Files
oak-editor/app/render/backend/videorenderbackend.cpp
T
itsmattkc 5227e10f39 render one frame per thread for increased parallelism
If the nodes are now stateless, there's nothing stopping the renderer from
rendering multiple frames at once. Earlier since the nodes held some of their
input/output data (and that data could change per frame), it was not possible
to render multiple frames at once without conflicts. Now that the node state is
held in render threads, they can do whatever they want at any time.
2019-12-06 15:37:31 +11:00

237 lines
7.0 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "videorenderbackend.h"
#include <OpenImageIO/imageio.h>
#include <QApplication>
#include <QCryptographicHash>
#include <QDebug>
#include <QDir>
#include <QtMath>
#include "render/pixelservice.h"
#include "videorenderworker.h"
VideoRenderBackend::VideoRenderBackend(QObject *parent) :
RenderBackend(parent)
{
// FIXME: Cache name should actually be the name of the sequence
SetCacheName("Test");
}
void VideoRenderBackend::InvalidateCache(const rational &start_range, const rational &end_range)
{
if (!params_.is_valid()) {
return;
}
RenderBackend::InvalidateCache(start_range, end_range);
// Adjust range to min/max values
rational start_range_adj = qMax(rational(0), start_range);
rational end_range_adj = qMin(SequenceLength(), end_range);
qDebug() << "Cache invalidated between"
<< start_range_adj.toDouble()
<< "and"
<< end_range_adj.toDouble();
// Snap start_range to timebase
double start_range_dbl = start_range_adj.toDouble();
double start_range_numf = start_range_dbl * static_cast<double>(params_.time_base().denominator());
int64_t start_range_numround = qFloor(start_range_numf/static_cast<double>(params_.time_base().numerator())) * params_.time_base().numerator();
rational true_start_range(start_range_numround, params_.time_base().denominator());
for (rational r=true_start_range;r<=end_range_adj;r+=params_.time_base()) {
// Try to order the queue from closest to the playhead to furthest
rational last_time = last_time_requested_;
rational diff = r - last_time;
if (diff < 0) {
// FIXME: Hardcoded number
// If the number is before the playhead, we still prioritize its closeness but not nearly as much (5:1 in this
// example)
diff = qAbs(diff) * 5;
}
bool added = false;
TimeRange new_range(r, r);
for (int i=0;i<cache_queue_.size();i++) {
rational compare = cache_queue_.at(i).in();
rational compare_diff = compare - last_time;
if (compare_diff > diff) {
cache_queue_.insert(i, new_range);
added = true;
break;
}
if (compare == r) {
added = true;
break;
}
}
if (!added) {
cache_queue_.append(new_range);
}
}
// Remove frames after this time code if it's changed
frame_cache_.Truncate(SequenceLength());
// Queue value update
QueueValueUpdate(TimeRange(start_range, end_range));
CacheNext();
}
bool VideoRenderBackend::InitInternal()
{
cache_frame_load_buffer_.resize(PixelService::GetBufferSize(params_.format(), params_.effective_width(), params_.effective_height()));
return true;
}
void VideoRenderBackend::CloseInternal()
{
cache_frame_load_buffer_.clear();
}
void VideoRenderBackend::ConnectViewer(ViewerOutput *node)
{
connect(node, SIGNAL(VideoChangedBetween(const rational&, const rational&)), this, SLOT(InvalidateCache(const rational&, const rational&)));
connect(node, SIGNAL(VideoGraphChanged()), this, SLOT(QueueRecompile()));
// FIXME: Hardcoded format, mode, and divider
SetParameters(VideoRenderingParams(node->video_params(), olive::PIX_FMT_RGBA16F, olive::kOffline, 2));
}
void VideoRenderBackend::DisconnectViewer(ViewerOutput *node)
{
disconnect(node, SIGNAL(VideoChangedBetween(const rational&, const rational&)), this, SLOT(InvalidateCache(const rational&, const rational&)));
disconnect(node, SIGNAL(VideoGraphChanged()), this, SLOT(QueueRecompile()));
}
const VideoRenderingParams &VideoRenderBackend::params() const
{
return params_;
}
void VideoRenderBackend::SetParameters(const VideoRenderingParams& params)
{
// Set new parameters
params_ = params;
// Set params on all processors
// FIXME: Undefined behavior if the processors are currently working, this may need to be delayed like the
// recompile signal
foreach (RenderWorker* worker, processors_) {
static_cast<VideoRenderWorker*>(worker)->SetParameters(params_);
}
// Regenerate the cache ID
RegenerateCacheID();
}
bool VideoRenderBackend::GenerateCacheIDInternal(QCryptographicHash& hash)
{
if (!params_.is_valid()) {
return false;
}
// Generate an ID that is more or less guaranteed to be unique to this Sequence
hash.addData(QString::number(params_.width()).toUtf8());
hash.addData(QString::number(params_.height()).toUtf8());
hash.addData(QString::number(params_.format()).toUtf8());
hash.addData(QString::number(params_.divider()).toUtf8());
return true;
}
void VideoRenderBackend::CacheIDChangedEvent(const QString &id)
{
frame_cache_.SetCacheID(id);
}
void VideoRenderBackend::ConnectWorkerToThis(RenderWorker *processor)
{
connect(processor, SIGNAL(CompletedFrame(NodeDependency, QByteArray, NodeValueTable)), this, SLOT(ThreadCompletedFrame(NodeDependency, QByteArray, NodeValueTable)));
connect(processor, SIGNAL(HashAlreadyBeingCached(NodeDependency, QByteArray)), this, SLOT(ThreadSkippedFrame(NodeDependency, QByteArray)));
connect(processor, SIGNAL(CompletedDownload(NodeDependency, QByteArray)), this, SLOT(ThreadCompletedDownload(NodeDependency, QByteArray)));
connect(processor, SIGNAL(HashAlreadyExists(NodeDependency, QByteArray)), this, SLOT(ThreadHashAlreadyExists(NodeDependency, QByteArray)));
}
VideoRenderFrameCache *VideoRenderBackend::frame_cache()
{
return &frame_cache_;
}
const char *VideoRenderBackend::GetCachedFrame(const rational &time)
{
last_time_requested_ = time;
if (viewer_node() == nullptr) {
// Nothing is connected - nothing to show or render
return nullptr;
}
if (cache_id().isEmpty()) {
qWarning() << "No cache ID";
return nullptr;
}
if (!params_.is_valid()) {
qWarning() << "Invalid parameters";
return nullptr;
}
// Find frame in map
QByteArray frame_hash = frame_cache_.TimeToHash(time);
if (!frame_hash.isEmpty()) {
QString fn = frame_cache_.CachePathName(frame_hash);
if (QFileInfo::exists(fn)) {
auto in = OIIO::ImageInput::open(fn.toStdString());
if (in) {
in->read_image(PixelService::GetPixelFormatInfo(params_.format()).oiio_desc, cache_frame_load_buffer_.data());
in->close();
return cache_frame_load_buffer_.constData();
} else {
qWarning() << "OIIO Error:" << OIIO::geterror().c_str();
}
}
}
return nullptr;
}
NodeInput *VideoRenderBackend::GetDependentInput()
{
return viewer_node()->texture_input();
}