Files
oak-editor/effects/internal/crossdissolvetransition.cpp
T
2018-10-31 17:41:14 +11:00

20 lines
482 B
C++

#include "../transition.h"
#include <QOpenGLFunctions>
// TODO port to GLSL?
CrossDissolveTransition::CrossDissolveTransition() : Transition(VIDEO_DISSOLVE_TRANSITION) {}
void CrossDissolveTransition::process_transition(double progress) {
float color[4];
glGetFloatv(GL_CURRENT_COLOR, color);
glColor4f(1.0, 1.0, 1.0, color[3]*progress);
}
Transition* CrossDissolveTransition::copy() {
Transition* t = new CrossDissolveTransition();
t->length = length;
return t;
}