Files
oak-editor/app/node/distort/swirl/swirldistortnode.cpp
T
Mike-Solar 2aa921b215 fix: bug-fix sweep across node, audio, render, plugin subsystems
Node core:
- MathNode/TrigonometryNode combo strings realigned with Operation enums
- mathbase scalar/vector operand pick no longer uses bitwise type checks
- NodeSetPositionAndDependenciesRecursively moves dependencies again
- RemoveAllKeyframes undo actually restores keyframes
- NodeGroup GetInputName null-deref guard, passthrough ids use input id
- NodeValueTable::Has is an exact type match; tag fallback only for
  empty tags; kStrCombo/kPushButton get data type names
- delete_all_keyframes no longer loops forever on unparented keyframes;
  keyframe-load failures propagate; rational interpolation falls back to
  double; OpacityEffect no longer leaks its internal MathNode

Audio/footage:
- AudioVisualWaveform: GetSummaryFromTime underflow OOB read, TrimIn
  prepend length bookkeeping, OverwriteSums source channel indexing
- PanNode inserts the pan value into the sample job (keyframed pan
  works); OutputParamsChanged is emitted on device change; PortAudio
  device indices are validated before Pa_GetDeviceInfo
- Footage: AdjustTimeByLoopMode no longer hangs/UBs on degenerate
  lengths, GetStreamIndex bounds-checked, CheckFootage clears stale
  state on missing files, failed probes are not cached,
  FootageDescription::Load requires its own root element

Render/track:
- ViewerOutput pushes the tagged samples value; TrackList disconnects
  the track-height lambda; GetTrackFromReference validity check
- RenderManager dummy backend: null-initialized threads, guarded
  decoder-cache/timer paths; Renderer::Destroy releases color cache
  shaders/textures; unknown dynamic backends no longer alias to oakgl
- SharedMemoryRegion POSIX attach validates segment size; ReadMessage
  skips blank lines instead of failing; GC counter clamped;
  IsRenderingCustomRange implemented; TimeOffsetNode gets a true
  inverse OutputTimeAdjustment; zero-speed clips return the held frame

Plugin/nodes:
- OliveClip: stored default region of definition is honored, on-demand
  images are cached; OliveHost sets host identity properties and logs
  instead of showing modal dialogs offscreen; Plugin.h dead decls gone
- DespillNode guards graph-less use with Rec.709 fallback; description
  typos fixed (despill, swirl); mosaic applies when only one axis
  matches; Windows-only Project filename separator test fixed
2026-07-17 08:26:48 +08:00

134 lines
3.9 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "swirldistortnode.h"
namespace olive
{
const QString SwirlDistortNode::kTextureInput = QStringLiteral("tex_in");
const QString SwirlDistortNode::kRadiusInput = QStringLiteral("radius_in");
const QString SwirlDistortNode::kAngleInput = QStringLiteral("angle_in");
const QString SwirlDistortNode::kPositionInput = QStringLiteral("pos_in");
#define super Node
SwirlDistortNode::SwirlDistortNode()
{
AddInput(kTextureInput, NodeValue::kTexture,
InputFlags(kInputFlagNotKeyframable));
AddInput(kRadiusInput, NodeValue::kFloat, 200);
SetInputProperty(kRadiusInput, QStringLiteral("min"), 0);
AddInput(kAngleInput, NodeValue::kFloat, 10);
SetInputProperty(kAngleInput, QStringLiteral("base"), 0.1);
AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0));
SetFlag(kVideoEffect);
SetEffectInput(kTextureInput);
gizmo_ = AddDraggableGizmo<PointGizmo>({
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0),
NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1),
});
gizmo_->SetShape(PointGizmo::kAnchorPoint);
}
QString SwirlDistortNode::Name() const
{
return tr("Swirl");
}
QString SwirlDistortNode::id() const
{
return QStringLiteral("org.oliveeditor.Olive.swirl");
}
QVector<Node::CategoryID> SwirlDistortNode::Category() const
{
return { kCategoryDistort };
}
QString SwirlDistortNode::Description() const
{
return tr("Distorts an image by swirling it around a center point.");
}
void SwirlDistortNode::Retranslate()
{
super::Retranslate();
SetInputName(kTextureInput, tr("Input"));
SetInputName(kRadiusInput, tr("Radius"));
SetInputName(kAngleInput, tr("Angle"));
SetInputName(kPositionInput, tr("Position"));
}
ShaderCode SwirlDistortNode::GetShaderCode(const ShaderRequest &request) const
{
Q_UNUSED(request)
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/swirl.frag"));
}
void SwirlDistortNode::Value(const NodeValueRow &value,
const NodeGlobals &globals,
NodeValueTable *table) const
{
// If there's no texture, no need to run an operation
if (TexturePtr tex = value[kTextureInput].toTexture()) {
// Only run shader if at least one of flip or flop are selected
if (!qIsNull(value[kAngleInput].toDouble()) &&
!qIsNull(value[kRadiusInput].toDouble())) {
ShaderJob job(value);
job.Insert(QStringLiteral("resolution_in"),
NodeValue(NodeValue::kVec2, tex->virtual_resolution(),
this));
table->Push(NodeValue::kTexture, tex->toJob(job), this);
} else {
// If we're not flipping or flopping just push the texture
table->Push(value[kTextureInput]);
}
}
}
void SwirlDistortNode::UpdateGizmoPositions(const NodeValueRow &row,
const NodeGlobals &globals)
{
QPointF half_res(globals.square_resolution().x() / 2,
globals.square_resolution().y() / 2);
gizmo_->SetPoint(half_res + row[kPositionInput].toVec2().toPointF());
}
void SwirlDistortNode::GizmoDragMove(double x, double y,
const Qt::KeyboardModifiers &modifiers)
{
NodeInputDragger &x_drag = gizmo_->GetDraggers()[0];
NodeInputDragger &y_drag = gizmo_->GetDraggers()[1];
x_drag.Drag(x_drag.GetStartValue().toDouble() + x);
y_drag.Drag(y_drag.GetStartValue().toDouble() + y);
}
}