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oak-editor/rendering/clipqueue.cpp
T

96 lines
1.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "clipqueue.h"
ClipQueue::ClipQueue()
{
}
ClipQueue::~ClipQueue()
{
clear();
}
void ClipQueue::lock()
{
queue_lock.lock();
}
bool ClipQueue::tryLock()
{
return queue_lock.tryLock();
}
void ClipQueue::unlock()
{
queue_lock.unlock();
}
void ClipQueue::append(AVFrame *frame)
{
queue.append(frame);
}
AVFrame *ClipQueue::at(int i)
{
return queue.at(i);
}
AVFrame *ClipQueue::first()
{
return queue.first();
}
AVFrame *ClipQueue::last()
{
return queue.last();
}
void ClipQueue::removeFirst()
{
removeAt(0);
}
void ClipQueue::removeLast()
{
removeAt(queue.size()-1);
}
void ClipQueue::removeAt(int i)
{
av_frame_free(&queue[i]);
queue.removeAt(i);
}
void ClipQueue::clear()
{
while (queue.size() > 0) {
removeAt(0);
}
}
int ClipQueue::size()
{
return queue.size();
}