68 lines
1.7 KiB
C++
68 lines
1.7 KiB
C++
/*
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* Oak Video Editor - Non-Linear Video Editor
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* Copyright (C) 2025 Olive CE Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef OPACITYEFFECT_H
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#define OPACITYEFFECT_H
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#include "node/group/group.h"
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namespace olive
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{
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class OpacityEffect : public Node {
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public:
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OpacityEffect();
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NODE_DEFAULT_FUNCTIONS(OpacityEffect)
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virtual QString Name() const override
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{
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return tr("Opacity");
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}
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virtual QString id() const override
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{
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return QStringLiteral("org.olivevideoeditor.Olive.opacity");
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}
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virtual QVector<CategoryID> Category() const override
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{
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return { kCategoryFilter };
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}
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virtual QString Description() const override
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{
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return tr(
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"Alter a video's opacity.\n\nThis is equivalent to multiplying a video by a number between 0.0 and 1.0.");
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}
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virtual void Retranslate() override;
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virtual ShaderCode
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GetShaderCode(const ShaderRequest &request) const override;
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virtual void Value(const NodeValueRow &value, const NodeGlobals &globals,
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NodeValueTable *table) const override;
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static const QString kTextureInput;
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static const QString kValueInput;
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};
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}
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#endif // OPACITYEFFECT_H
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