer hangs/UBs on degenerate
  lengths, GetStreamIndex bounds-checked, CheckFootage clears stale
  state on missing files, failed probes are not cached,
  FootageDescription::Load requires its own root element

Render/track:
- ViewerOutput pushes the tagged samples value; TrackList disconnects
  the track-height lambda; GetTrackFromReference validity check
- RenderManager dummy backend: null-initialized threads, guarded
  decoder-cache/timer paths; Renderer::Destroy releases color cache
  shaders/textures; unknown dynamic backends no longer alias to oakgl
- SharedMemoryRegion POSIX attach validates segment size; ReadMessage
  skips blank lines instead of failing; GC counter clamped;
  IsRenderingCustomRange implemented; TimeOffsetNode gets a true
  inverse OutputTimeAdjustment; zero-speed clips return the held frame

Plugin/nodes:
- OliveClip: stored default region of definition is honored, on-demand
  images are cached; OliveHost sets host identity properties and logs
  instead of showing modal dialogs offscreen; Plugin.h dead decls gone
- DespillNode guards graph-less use with Rec.709 fallback; description
  typos fixed (despill, swirl); mosaic applies when only one axis
  matches; Windows-only Project filename separator test fixed
2026-07-17 08:26:48 +08:00

117 lines
3.2 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "despill.h"
#include "node/project.h"
namespace olive
{
const QString DespillNode::kTextureInput = QStringLiteral("tex_in");
const QString DespillNode::kColorInput = QStringLiteral("color_in");
const QString DespillNode::kMethodInput = QStringLiteral("method_in");
const QString DespillNode::kPreserveLuminanceInput =
QStringLiteral("preserve_luminance_input");
#define super Node
DespillNode::DespillNode()
{
AddInput(kTextureInput, NodeValue::kTexture,
InputFlags(kInputFlagNotKeyframable));
AddInput(kColorInput, NodeValue::kCombo, 0);
AddInput(kMethodInput, NodeValue::kCombo, 0);
AddInput(kPreserveLuminanceInput, NodeValue::kBoolean, false);
SetFlag(kVideoEffect);
SetEffectInput(kTextureInput);
}
QString DespillNode::Name() const
{
return tr("Despill");
}
QString DespillNode::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.despill");
}
QVector<Node::CategoryID> DespillNode::Category() const
{
return { kCategoryKeying };
}
QString DespillNode::Description() const
{
return tr("Selection of simple despill operations");
}
void DespillNode::Retranslate()
{
super::Retranslate();
SetInputName(kTextureInput, tr("Input"));
SetInputName(kColorInput, tr("Key Color"));
SetComboBoxStrings(kColorInput, { tr("Green"), tr("Blue") });
SetInputName(kMethodInput, tr("Method"));
SetComboBoxStrings(kMethodInput, { tr("Average"), tr("Double Red Average"),
tr("Double Average"), tr("Limit") });
SetInputName(kPreserveLuminanceInput, tr("Preserve Luminance"));
}
ShaderCode DespillNode::GetShaderCode(const ShaderRequest &request) const
{
Q_UNUSED(request)
return ShaderCode(
FileFunctions::ReadFileAsString(":/shaders/despill.frag"));
}
void DespillNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
NodeValueTable *table) const
{
ShaderJob job;
job.Insert(value);
// Set luma coefficients
double luma_coeffs[3] = { 0.0f, 0.0f, 0.0f };
if (project() && project()->color_manager()) {
project()->color_manager()->GetDefaultLumaCoefs(luma_coeffs);
} else {
luma_coeffs[0] = 0.2126;
luma_coeffs[1] = 0.7152;
luma_coeffs[2] = 0.0722;
}
job.Insert(
QStringLiteral("luma_coeffs"),
NodeValue(NodeValue::kVec3,
QVector3D(luma_coeffs[0], luma_coeffs[1], luma_coeffs[2])));
// If there's no texture, no need to run an operation
if (TexturePtr tex = job.Get(kTextureInput).toTexture()) {
table->Push(NodeValue::kTexture, tex->toJob(job), this);
}
}
} // namespace olive