Files
oak-editor/effects/linearfadetransition.cpp
T

27 lines
764 B
C++

#include "transition.h"
LinearFadeTransition::LinearFadeTransition() : Transition(AUDIO_LINEAR_FADE_TRANSITION) {}
void LinearFadeTransition::process_audio(double range_start, double range_end, quint8* samples, int nb_samples, bool reverse) {
double interval = (range_end - range_start) / nb_samples;
for (int i=0;i<nb_samples;i+=2) {
qint16 samp = (qint16) (((samples[i+1] & 0xFF) << 8) | (samples[i] & 0xFF));
if (reverse) {
samp *= 1 - (range_start + (interval * i));
} else {
samp *= range_start + (interval * i);
}
samples[i+1] = (quint8) (samp >> 8);
samples[i] = (quint8) samp;
}
}
Transition* LinearFadeTransition::copy() {
Transition* t = new LinearFadeTransition();
t->length = length;
return t;
}