- app/ no longer includes engine C++ headers nor holds engine C++ types: engine access goes through the oakengine C ABI plus C++ wrappers (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes, subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp) - engine: new C ABI functions for block/track/clip/transition navigation and predicates, links, caches, waveform/playback, disk folder, sequence_track_list, node_free, footage_is_valid, block_get_track, get_brush; loadotio/saveotio ported to the current engine API - OTIO is now a required dependency: CI and CD build it on every platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps include requirement silently disabled OTIO everywhere), runtime libraries are bundled into packages and copied next to macOS binaries (oak_copy_otio_runtime) - fix ProjectViewModel drag&drop mime read/write size mismatch (segfault) - unify color label naming (k_olive -> "Oak") in the app-side mirror - docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh) - gtest suite: 1925 passed, 0 failed
192 lines
5.7 KiB
C++
192 lines
5.7 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_VIEWMODEL_H
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#define OAK_VIEWMODEL_H
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#include <QAbstractItemModel>
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#include <QHash>
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#include "engineeventbridge.h"
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#include "oakutil/oaknode.h"
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namespace olive
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{
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/**
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* @brief An adapter that interprets the data in a Project into a Qt item model for usage in ViewModel Views.
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*
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* Assuming a Project is currently "open" (i.e. the Project is connected to a ProjectExplorer/ProjectPanel through
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* a ProjectViewModel), it may be better to make modifications (e.g. additions/removals/renames) through the
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* ProjectViewModel so that the views can be efficiently and correctly updated. ProjectViewModel contains several
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* "wrapper" functions for Project and Item functions that also signal any connected views to update accordingly.
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*
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* Engine access goes through the oak:: C++ wrapper layer (oakutil/oaknode.h),
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* which re-wraps the engine's pure C ABI into object form.
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*/
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class ProjectViewModel : public QAbstractItemModel {
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Q_OBJECT
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public:
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enum ColumnType {
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/// Media name
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k_name,
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/// Media duration
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k_duration,
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/// Media rate (frame rate for video, sample rate for audio)
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k_rate,
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/// Last modified time (for footage/files)
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k_last_modified,
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/// Creation time (for footage/files)
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k_created_time,
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/// Count
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k_column_count
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};
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static const int k_inner_text_role = Qt::UserRole + 1;
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/**
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* @brief ProjectViewModel Constructor
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*
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* @param parent
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* Parent object for memory handling
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*/
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ProjectViewModel(QObject *parent);
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/**
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* @brief Get currently active project
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*
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* @return
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*
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* Currently active project or a null handle if there is none
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*/
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oak::Project project() const;
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/**
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* @brief Set the project to adapt
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*
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* Any views attached to this model will get updated by this function.
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*
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* @param p
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*
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* Project to adapt, can be set to null to "close" the project (will show an empty model that cannot be modified)
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*/
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void set_project(oak::Project p);
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/** Compulsory Qt QAbstractItemModel overrides */
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virtual QModelIndex
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index(int row, int column,
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const QModelIndex &parent = QModelIndex()) const override;
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virtual QModelIndex parent(const QModelIndex &child) const override;
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virtual int
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rowCount(const QModelIndex &parent = QModelIndex()) const override;
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virtual int
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columnCount(const QModelIndex &parent = QModelIndex()) const override;
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virtual QVariant data(const QModelIndex &index,
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int role = Qt::DisplayRole) const override;
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/** Optional Qt QAbstractItemModel overrides */
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virtual QVariant headerData(int section, Qt::Orientation orientation,
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int role = Qt::DisplayRole) const override;
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virtual bool
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hasChildren(const QModelIndex &parent = QModelIndex()) const override;
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virtual bool setData(const QModelIndex &index, const QVariant &value,
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int role = Qt::EditRole) override;
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virtual bool canFetchMore(const QModelIndex &parent) const override;
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/** Drag and drop support */
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virtual Qt::ItemFlags flags(const QModelIndex &index) const override;
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virtual QStringList mimeTypes() const override;
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virtual QMimeData *mimeData(const QModelIndexList &indexes) const override;
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virtual bool dropMimeData(const QMimeData *data, Qt::DropAction action,
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int row, int column,
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const QModelIndex &parent) override;
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/**
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* @brief Convenience function for creating QModelIndexes from an Item object
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*/
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QModelIndex create_index_from_item(oak::Node item, int column = 0);
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private:
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/**
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* @brief Retrieve the index of `item` in its parent
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*
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* This function will return the index of a specified item in its parent according to whichever sorting algorithm
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* is currently active.
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*
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* @return
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*
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* Index of the specified item, or -1 if the item is root (in which case it has no parent).
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*/
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int index_of_child(oak::Node item) const;
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/**
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* @brief Retrieves the Item object from a given index
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*
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* A convenience function for retrieving Item objects. If the index is not valid, this returns the root Item.
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*/
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oak::Node get_item_object_from_index(const QModelIndex &index) const;
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/**
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* @brief Check if an Item is a parent of a Child
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*
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* Checks entire "parent hierarchy" of `child` to see if `parent` is one of its parents.
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*/
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bool item_is_parent_of_child(oak::Node parent, oak::Node child) const;
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void connect_item(oak::Node n);
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void disconnect_item(oak::Node n);
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/**
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* @brief Wire the bridge's folder signals to our handlers.
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*
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* Must be re-run every time bridge_ is recreated (set_project), since
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* Qt connections belong to the old bridge instance.
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*/
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void connect_bridge_signals();
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void folder_begin_insert_item(oak::Node folder, oak::Node n, int insert_index);
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void folder_end_insert_item();
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void folder_begin_remove_item(oak::Node folder, oak::Node n, int child_index);
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void folder_end_remove_item();
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oak::Project project_;
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EngineEventBridge *bridge_;
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QHash<oak::Node, int64_t> label_changed_subs_;
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private slots:
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void item_renamed(OakEngineNode *source);
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};
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}
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#endif // OAK_VIEWMODEL_H
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