While certainly not entirely complete yet, this implements most of the UI functionality of the graph editor.
73 lines
1.3 KiB
C++
73 lines
1.3 KiB
C++
#ifndef CURVEWIDGET_H
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#define CURVEWIDGET_H
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#include <QHBoxLayout>
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#include <QPushButton>
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#include <QWidget>
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#include "curveview.h"
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#include "node/input.h"
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#include "widget/nodeparamview/nodeparamviewwidgetbridge.h"
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#include "widget/timeruler/timeruler.h"
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class CurveWidget : public QWidget
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{
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Q_OBJECT
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public:
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CurveWidget(QWidget* parent = nullptr);
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virtual ~CurveWidget() override;
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void SetInput(NodeInput* input);
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void SetTimebase(const rational& timebase);
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void SetTime(const int64_t& timestamp);
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const double& GetScale();
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void SetScale(const double& scale);
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signals:
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void TimeChanged(const int64_t& timestamp);
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protected:
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virtual void changeEvent(QEvent *) override;
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private:
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void UpdateInputLabel();
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void SetKeyframeButtonEnabled(bool enable);
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void SetKeyframeButtonChecked(bool checked);
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void SetKeyframeButtonCheckedFromType(NodeKeyframe::Type type);
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QPushButton* linear_button_;
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QPushButton* bezier_button_;
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QPushButton* hold_button_;
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TimeRuler* ruler_;
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CurveView* view_;
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NodeInput* input_;
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QLabel* input_label_;
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QHBoxLayout* widget_bridge_layout_;
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NodeParamViewWidgetBridge* bridge_;
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private slots:
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void UpdateBridgeTime(const int64_t& timestamp);
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void SelectionChanged();
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void KeyframeTypeButtonTriggered(bool checked);
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};
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#endif // CURVEWIDGET_H
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