167 lines
3.6 KiB
C++
167 lines
3.6 KiB
C++
/*
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* Olive Community Edition - Non-Linear Video Editor
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* Copyright (C) 2025 Olive CE Team
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef RENDERTICKET_H
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#define RENDERTICKET_H
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#include <QDateTime>
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#include <QMutex>
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#include <QWaitCondition>
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#include "codec/frame.h"
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#include "common/cancelableobject.h"
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#include "node/output/viewer/viewer.h"
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namespace olive
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{
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class RenderTicket : public QObject, public CancelableObject {
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Q_OBJECT
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public:
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RenderTicket();
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/**
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* @brief Get the ticket's current state
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*
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* This function is thread safe, unless `lock` is set to false. Then the caller has responsibility
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* of locking the mutex before and unlocking after this function is called.
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*/
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bool IsRunning(bool lock = true);
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/**
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* @brief Determine how many times ticket has been finished
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*
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* This function is thread safe, unless `lock` is set to false. Then the caller has responsibility
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* of locking the mutex before and unlocking after this function is called.
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*/
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int GetFinishCount(bool lock = true);
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/**
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* @brief Check if this ticket has a result
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*
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* If this ticket is running, this will always return false.
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*/
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bool HasResult();
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/**
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* @brief Get value, if any
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*/
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QVariant Get();
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/**
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* @brief Wait for ticket to be finished
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*
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* If this ticket is not running, this function returns immediately.
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*/
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void WaitForFinished();
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void WaitForFinished(QMutex *mutex);
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/**
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* @brief Access this ticket's mutex
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*
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* Use if you're doing several operations on a ticket and need to ensure thread safety while
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* doing so. Most of the time this isn't necessary since all functions are thread safe by default.
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*/
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QMutex *lock()
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{
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return &lock_;
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}
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/**
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* @brief Signal to the ticket that it is running
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*
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* If any value is set, it is cleared.
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*/
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void Start();
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/**
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* @brief Finish ticket with no value
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*
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* Sets ticket to no longer running and assume it has received no result.
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*/
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void Finish();
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/**
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* @brief Finish ticket with value
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*
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* Sets ticket to no longer running and provide a value generated by the operation requested.
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*/
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void Finish(QVariant result);
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signals:
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/**
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* @brief Emitted when finish has been called by any means (either cancelled or with a result)
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*/
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void Finished();
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private:
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void FinishInternal(bool has_result, QVariant result);
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bool is_running_;
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QVariant result_;
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bool has_result_;
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int finish_count_;
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QMutex lock_;
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QWaitCondition wait_;
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};
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using RenderTicketPtr = std::shared_ptr<RenderTicket>;
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class RenderTicketWatcher : public QObject {
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Q_OBJECT
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public:
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RenderTicketWatcher(QObject *parent = nullptr);
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RenderTicketPtr GetTicket() const
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{
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return ticket_;
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}
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void SetTicket(RenderTicketPtr ticket);
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bool IsRunning();
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void WaitForFinished();
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QVariant Get();
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bool HasResult();
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void Cancel();
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signals:
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void Finished(RenderTicketWatcher *watcher);
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private:
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RenderTicketPtr ticket_;
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private slots:
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void TicketFinished();
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};
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}
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Q_DECLARE_METATYPE(olive::RenderTicketPtr)
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#endif // RENDERTICKET_H
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