Files
oak-editor/effects/internal/toneeffect.cpp
T
2019-05-09 00:19:36 +10:00

115 lines
2.9 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "toneeffect.h"
#include <QtMath>
#define TONE_TYPE_SINE 0
#include "timeline/clip.h"
#include "timeline/sequence.h"
ToneEffect::ToneEffect(Clip* c) : OldEffectNode(c), sinX(INT_MIN) {
type_val = new ComboInput(this, "type", tr("Type"));
type_val->AddItem(tr("Sine"), TONE_TYPE_SINE);
freq_val = new DoubleInput(this, "frequency", tr("Frequency"));
freq_val->SetMinimum(20);
freq_val->SetMaximum(20000);
freq_val->SetDefault(1000);
amount_val = new DoubleInput(this, "amount", tr("Amount"));
amount_val->SetMinimum(0);
amount_val->SetMaximum(100);
amount_val->SetDefault(25);
mix_val = new BoolInput(this, "mix", tr("Mix"));
mix_val->SetValueAt(0, true);
}
QString ToneEffect::name()
{
return tr("Tone");
}
QString ToneEffect::id()
{
return "org.olivevideoeditor.Olive.tone";
}
QString ToneEffect::description()
{
return tr("Generate a sine wave tone to mix into this clip's audio.");
}
EffectType ToneEffect::type()
{
return EFFECT_TYPE_EFFECT;
}
olive::TrackType ToneEffect::subtype()
{
return olive::kTypeAudio;
}
OldEffectNodePtr ToneEffect::Create(Clip *c)
{
return std::make_shared<ToneEffect>(c);
}
void ToneEffect::process_audio(double timecode_start,
double timecode_end,
float **samples,
int nb_samples,
int channel_count,
int type) {
Q_UNUSED(type)
double interval = (timecode_end - timecode_start)/nb_samples;
for (int i=0;i<nb_samples;i++) {
double timecode = timecode_start+(interval*i);
float tone_sample = qSin((2*M_PI*sinX*freq_val->GetDoubleAt(timecode))
/parent_clip->track()->sequence()->audio_frequency())
*log_volume(amount_val->GetDoubleAt(timecode)*0.01);
for (int j=0;j<channel_count;j++) {
if (mix_val->GetBoolAt(timecode)) {
// mix with source audio
samples[j][i] += tone_sample;
} else {
// replace source audio
samples[j][i] = tone_sample;
}
}
sinX++;
}
}