Files
oak-editor/engine/node/project/sequence/sequence.h
T
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

124 lines
2.9 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_SEQUENCE_H
#define OAK_SEQUENCE_H
#include "node/output/track/tracklist.h"
#include "node/output/viewer/viewer.h"
namespace olive
{
/**
* @brief The main timeline object, an graph of edited clips that forms a complete edit
*/
class Sequence : public ViewerOutput {
Q_OBJECT
public:
Sequence();
NODE_DEFAULT_FUNCTIONS(Sequence)
virtual QString name() const override
{
return tr("Sequence");
}
virtual QString id() const override
{
return QStringLiteral("org.olivevideoeditor.Olive.sequence");
}
virtual QVector<CategoryID> category() const override
{
return { k_category_project };
}
virtual QString description() const override
{
return tr(
"A series of cuts that result in an edited video. Also called a timeline.");
}
void add_default_nodes(MultiUndoCommand *command = nullptr);
virtual QVariant data(const DataType &d) const override;
const QVector<Track *> &get_tracks() const
{
return track_cache_;
}
Track *get_track_from_reference(const Track::Reference &track_ref) const
{
if (track_ref.type() < 0 || track_ref.type() >= track_lists_.size()) {
return nullptr;
}
return track_lists_.at(track_ref.type())->get_track_at(track_ref.index());
}
/**
* @brief Same as GetTracks() but omits tracks that are locked.
*/
QVector<Track *> get_unlocked_tracks() const;
TrackList *track_list(Track::Type type) const
{
return track_lists_.at(type);
}
virtual void retranslate() override;
virtual void invalidate_cache(const TimeRange &range, const QString &from,
int element,
InvalidateCacheOptions options) override;
static const QString k_track_input_format;
protected:
virtual void InputConnectedEvent(const QString &input, int element,
Node *output) override;
virtual void InputDisconnectedEvent(const QString &input, int element,
Node *output) override;
virtual Rational verify_length_internal(Track::Type type) const override;
signals:
void track_added(Track *track);
void track_removed(Track *track);
void subtitles_changed(const TimeRange &range);
private:
QVector<TrackList *> track_lists_;
QVector<Track *> track_cache_;
private slots:
void update_track_cache();
};
}
#endif // OAK_SEQUENCE_H