Files
oak-editor/engine/render/CMakeLists.txt
T
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

85 lines
2.7 KiB
CMake

# Olive - Non-Linear Video Editor
# Copyright (C) 2022 Olive Team
# Modifications Copyright (C) 2025 mikesolar
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
add_subdirectory(job)
add_subdirectory(ipc)
add_subdirectory(ocioconf)
add_subdirectory(opengl)
add_subdirectory(plugin)
set(OLIVE_SOURCES
${OLIVE_SOURCES}
render/audioplaybackcache.cpp
render/audioplaybackcache.h
render/audiowaveformcache.cpp
render/audiowaveformcache.h
render/backend/dynamicrenderer.cpp
render/backend/dynamicrenderer.h
render/backend/renderbackend_c.h
render/cancelatom.h
render/colormanagement.cpp
render/colorprocessor.cpp
render/colorprocessor.h
render/colorprocessorcache.h
render/diskmanager.cpp
render/diskmanager.h
render/framehashcache.cpp
render/framehashcache.h
render/framemanager.cpp
render/framemanager.h
render/lutlibrary.cpp
render/lutlibrary.h
render/interlacetexture.cpp
render/loopmode.h
render/managedcolor.cpp
render/managedcolor.h
render/playbackcache.cpp
render/playbackcache.h
render/previewaudiodevice.cpp
render/previewaudiodevice.h
render/previewautocacher.cpp
render/previewautocacher.h
render/projectcopier.cpp
render/projectcopier.h
render/renderer.cpp
render/renderer.h
render/rendercache.h
render/renderjobtracker.cpp
render/renderjobtracker.h
render/rendermanager.cpp
render/rendermanager.h
render/renderworkerpool.cpp
render/renderworkerpool.h
render/rendermodes.h
render/renderprocessor.cpp
render/renderprocessor.h
render/renderticket.cpp
render/renderticket.h
render/shadercode.h
render/subtitleparams.cpp
render/subtitleparams.h
render/texture.cpp
render/texture.h
render/videoparams.cpp
render/videoparams.h
PARENT_SCOPE
)
set(OLIVE_RESOURCES
${OLIVE_RESOURCES}
PARENT_SCOPE
)