Files
oak-editor/effects/video/temperatureeffect.cpp
T

20 lines
725 B
C++

#include "temperatureeffect.h"
TemperatureEffect::TemperatureEffect(Clip* c) : Effect(c, EFFECT_TYPE_VIDEO, VIDEO_TEMPERATURE_EFFECT) {
enable_shader = true;
temp_val = add_row("Temperature:")->add_field(EFFECT_FIELD_DOUBLE);
temp_val->set_double_minimum_value(2000);
temp_val->set_double_default_value(5200);
temp_val->set_double_maximum_value(40000);
connect(temp_val, SIGNAL(changed()), this, SLOT(field_changed()));
vertPath = ":/shaders/common.vert";
fragPath = ":/shaders/temperatureeffect.frag";
}
void TemperatureEffect::process_shader(double timecode) {
glslProgram->setUniformValue("temperature", (GLfloat) (temp_val->get_double_value(timecode)*0.01));
}