Files
oak-editor/app/widget/projectexplorer/projectexplorer.h
T
Mike-Solar 66d761b4b7 R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required
- app/ no longer includes engine C++ headers nor holds engine C++ types:
  engine access goes through the oakengine C ABI plus C++ wrappers
  (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
  (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
  subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
  and predicates, links, caches, waveform/playback, disk folder,
  sequence_track_list, node_free, footage_is_valid, block_get_track,
  get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
  platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
  include requirement silently disabled OTIO everywhere), runtime
  libraries are bundled into packages and copied next to macOS binaries
  (oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
2026-07-31 22:46:52 +08:00

203 lines
5.2 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_PROJECTEXPLORER_H
#define OAK_PROJECTEXPLORER_H
#include <QSortFilterProxyModel>
#include <QStackedWidget>
#include <QTimer>
#include <QTreeView>
#include "projectviewmodel.h"
#include "widget/projectexplorer/projectexplorericonview.h"
#include "widget/projectexplorer/projectexplorerlistview.h"
#include "widget/projectexplorer/projectexplorertreeview.h"
#include "widget/projectexplorer/projectexplorernavigation.h"
#include "widget/projecttoolbar/projecttoolbar.h"
struct OakEngineNode;
namespace olive
{
/**
* @brief A widget for browsing through a Project structure.
*
* ProjectExplorer automatically handles the view<->model system using a ProjectViewModel. Therefore, all that needs to
* be provided is the Project structure itself.
*
* This widget contains three views, tree view, list view, and icon view. These can be switched at any time.
*/
class ProjectExplorer : public QWidget {
Q_OBJECT
public:
ProjectExplorer(QWidget *parent);
const ProjectToolbar::ViewType &view_type() const;
oak::Project project() const;
void set_project(oak::Project p);
oak::Node get_root() const;
void set_root(oak::Node item);
QVector<oak::Node> selected_items() const;
/**
* @brief Use a heuristic to determine which (if any) folder is selected
*
* Generally for some import/adding processes, we assume that if a folder is selected, the user probably wants to
* create the new object in it rather than in the root. If, however, more than one folder is selected, we can't
* truly determine any folder from this and just return the root instead.
*
* @return
*
* A folder that's heuristically been determined as "selected", or the root directory if none, or nullptr if no
* project is open.
*/
oak::Node get_selected_folder() const;
/**
* @brief Access the ViewModel model of the project
*/
ProjectViewModel *model();
void select_all();
void deselect_all();
void delete_selected();
bool select_item(oak::Node n, bool deselect_all_first = true);
public slots:
void set_view_type(ProjectToolbar::ViewType type);
void edit(OakEngineNode *item);
void rename_selected_item();
void set_search_filter(const QString &s);
signals:
/**
* @brief Emitted when an Item is double clicked
*
* @param item
*
* The Item that was double clicked, or nullptr if empty area was double clicked
*/
void double_clicked_item(OakEngineNode *item);
void selection_changed(const QVector<OakEngineNode *> &selected);
private:
/**
* @brief Simple convenience function for adding a view to this stacked widget
*
* Mainly for use in the constructor. Adds the view, connects its signals/slots, and sets the model.
*
* @param view
*
* View to add to the stack
*/
void add_view(QAbstractItemView *view);
/**
* @brief Browse to a specific folder index in the model
*
* Only affects list_view_ and icon_view_.
*
* @param index
*
* Either an invalid index to return to the project root, or an index to a valid Folder object.
*/
void browse_to_folder(const QModelIndex &index);
int confirm_item_deletion(oak::Node item);
bool delete_items_internal(const QVector<oak::Node> &selected,
bool &check_if_item_is_in_use,
void *command);
static QString get_human_readable_node_name(const oak::Node &node);
void update_nav_bar_text();
/**
* @brief Get the currently active QAbstractItemView
*/
QAbstractItemView *current_view() const;
QStackedWidget *stacked_widget_;
ProjectExplorerNavigation *nav_bar_;
ProjectExplorerIconView *icon_view_;
ProjectExplorerListView *list_view_;
ProjectExplorerTreeView *tree_view_;
ProjectToolbar::ViewType view_type_;
QSortFilterProxyModel sort_model_;
ProjectViewModel model_;
QVector<oak::Node> context_menu_items_;
private slots:
void view_empty_area_double_clicked_slot();
void item_double_clicked_slot(const QModelIndex &index);
void size_changed_slot(int s);
void dir_up_slot();
void show_context_menu();
void show_item_properties_dialog();
void reveal_selected_footage();
void replace_selected_footage();
void open_context_menu_item_in_new_tab();
void open_context_menu_item_in_new_window();
void generate_proxies_for_selected_footage();
void set_selected_footage_proxy_enabled(bool enabled);
void reveal_proxy_for_selected_footage();
void delete_proxies_for_selected_footage();
void show_proxy_dialog_for_selected_footage();
void view_selection_changed();
};
}
#endif // OAK_PROJECTEXPLORER_H