Files
oak-editor/crates/oakcodec
Mike-Solar 4240df1d71 refactor(crates): implement std::error::Error for all module error enums
thiserror derive across oakundo/oakcommon/oaknode/oaktimeline/oaktask/
oakotio/oakcodec/oakaudio/oakrender/oakplugin/oakengine/oakstorage;
Display carries the module prefix and the Failed context, source()
stays default except oakotio's #[from] forwarding. code() mappings and
variants unchanged; each error.rs gains Display/object-safety/code
regression tests.
2026-08-14 05:45:05 +08:00
..

oakcodec Rust crate

Status: implemented. Implements include/codec/*.h verbatim (src/ffi/); every export has success + failure-path tests (cargo test: unit tests in src/ffi/*.rs, the contract tests in tests/, and real-media tests in src/realmedia_tests.rs). The FFmpeg engine is fully implemented through the [ffmpeg-next] crate (decode, probe, audio conform, encode); the OIIO engine remains a stub in this build. This crate mirrors the crates/oaknode/ template (same FFI discipline, same testing layers).

Scope

Replaces the C++ oakcodec module (src/codec/src, ~10k lines): CPU frame buffers (Frame), the frame pool (FrameManager), media decoders/encoders with their FFmpeg and OIIO implementations, audio conform and proxy generation managers, export format/codec tables, encoding parameters, and the background-task submit hook.

Public contract: include/codec/*.h (7 headers: frame.h, decoder.h, encoder.h, conform.h, proxy.h, task.h, error.h) — frozen, implemented verbatim by src/ffi.rs. Interim state (pre-M8) is documented in src/codec/NOTES.md: conform/proxy work is delegated to the global task submit callback and otherwise reports unavailable, never crashes and never blocks.

Key architectural decisions (C++ → Rust mapping)

  1. shared_ptr → refcounted RefBox handle. The C++ Frame/ Decoder/Encoder objects are heap boxes behind the neutral by-value handle struct {ctx, addref, release, abi_version} (see handle.rs), exactly as oaknode/oakplugin do. Handles are deliberately duplicated per module: the function pointers always point into the DLL that created the object.
  2. Inheritance → traits. The C++ Decoder/Encoder abstract bases plus their FFmpeg/OIIO subclasses become a Rust trait with two implementors. The probe/dispatch (decide which implementation recognizes a file) stays in decoder.rs. Encoder's per-codec PixelFormat/SampleFormat support is a trait query, not a virtual chain.
  3. Frame owns its params by value. olive::Frame wraps an OakVideoParams handle (an oakcommon by-value handle, NOT owned by codec) plus a Vec<u8> pixel buffer. In Rust the params are held as the oakcommon handle (refcounted through bridge::common) so the byte-level ABI stays unchanged; the buffer is a plain Vec<u8>.
  4. No adapter layer. Codec calls other modules' C ABIs directly (bridge/common.rs, bridge/render.rs), keeping the 2026-08 decision recorded in NOTES.md §6. Only genuinely repeated conversions survive as small module-local helpers (e.g. fill_render_params, cancel_atom_is_cancelled).
  5. XML stays on the C++ side. EncodingParams::load/save use oakcommon's C++ XmlStreamWriter/Reader classes (src/common/src/xmlutils.h), exactly as oaknode/oakrender do — the one C++-to-C++ coupling the bridge cannot cover (NOTES.md §7).
  6. Threading. FrameManager keeps its background GC thread behind a Mutex; the C++ code's reliance on Qt's event thread is gone. The threading contract is documented per function.
  7. Enum values are the C contract. ExportFormat::Format, ExportCodec::Codec, Interlacing, VideoScalingMethod, SampleFormat::Format all stay as the raw int values the C ABI documents (oakengine/encoding.h), so ffi.rs marshals them without translation.

Layout

src/
  lib.rs         crate doc + module map
  error.rs       error codes (mirrors include/codec/error.h)
  handle.rs      refcounted-handle scaffolding (same pattern as node)
  frame.rs       Frame (CPU pixel buffer + OakVideoParams handle)
  framemanager.rs FrameManager (buffer pool + background GC thread)
  decoder.rs     Decoder trait + CodecStream + RenderMode + probe
  ffmpeg.rs      FFmpegDecoder / FFmpegEncoder (ffmpeg-next)
  oiio.rs        OIIODecoder / OIIOEncoder (OpenImageIO)
  oiioframebridge.rs oiioutils frame<->buffer conversion
  encoder.rs     Encoder trait (abstract base)
  encodingparams.rs EncodingParams (flattened ABI POD + generate_matrix)
  exportcodec.rs ExportCodec enum + codec-name table
  exportformat.rs ExportFormat enum + extension/format table
  conformmanager.rs ConformManager (stateless, task-callback driven)
  proxymanager.rs ProxyManager (stateless, task-callback driven)
  task.rs        OakCodecTaskKind / OakCodecTaskRequest / submit hook
  timecodemetadata.rs TimecodeMetadata (SMPTE/BWF parsers)
  footagedescription.rs FootageDescription (codec-internal stream desc)
  planarfiledevice.rs PlanarFileDevice (stdio plane-channel I/O)
  realmedia_tests.rs real-media tests (demo.mp4, H.264 round-trip)
  bridge/        C ABI imports: common.rs, render.rs
  ffi.rs         include/codec/*.h export layer
tests/           contract + golden tests (see test section below)

Hard rules for the implementer

  1. Every extern "C" body goes through handle::guard*; no panic crosses FFI.
  2. The handle is the only way out of the crate; the public API never hands out raw &Frame/&Decoder references.
  3. Behavior parity with C++ is proven by the unchanged C ABI test suite (src/codec/tests) plus the contract tests in tests/.
  4. Where C++ behavior is genuinely load-bearing but ugly, port the behavior, not the aesthetics; leave a // CPP-PARITY: comment with the C++ file:line.

Dependency policy

Prefer mature third-party crates (MIT/Apache-2.0/BSD, GPL-compatible) over hand-rolling; register each addition (name + reason) here. Large existing C++ libraries (OTIO, OCIO, OIIO, FFmpeg) are NEVER rewritten — they are consumed through their C ABI / bridge layers.

Dependencies

  • oakcore-rs (path) — oakcore value types (Rational, TimeRange, PixelFormat/SampleFormat) mirrored as Rust enums.
  • ffmpeg-next 9 — the FFmpeg decode/encode engine. The C++ ffmpeg_bridge library (liboakffmpeg) existed only to absorb FFmpeg API churn; the Rust crate calls ffmpeg-next directly (per the 2026-08 decision that dropped the binding-library plan). ffmpeg-next builds against the system FFmpeg via ffmpeg-sys-next (bindgen); the implementation dips into ffmpeg-sys-next (ffmpeg::ffi) only for swscale/swresample details and channel-layout construction that the safe wrapper does not expose.