Files
oak-editor/app/render/renderprocessor.h
T
itsmattkc 97b9bcc79f nodes: merged gizmotraverser and nodetabletraverser into nodetraverser
No real reason for these other derivatives that did virtually
the same thing.
2021-04-22 12:52:10 +10:00

88 lines
2.7 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2021 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef RENDERPROCESSOR_H
#define RENDERPROCESSOR_H
#include "node/traverser.h"
#include "render/renderer.h"
#include "rendercache.h"
#include "stillimagecache.h"
#include "threading/threadticket.h"
namespace olive {
class RenderProcessor : public NodeTraverser
{
public:
static void Process(RenderTicketPtr ticket, Renderer* render_ctx, StillImageCache* still_image_cache, DecoderCache* decoder_cache, ShaderCache* shader_cache, QVariant default_shader);
struct RenderedWaveform {
const Track* track;
AudioVisualWaveform waveform;
TimeRange range;
};
protected:
virtual NodeValueTable GenerateBlockTable(const Track *track, const TimeRange &range) override;
virtual QVariant ProcessVideoFootage(const FootageJob &stream, const rational &input_time) override;
virtual QVariant ProcessAudioFootage(const FootageJob &stream, const TimeRange &input_time) override;
virtual QVariant ProcessShader(const Node *node, const TimeRange &range, const ShaderJob& job) override;
virtual QVariant ProcessSamples(const Node *node, const TimeRange &range, const SampleJob &job) override;
virtual QVariant ProcessFrameGeneration(const Node *node, const GenerateJob& job) override;
virtual bool CanCacheFrames() override;
virtual QVariant GetCachedTexture(const QByteArray &hash) override;
virtual void SaveCachedTexture(const QByteArray& hash, const QVariant& texture) override;
private:
RenderProcessor(RenderTicketPtr ticket, Renderer* render_ctx, StillImageCache* still_image_cache, DecoderCache* decoder_cache, ShaderCache* shader_cache, QVariant default_shader);
void Run();
DecoderPtr ResolveDecoderFromInput(const QString &decoder_id, const Decoder::CodecStream& stream);
RenderTicketPtr ticket_;
Renderer* render_ctx_;
StillImageCache* still_image_cache_;
DecoderCache* decoder_cache_;
ShaderCache* shader_cache_;
QVariant default_shader_;
};
}
Q_DECLARE_METATYPE(olive::RenderProcessor::RenderedWaveform)
#endif // RENDERPROCESSOR_H